PiBoSo Official Forum

GP Bikes => Bug Reports => Topic started by: DidietXFuera on December 22, 2019, 03:11:54 PM

Title: The tire 'sank' on the asphalt
Post by: DidietXFuera on December 22, 2019, 03:11:54 PM
Hi, PiBoSo. Can you fix this problem? I think that the problem has been fixed on last beta. Thank you in advance.

(https://i.postimg.cc/JnCd4xvn/80339096-2664416283594965-7060365002657497088-n.png)
Title: Re: The tire 'sank' on the asphalt
Post by: Hawk on December 22, 2019, 06:36:00 PM
There are issues with the tyres floating above the track surface too, has been for a very long time now especially bad during replay viewing.

From what I remember, this can also be a modding issue; something to do with making sure that the model parts origin axis is centralised and positioned at 0,0,0 on the x,y,z axis before exporting? Or something of that nature.  ;)
Title: Re: The tire 'sank' on the asphalt
Post by: Manu on December 22, 2019, 07:03:47 PM
This usually occurs when the visual surface does not match the collision surface.
Title: Re: The tire 'sank' on the asphalt
Post by: h106frp on December 22, 2019, 07:46:57 PM
Also occurs when the tire radius in the .tyre files is not exactly the same as the 3d model tyre radius
Title: Re: The tire 'sank' on the asphalt
Post by: Hawk on December 22, 2019, 10:13:44 PM
Thanks for the info Manu/h106frp.  ;)