Testing b16b and found this among the unfinished pile.
Fast, flowing and fun. Classic period track.
https://drive.google.com/file/d/1iI2zLFbXY6Q1jrOmssYgAxo6RhClbOth/view?usp=sharing (https://drive.google.com/file/d/1iI2zLFbXY6Q1jrOmssYgAxo6RhClbOth/view?usp=sharing)
Thanks H
Uploaded to database.
When are you gonna make another lovely bike?????
DD
oo will get on this later. Hopefully get my dedi servers working tonight, see if I can pop it up.
Just need some classic superbikes for it now.
Hint hint.
Quote from: doubledragoncc on October 08, 2019, 07:25:30 AMThanks H
Uploaded to database.
When are you gonna make another lovely bike?????
DD
I can't speak for H, but personally speaking, it'll be when Piboso finally gives us the MOD-tools we've been asking for....
I personally won't be participating in modding for GPBikes again till he does, if ever he does, cause when one is now used to using great mod-tools with modern apps, then using Piboso's tools is like going back to using the old CPMDOS before windows desktop came onto the scene! :o :-X :P
Having said that, I haven't tried the MOD-Tools for a long time now, but that's only cause I've not seen or heard that Piboso has made any significant additions or changes in the way they work, so.....
Sort of on hold until some of the outstanding issues are sorted;
Still no documentation for bike animated parts.
Crashing core.exe when going to wet track with mod bikes.
Hit and miss shadow map compiling with fbx2edf (3ds and standalone) - sometimes tris just will not shadow, sometimes it just does not compile at all
..and a lot of other stuff lost in the midsts of time :-)
b16b does seem a step forward - transparencies seem a lot better
but.. the new M2 bike is horrible and does not feel finished, the physics issues remind me of the problems with the old 125 and graphically it needs some work, not a good demo bike for new sales.
Love this track and thank you for digging it up, are there any plans to release some of your other hidden treasures?