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Topics - WooDPecker

1
Custom hardware / Motion Rig
June 30, 2022, 07:44:04 PM
Hi all,

I wann to start my Simulator project but I have one problem, maybe you can help me.

At first some key features what i want to do.

I want to build a Simulator which can handle on the roll axis more than 60 degrees.

For the body movements i will work with some sensors or with my vr glass whatever better works.

For all inputs like the throttle,brake, clutch and so on i think it is not a big deal.

The pitch angle is not hard to simulat aswell, but the main thing what i can not figure out is, which data can i use when i drive into a corner and the rear brakes out, because the data of the yaw axis is in my opinion the wrong one.

Thank you guys!