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GP Bikes => Mods => Bikes => Topic started by: VSMaster on April 26, 2020, 05:14:24 PM

Title: Rim blur?
Post by: VSMaster on April 26, 2020, 05:14:24 PM
Hello everyone

Someone knows how to make the rims blur? I know it's possible but I can't make them from the texture, or it depends from the texture "shape"?
Title: Re: Rim blur?
Post by: Daddi80 on May 03, 2020, 07:30:00 AM
as always...no one reply....:(
Title: Re: Rim blur?
Post by: VSMaster on May 03, 2020, 09:55:38 AM
:(
Title: Re: Rim blur?
Post by: matty0l215 on May 03, 2020, 10:25:35 AM
This is more a question for Piboso

Not many people know this sort of thing....
Title: Re: Rim blur?
Post by: giopanda on June 29, 2020, 07:55:18 AM
maybe i can help!
mind that i did it on mxbikes so maybe the texturing system works a bit differently..
but basically the rim blur it's just a blurred texture.
i uvmapped the rims (and the wheel itself) as rectangles, so to have them blurred i just applied motion blur in photoshop.
in case you have them in circle just apply radial blur.
then follow the naming convention (again, if it's the same as in mxb) described here
Tyres (http://docs.piboso.com/wiki/index.php?title=Tyres)

but if you're talking about the rims 'spokes' then i don't know..and i actually think it's not possible, that's why blurring the texture is a bit useless, because in screenshots you have blurred tire logos but the spokes are still..
Title: Re: Rim blur?
Post by: VSMaster on June 30, 2020, 01:15:10 PM
It's possible.  Javi told me how to but it's complicated
Title: Re: Rim blur?
Post by: giopanda on July 01, 2020, 03:55:28 PM
is it possible to actually blur the 3d model?
interesting
Title: Re: Rim blur?
Post by: Manu on July 01, 2020, 10:22:54 PM
It is not possible to blur a 3d object.
Title: Re: Rim blur?
Post by: Myst1cPrun3 on July 02, 2020, 08:41:25 AM
Pibosos M2 does it.

If you watch the wheels they like flick to a 2d version at a certain speed (assuming it's an LOD change) and then blurs

But the effect looks much worse than just leaving it alone
Title: Re: Rim blur?
Post by: Manu on July 02, 2020, 11:06:37 AM
Quote from: Myst1cPrun3 on July 02, 2020, 08:41:25 AMPibosos M2 does it.

If you watch the wheels they like flick to a 2d version at a certain speed (assuming it's an LOD change) and then blurs

But the effect looks much worse than just leaving it alone

There is no 3D blur on the M2 rims. It is simply a blurry texture that is activated when the wheel is moving. A separate 3d model with a blurred texture must be used.