Quote from: HornetMaX on August 07, 2015, 07:54:13 AM
A different proposal for respawn (mostly from teeds): just respawn wherever the bike stops and disregard chekcpoints (i.e count the lap even if a checkpoint is missed).
I can see only 2 issues:
- During races, if a checkpoint is missed, this should be flagged in the results so that race organisers can decide after what to do (time penalty or not), watching the replay. But during quali and testing (for Hotlap events and record page), a lap during which a checkpoint is missed should not be taken into account. That should be trivial to implement.
- When you crash hard, sometimes the bike ends up behind a low wall / guardrail: if it respawns there, you could be trapped. Maybe we can just live with that: it was a big crash, you're out of the race.
It sounds very reasonable to me: no issue of respawning on track all of a sudden (like right now), kind of more realistic, should be very easy to implement.
Do we all agree this is the preferred way to handle respawn ?
MaX.