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December 15, 2019, 06:53:16 pm

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World Racing Series beta14 available! :)


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Messages - Chris_Beeves

1
Custom hardware / Re: Vision
December 08, 2019, 09:36:27 pm
Quote from: doohan on December 08, 2019, 06:08:05 pm
Quote from: Chris_Beeves on December 08, 2019, 05:37:23 pmAnd what controller?
View depents to the controller?
Nope, but the way the bike behaves does.
I guess I just don't understand what you mean. The horizon and landscape moves? Different from how the track moves? The bike flicks too fast?

There are settings for the helmet cam. You can set how much it should lean and as said above, corner anticipation. Play around with camera settings a bit. (Could also be related to "fov")
2
Custom hardware / Re: Vision
December 08, 2019, 05:37:23 pm
And what controller?
3
Quote from: keco2002 on December 07, 2019, 04:52:25 pmwhat do you mean the lean and steering and lean are linked like in real life, im new to motorcycles in general and i dont really know much.

When a bike is up to speed it is impossible to just "lean it" due to the gyroscopic forces and the geometry of the tires. (That is why so many are skeptical to the lean-to-steer controllers)

However, to turn a bike needs to lean. So the rider only has one choice, and that is to turn the handlebars to the opposite direction of that which he wants to turn. That puts the bike of balance and leans the bike in the direction the rider wants to go. This is where the geometry of the tires starts to do their magic. It's the same thing as laying a glass on its side and rolling it.  It turns.
Shifting your body weight adds to the effect, since the center of gravity moves further from the middle axis.

The result of this is that;
To steer a motorcycle, you need to turn the handlebars. The lean is a response to that. They are "Linked".
Does that make sense?


Things are of course a bit more complicated than this, but it's a start. :)
4
Custom hardware / Re: The Lumberbar/MCCC/M300/M301
November 26, 2019, 08:30:53 pm
Actually got an e-bike throttle for free, so I guess I'll use that one for now.. :)

I have had some time lately, so a little progress has been made. Bought some bearings and a motor. I need to 3D-print som bearing holders and the big pulley to be able to build a first real prototype.
Sketched it up:
5
Custom hardware / Re: FFB
November 24, 2019, 10:24:06 pm
Quote from: doohan on November 24, 2019, 07:40:31 pmIt is really very difficult, but don't worry about that, because this is exactly my expertise area. If I had a basic support from GP bikes developers I can create bespoke products.

Have you built something like that before? I think you might need to be a bit more specific  with what you want to do if you want to catch the interest of Piboso (which in general doesn't seem like an easy thing to do ;) ). If it's basic, maybe you can get the needed support from the community?

Have you read anything about the plugin supplied? There is an example here: Gpb example . There is also a UDP function that can send data.
(Just noticed that matty wrote this, sorry :) )

I'm building a ffb device specifically for Gp-bikes, but not in a rush. The "proof-of-concept" prototype was based on a "driving force GT" and worked surprisingly well.
6
Custom hardware / Re: FFB
November 23, 2019, 11:23:31 am
Quote from: doohan on November 23, 2019, 10:13:08 am
Quote from: Chris_Beeves on November 23, 2019, 06:58:29 am
Quote from: doohan on November 22, 2019, 09:35:01 pmI am interested in telemetry (speed) and ffb .As values in Arduino.Trying to guide my own ffb system.

Sounds interesting!
Getting both telemetry data and ffb to one unit will require quite some programming in both windows and Arduino. What do you want to build?

A steering driving system

But using your G25 is not an option? What more functions do you want?

7
Custom hardware / Re: FFB
November 23, 2019, 06:58:29 am
Quote from: doohan on November 22, 2019, 09:35:01 pmI am interested in telemetry (speed) and ffb .As values in Arduino.Trying to guide my own ffb system.

Sounds interesting!
Getting both telemetry data and ffb to one unit will require quite some programming in both windows and Arduino. What do you want to build?
8
Custom hardware / Re: FFB
November 22, 2019, 08:27:49 pm
Quote from: doohan on November 22, 2019, 07:29:02 pm
Quote from: Chris_Beeves on November 21, 2019, 09:57:49 pmThere is. What controller are you using?

I use gamepad or Arduino or Logitech G25 wheel.I am interested in Arduino output (as a value ?).

What Arduino output are you interested in? Telemetry or ffb?

G25 works great and is pretty much plug n' play depending on how you want to use it.
9
Custom hardware / Re: FFB
November 21, 2019, 09:57:49 pm
There is. What controller are you using?
10
Custom hardware / Re: The Lumberbar/MCCC/M300/M301
November 09, 2019, 04:12:57 pm
Quote from: Gav on November 08, 2019, 08:43:20 amYou can use an ebike throttle if you want a ready made solution for the throttle as these use a hall effect sensor and work perfectly. They are also very cheap.

Yeah, that would absolutely work. I'm having fun making my own though, so that is plan b.
11
Custom hardware / Re: The Lumberbar/MCCC/M300/M301
October 26, 2019, 12:53:57 pm
Redesigning the clutch and throttle at the moment. I now use a hall sensor inside the clutch handle instead. The wire was a pain. :)
I'm also trying to convert the throttle from potentiometer to hall sensor. My first 3D-printed prototype had some issues, so I'm designing v2 now..

Will be testing a brushless setup for ffb soon as well , but I'm not too confident it will work. A fun experiment though :)

12
General Discussion / Control
September 15, 2019, 07:55:07 pm
My ffb controller is in parts again awaiting a level up.
So it has been too long since I played gpb.. Decided to go buy a gamepad so I can at least play.
I thought direct steer was excessively difficult, but this was almost worse! 😂
I can't believe how you guys can be so fast!
13
Custom hardware / Re: Sim-Setup Project Idea
August 21, 2019, 05:55:34 pm
Having a sim rig lean works better on video than riding it I would suppose. When riding a bike you have g-forces holding you in place, so you don't really feel the bike leaning.
Leaning a rig 60 degrees would probably make most riders fall off as soon as it stands up again (if strong enough).

I would put my money on front back lean for acceleration and brakes and some kind of yaw axis, feeling the wobbles coming in and out of turns.
14
Custom hardware / Re: T300 RS WHEEL
August 21, 2019, 12:45:57 pm
It is something called DirectSteer mode. It is meant to simulate driving a real motorcycle, so no steering right to turn right. Instead you have to use countersteering.
It is quite difficult, but when you get the hang of it, it is muuuuuuch more like driving a real bike. I really recommend trying. I also use Opentrack to control the rider Left/Right / Front/Back lean. It really makes the whole thing more immersive.

(Also, instead of the Bodnar you can use an Arduino Leo or Pro Micro if you want more analog or digital inputs. )
15
That looks awesome Poupou!

Wouldn't mind having the space and welding skills for such a rig..