Quote from: Vini on June 27, 2020, 10:45:20 PMThere seems to be something very wrong with the slipper clutch. I'm not 100% sure but I think this is only a problem since 18c.I have had this issue before beta18c. Just to make sure we are not following wrong leads here.
@PiBoSo: During long off-throttle phases in high gears and at max. lean, the clutch sometimes seems to disengage completely, even when giving it throttle.
Mimo recorded this clip demonstrating the issue: https://streamable.com/fmlgfr
Quote from: Vini on June 28, 2020, 12:11:18 AMWhile the engine brake feels fine at upright braking and quickly makes the rear step out, it is not pulling the bike inwards enough while cornering.I totally agree with your second observation - the bike not being pulled inwards enough. Concerning the engine brake while upright, I have to disagree. You can get the rear to lock heavily just by braking moderately hard and no downshifts. This is totally exaggerated. My observation only relate to the Schwaben M2 bike, I have not tried any mod bikes. Maybe our differing observations are bike dependant. We agree on the general problems though.
Quote from: h106frp on June 28, 2020, 12:47:09 AM[...]VR appears to be unable to control a turn with the ammount of lean to negotiate a turn excessive.I agree, I have made similar observations. In some corners, you end up with significantly higher lean angles than it would be realistic for that kind of corner. I have the feeling that whichever bug is causing the camber corner problems is also causing this strange lean behaviour. But I am not totally sold on the VR being the cause, at least not the only cause. Sometimes I think that the suspensions simulation might be involved in that?
[...]the longer you have to hold a turn the more lean the VR feeds in until the front folds
@Piboso: GPB has so much potential, there are so many things that are beautiful in GPB. If you can tune the grip/tire temps relation, tune the engine braking and slipper clutch simulation then it would probably be a good start. If you then would be able to detect and correct what is happening in camber corners, look into the tire issues in wet then GPB might be there physics wise. I politely ask you to please make these physics issues your number one priorities. They are on the table and many of us here are willing to help and test. But please concentrate on physics - this is where GPB used to have its strength compared to other titles.
The core physics need to feel believable and realistic. That's what brought me to GPB in the first place. I want to be able to a realistic feel for what the bike and the tires are doing. I want to be able to ride on a wet and drying track and try hit the drying spots on the racing line and get a feel for how much I can push on the brakes and on the throttle. I want to experience the slides and skids. That's what GPB is all about for me and what used to be fun. But at the moment it does not feel believable anymore.