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May 01, 2024, 07:45:19 PM

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Messages - Jokerman

1
I've been a TrackIR user ever since my freetrack got replaced one Christmas .....
The edTracker will soon become my GP-Bikes solution ......

thanks for the info

S!
2
General Discussion / Re: GP Bikes beta7b
October 29, 2015, 02:50:19 PM
Great to see this development moving forward here..... I'm still a newbie of course but I hope to be around for a while and knowing this title is in an ongoing development is important. S!
4
General Discussion / Re: Anyone have an Occulus?
October 08, 2015, 01:34:47 PM
Quote from: Hawk UK on October 08, 2015, 12:28:04 PM
The only thing I'd be worried about with using Occulus Rift with GPBikes is that surely when and if you look away from your central position(say look 90 deg left) as your entering a corner, because you cannot feel were your bike is underneath you, then you will loose that sense of direction as your turning in a corner? Maybe a question Klax could answer?

Hawk.

I'd agree with Max here .... assuming you've not spotted some sun-bathing, bikini optional, hair colour of choice, curves in all the right [and wrong] places   chick beside the stands and find yourself have an extended gawk   :P.... you won't even notice a 90 degree check look  ... in-fact, it'll likely enhance you sense of immersion!

The above statement is dependant on and assumes a good level of comfort and skills with using your controller of choice. For example, using an Xbox controller, I don't need to look away to have a spill because my control is all over the place . ;D
5
Is what you are showing in the video highlighted at about 8 seconds in?

The front and rear wheels on a bike, [as I know you know] act independent of each other and this kinda explains what I am seeing ... at least to me .....

As the bike is brought back up from a left lean, the front wheel track on the ground is every so lightly different to the rear and the forces applied to the rear effect the front of the bike, most noticeably in the front wheel [remember the rider is holding the front wheel until it stabilises ready to lean into the upcoming right hander.

Given the rear wheel is the power transmission, it will in certain circumstances dominate of the front wheel to an extent especially when weight is lifted out of the bike going over the rise for example  but then there is a lot braking going on here it seems which is pulling the bike left setting up for the right hander.

This is so much easier in a car to get my head around ..... bikes are supposedly simple "mochines" but the physics going on is a head scratcher for me sometimes!

I might be showing myself up here but hey ho ... I'll learn!

I'm not convinced it is necessarily a problem myself.

Go handy
6
General Discussion / Re: Anyone have an Occulus?
October 08, 2015, 11:45:35 AM
I am seriously considering it also when it eventually comes out.

The video from PiBoSo using the dev 0R version is pretty nice ....I can see it working really well on bikes for sure ...[integrated into a helmet  .... hmmm!!!]

Does GP Bikes support the head tracking functionality and to what extent. I've not explored this enough yet but in PiBoSO's video, on his exit from the pits, I though I could see him check right .... was this the rift or his controller?

It is interesting that this VR headset has captured the markets attention .... every previous version never really passed the proof of concept stages .... [perhaps because of the lack of hardware capable to run it usefully].

I've lost count how many times I've become so immersed in a sim that I forget the borders of the screen anyway.