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August 10, 2020, 09:05:57 AM

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Messages - rodney007

Quote from: HornetMaX on October 08, 2015, 12:36:57 PM
It has been debated a few times: personally I don't think there's an issue, others disagree (Hi Stout !).

A "side movement at the same time on both wheels" is definitely not physically impossible: the rear wheel can generate lateral force due to the lean angle (camber thrust).
Same for the front (which by the way, in your video is often pointing in the direction of lateral motion, so no big surprise).

I'd be careful in calling it "Wrong physics in GP Bikes", the boss is very sensitive about that :)


Video https://youtu.be/HtHqEuvWdno

General Discussion / Re: GP Bikes beta7
October 28, 2015, 09:35:56 AM
very interesting
Off Topic / Re: Ohmori Masatoshi, an AMAZING rider!
February 20, 2015, 08:34:29 AM
nice... wonder if he can do it going the other way  :P
Off Topic / Re: RIDE - Gameplay
February 16, 2015, 12:58:36 AM
The more I watch the more I see it has potential. I am looking forward to the street courses and hopefully making some mods/bikes for this game.

Until this game (GPbikes) gets sorted out which will likely take 10 years at the rate things are going at now. Games like "Ride" will be few and far between and we should
keep an open mind about how it will actually be like and the modding potential.

Off Topic / Re: RIDE - Gameplay
February 14, 2015, 08:32:17 PM
Looks better than GP14 physics. looks like it has potential.
General Discussion / Re: is it just me or???
December 07, 2014, 01:08:49 AM
Quote from: matty0l215 on December 06, 2014, 11:21:26 AM
Shhh now. Go back to makeing 3d models :P

General Discussion / is it just me or???
December 06, 2014, 09:23:07 AM
Off Topic / Re: I got bored :-(
November 30, 2014, 11:22:39 AM
Quote from: Hawk_UK on November 27, 2014, 11:47:51 AM

Hi Rodney.

What kind of patch are you thinking about? The actual core physics simulation in GPB, is as far as I understand from Piboso, final and now "state of the art". It's the bikes physics files that need the tweaking for use in beta 6 which anyone who can do the bikes physics files can achieve(Should be your teams forte from what I've been following). I steer you to the WSS 600 R6 for a demonstration of a very nice bike indeed and what can be achieved, and probably could even be a little better with final tweaking.  ;D
Some people still complain about those WSS bikes but I can only presume they have no idea of how to set-up a bike for good handling? To me they are very stable, especially my favourite, the YZF R6.

Also bear in mind that there are also still many tracks that are not up-to par and cause bike instabilities on top of their own bike-physics problems for use in beta 6.


PS: Piboso also did state that the virtual rider still needs to be tweaked too.

For me, the R6 is an improvement over stock but still feels not right. Anyway, an update:

Off Topic / Re: I got bored :-(
November 27, 2014, 09:34:17 AM
Quote from: ares46 on November 26, 2014, 04:31:14 PM
Quote from: yoshimura on November 26, 2014, 09:23:24 AM
respect for your work. ;)


Wish you could finish and share your TZ750 next time you will get bored Rodney ;)  Even with Varese physics... I was looking forward to this bike so badly  :'(

dont give up on things :-). When a patch comes along that feels right we can enjoy the TZ750 :-)
Off Topic / Re: I got bored :-(
November 26, 2014, 10:09:44 AM
Quote from: yoshimura on November 26, 2014, 09:23:24 AM
respect for your work. ;)

cheers dude  ;)
Off Topic / Re: I got bored :-(
November 26, 2014, 08:34:26 AM
Quote from: Abigor on November 24, 2014, 07:44:59 PM
Then please make a mod for  Euro Truck Simulator 2........i love this game  ;)

yes its a good game :-)

Off Topic / I got bored :-(
November 24, 2014, 11:23:18 AM

Quote from: BOBR6 84 on November 12, 2014, 07:50:13 AM
sweeet  :P

shame its not a bike engine though, wasted talent!  :'(

this thread needs sacking off.. replace it with something positive!  ::)

mmmmm turbo busa....... ah the posibilities
Quote from: Mac on November 12, 2014, 06:06:58 AM
@Rodney: you are quite a flamer, aren't you?
Anyway, we can solve this 'problem'.
You want to create mods with your methods, right?
When you give a product to a community you become like a seller, you can make things that satisfy the biggest amont of people or you can make a product like you want, ignoring that some/a lot of people don't appreciate the things you make.
Your choice.
Also you have to receive any kind of feedback and accept negative (but polite)  ones.
Negative feedbacks should be an input to improve your work or you can ignore them and become a market niche seller.

I agree, and through a process of making mistakes, saying things i regret (admit-ably) and so forth I have become (a bit) wiser. Not to get all frisky or anything but a I
really cant be fu*cked spending much time on modding for this game at the moment. though I have spent time making models for other games such as this full Pagani Zonda R engine
I made from scratch complete with internal components :-)

Sorry totally off topic now