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April 27, 2024, 03:25:22 AM

News:

World Racing Series beta14 available! :)


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Messages - camillozockt

1
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
May 24, 2015, 03:25:43 PM
you can do what you want !

update it yourself
2
General Discussion / Re: 3rd person camera options?
August 12, 2014, 08:22:09 AM
i use FOV 105 on a 1920x1080resolution and 16:10 aspect ratio !!! more field of view will distort the picture but at the same time everything seems faster , what i like because on field of view like 80 , 200kmh feels like 40kmh -.-

and only riding in helmet view
3
yeah but piboso doesnt even play the game !! and i think if 90% of the players suggest it why not !?!?!
4
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 07, 2014, 03:40:40 PM
GREAT !! thank you very much  :D

i always have this feeling that things like this are staged but anyway , the bike would still win i think :)

i am not sure but i think he did a powerslide out of the last corner , because you can the see rubber line on the asphalt

what a great looking bike , the car personally is not my style but still......love my country ^^
5
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 07, 2014, 11:17:27 AM
we personally , in our own opinion , think that the bike feels very very realistic , more realistic than the other bikes !! its not possible to make everyone happy , piboso even managed to make everyone mad with beta5b  ;D !! you now feel the power of the front brake , because it was arcade before on EVERY bike in gpbikes , i could brake with the gp1000 100% in the turn and didnt crash , now thats not realistic , the shifttime of the gp1000 isnt realistic , the wobble , the wheelie , it just doesnt feel RIGHT !!! now with the KTM , the wobble is gone , you can powerslide , the brakes are braking ^^ , throttle steer , you feel its weight , you FEEL THE BIKE !!! its very dynamic and there are some new challenges !!! we dont know what satisfies you , playing the bike and feel the bike or reading the data with correct values !!! more difficult doesnt mean better !! but define difficult , is difficult riding the bike or riding the bike 10-15 laps without crashing and messing up the tires and get fast laps !! we hope you enjoy the bike and appreciate the feedback

:)
6
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 06, 2014, 11:39:59 PM
Thank you very much for the feedback guys , you really test the bike and tell us !! The problem is, now it gets even more difficult , because we want to make everyone happy   ;D !!

About the wheelie : in reallife this bike doesnt wheelie in 3rd gear only with throttle !
And it also doesnt go way over 320 (at least the stk , except you modify it ) !!
This bike is very powerfull , but not that powerfull ! You can still wheelie it with the clutch and we still wanna keep it realistic !!

Rear tire : i think in v1.2 the tire feeld like ( someone said that too ) it has some oil on it , so we rolld that one back ! 

The bike has a complete different gameplay , the challenge is not how far you can powerslide it ( maybe we can  do some drift racing ^^ ) , its about: how do i race it 10-15 laps with one set of tires !! But i think the powersliding is still better than motogp 2014 !! Its just very exciting and new , because this wasnt really possible before !! There is just a new challenge !! In my personal opinion , the bike feels very realistic !

Some aspects cant be really simulated , because its still a game !!!

We hope to get it to a point , where everyone is happy !!
7
General Discussion / Re: Front End Wobble/Fold 5b
August 06, 2014, 11:41:34 AM
Quote from: hygroovy on August 05, 2014, 05:21:44 PM
Hi Guys,

I've seen the fact the the front end on pretty much all the bikes has a tendency to wobble on 5b, mentioned on lots of threads. But the only solution I've seen (and it does kind of work) seems to be setting all the suspension settings to minimum.

Is there any other generally accepted solution to this? Is it a known problem being resolved by PiBoSo? Do the bike/track models need to be updated to take this into account?

The strange thing for me is when the front folds on corner exit when applying throttle. Obviously, the front of a bike folding is a real thing, but surely it should be happening when overloading the front tyre on corner entry, not on positive throttle corner exit (when the weight is shifting to the rear)? I've been trying to look for videos of the front folding in real life, and this was the best I could come up with. https://www.youtube.com/watch?v=N89v6Wj82lQ

The first 2 crashes are both front folds. The very first one, despite being nose-cam, illustrates it well because you can hear the rider isn't even on the throttle when it happens! If anyone can find a vid of someone losing the front on corner exit, I'd like to see it!

If I've missed a thread discussing this (and its quite possible!), just let me know and I'll take it down.

Rodney007 have developed some physics changes that you may like. Just updated so please give your feedbacks.
8
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 06, 2014, 11:39:31 AM
Okay, v1.2 is updated here are the changes...

Lowered overall grip (front and rear)
-Bike is easier to loose traction during lean when on throttle, significantly more throttle control is
needed in order to find the "sweet spot" and not over use/heat or slide the tire.

Tire wear
-Corrected grip of the front tire and wear factors, harder braking into corners will cause heat and excessive wear
of the front tire. Balance this to save grip for the last laps of a race.

Braking
-Braking more than 20% in lean will cause the front wheel to lock (lowside), this requires strong initial braking
and then a smooth ease off the brake into the corner.

Weight
-Bike weight has been reconfigured which implicates the suspension and how the bike wheelies

Front end
-Further reduced wobble (95% gone) and a more stable front end overall.

Wheelie
-Bike is significantly easier to wheelie and allows for some nice ones coming out of corners

Engine
-Engine torque significantly increased and shifted more to low and mid areas. Horsepower peaks earlier
drops off at higher rpms as that of a V-Twin engine.
9
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 04, 2014, 06:26:26 PM
Quote from: PeterV on August 04, 2014, 05:35:20 PM
@camillo

Is there anyone trying to fix the chain? its very disturbing when riding in 3D, it seems too move from right to left (graphicly).

i noticed that too !! yeah sure !  :)
10
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 04, 2014, 12:17:04 PM
Quote from: JJS209 on August 04, 2014, 10:10:55 AM
i did a few laps on laguna seca and it feels great, subjective better than before.
no crashes anymore.

€: i made the front little bit harder (27 N/m and 169 ml oil i think) to be able to break full with 18mm frontbreak
and i think its not anymore that easy to slide it  on cornerexit with the throttle.

It should feel better now.
11
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 04, 2014, 12:15:58 PM
Rodney007 had made an error in the Soft rear tyre and this is now fixed.

Please re-download the file if you already had it.

12
Bikes / Re: [BIKE] KTM RC8R
August 04, 2014, 09:43:11 AM
We were afraid of this, File updated, shouldn't crash now - Check Victoria
13
Bikes / Re: [BIKE] KTM RC8R *PHYSICS UPDATE*
August 04, 2014, 09:20:12 AM
FIRST POST UPDATED
14
General Discussion / Re: WHY ?
August 02, 2014, 03:17:30 PM
Quote from: HornetMaX on August 02, 2014, 01:04:17 PM
@Hawk: Bozo is suggesting that one could connect to a server even if he doesn't have all the bikes necessary to join the server. If another player on the server has a bike Bozo hasn't got, Bozo would see him on a "default" (or "ghost") bike.

I already suggested this a long ago: it still makes sense to me, I don't know exactly how feasible it is.

Doing this will solve a lot of mismatch issues (not all, the bike Bozo is using must still match exactly the one on the server) and will avoid having to sync a lot of bikes (you'd only need to sync your one).

MaX.

+1

i think thats how every game do !! if i ride a cbr and someone connects with a gsxr and i don't have his bike , i would see the murasama
15
Bikes / Re: Bike MOD revived.
July 31, 2014, 12:29:43 PM
maybe it will come back as a stk 1000  :D