One thing I'm missing in GPBikes, and I think others will agree, are Speed Traps on the track. Maybe Hornet Max could implement them in his MAXHUD or PiBoSo can add them to the game's standard tracks and give the info to Track Modders. ;)
Quote from: Docfumi on December 19, 2020, 09:03:43 AMOne thing I'm missing in GPBikes, and I think others will agree, are Speed Traps on the track. Maybe Hornet Max could implement them in his MAXHUD or PiBoSo can add them to the game's standard tracks and give the info to Track Modders. ;)
I'm sure speed traps are already implemented via TrackEd, if I remember rightly, it's been so long since I dealt with it that I could be wrong, but I'm pretty sure I'm correct. ;)
Yeah there is a speed trap there. In the lap times menu (can't remember which) it shows the top speed achieved through the zone.
Quote from: Myst1cPrun3 on December 26, 2020, 06:53:59 PMYeah there is a speed trap there. In the lap times menu (can't remember which) it shows the top speed achieved through the zone.
Thanks for that Mystic.... Old as I am, I thought I remembered being able to implement a speed trap via TrackED. ;) ;D
Straight from Track Editor > Race Data
(https://i.imgur.com/w0Ja2G0.png)
Long is distance along the track from the start point
Left & Right are the distances the line extends from the Centerline
So if there isn't one, basically lazy modding ;)
I don't know what the heck I was thinking when I posted this because I know about the times and top speed in the garage I guess I was thinking to have a heads up display on-screen or some shite. Hoping PiBoSo will do a Max style hud in the future, as eye candy sells units.