Is it possible to add dirt layers on the bike when you crash or go off the track like in MX Bikes?
I think it's a cool addition for the sim. IF so, would you explain how to?
Create a text file with the same name of the texture, and extension ".lyr" (for example: bike_parts.lyr) and then fill it like this:
numframes = 3
The mud textures should go from cleaner to dirtier. They must have an alpha channel to control opacity as they will be applied on top of the base texture, with the same texture UVs.
Wow thanks. I'll try that
did it work?
because that's how it works in mxb, but i read somewhere that in gbp there are only 2 layers on the wheels, so maybe it's just 2 also on the bike
Nope. I didn't try yet