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Topics - Stout Johnson

1
Dear Piboso,

I haven't had a look at a version of GPB for quite some time, but out of curiosity I installed beta18b. There's a lot of things I like but also a few things that are really frustrating.

Pros:
+ nice new addition of Assen (could use a bit more detail though, especially grandstands)
+ nice Moto2 bike (engine sound could be better though)
+ sightly improved tire simulation
+ nice rider animations and hangoff styles

Cons:
- even on moderate downshifts (nowhere near high revs on downshifts), the rear locks up; the rear even locks up under braking when there is NO downshifting at all. this is not realistic at all - is this a broken slipper clutch simulation?
- the tires heat up very strangely and become almost unrideable after 2 laps; only way around that is to brake and downshift ultra conservatively and try to keep revs on downshifts under 40% of max rev which is absolutely unrealistic
watch this video for example on how aggressively real downshifts are made without rear locking up

- tire temps and grip simulation is too crude and artificial: tire grip out of the pits is best, after a few laps on track tires tend to slide very much; so in GPB with cold tires the bike has perfect grip and with warmer tires the bike has less grip and tends to slide out rather randomly - very strange; in reality it is the other way aroud
--> I know this is supposed to simulate overheating of tires, but it is broken; first there is too much grip with cold tires and the way the tires overheat is exaggerated in GPB; in reality overheating tires do generate less grip than optimal tire temperatures, but still more grip than cold tires. overheating tires do generate a bit less grip and the tires do spin a tad bit more (so accelerating is a bit slower) and the tires slide a bit more under ultra-heavy braking (so one has to brake a bit earlier), but they just do not magically slide or spin out like in GPB; in GPB when tires overheat a bit, the bike even tends to slide out with almost no lean angle; also in GPB you can brake latest when shifting down ultra conservatively (ultra late) whereas in reality you can brake latest when shifting down aggressively and using the engine brake power of high revs.
- in GPB the grip simulation has a tendency to be only on the extremes: either there is absolute perfect grip or no grip at all and the bike sliding like crazy

Overall I still like GPB a lot: I like the suspension simulation, the overall feeling of the brakes in GPB. That is what still creates the "itch" I felt when I discovered GPB more than 10years ago when I did lap after lap after lap trying to master the bike. But at the moment that joy goes away rather quickly because the tire simulation seems to be rather crude in terms of tire temps and grip simulation. Also the way the rear locks up under even moderate braking and downshifting is absolutely a turn-off and makes riding long stints with realistic braking impossible. At the moment I "enjoy" getting out of pits and using the grip of the cold (!) tires for one lap, after that it becomes a sliding festival or trying to "walk on eggs" with ultra conservative braking and downshifting and trying to have the tires in "non-icy icy sliding mode"... which is annoying and I quit after 15mins.

@Piboso: If you find the time, I really would like to hear how you explain the differences in what your sim does and what happens in reality on braking and downshifting (as shown in the video I posted above). Is there possibly a problem with the slipper clutch simulation? And where and how are you trying to improve GPB in terms of tire simulation?

Kind regards
Stout
2

You might find that intersting. Well explained imho.
3
I tried to convert some car models using the fbx2edf converter. However, I always end up with a buggy model in WRS. The model in general looks ok, but for some reason the right door and some other things are messed up. A friend of mine tried exporting the very same model to edf via the 3dsMax export that was provided with 3ds Max 2010. And then the model was all ok (see below, the upper picture is the model exported via fbx2edf, the other one directly from 3ds Max 2010). I use 3ds Max 2018 and I do not have access to 3ds Max 2010. So I depend on the fbx2edf converter to work  :-\ is there anything you can do?





Edit:
Here is another example. It shows that it is some kind of pattern of fbx2edf - it is always the right door and some other chassis part on the right.

4
Suggestions and wishlist / TV overlay - Standings
December 07, 2017, 07:47:43 AM
Please add a TV overlay:


  • General overlay diplayed for Pos 1-20 [display in left/top left of screen]

    • Training and Qualifying: Standings, Gap to best time
    • Race: Standings, Gap to leader, (Joker lap finished)
  • Dynamic overlay displaying split times of the driver being watched [display in middle of bottom of screen]

    • Training and Qualifying: accumulated sector time (of finished sectors of current lap), gap of accumulated current sector times compared to accumulated leader sector times of current lap
    • Race: current live gap compared to driver in position ahead (taking into account sector times of current lap)

It would add a lot of racing atmosphere and it would help to have all standings and lap time info available while watching other cars/drivers live. This would add a lot of added value to all your other sims too.
5
Bug Reports / Suspension simulation bug
December 06, 2017, 06:20:02 PM
Dear Piboso, glad to see you are working on WRS. Really looking forward to the new beta. Would be really glad if you could adress the suspension simulation bug (it's in there for a long time now, happens for all cars) before releasing the next beta. Would gladly offer to test if there is need.

Here is a video of the bug, towards the end.
https://www.youtube.com/v/ZyQxvHVXils
6
Off Topic / 2017 starts now ;)
November 15, 2016, 12:37:13 PM
MotoGP season just ended, but new season already promises to be very interesting!  8)

Iannone is after only a few laps with the Suzuki already very fast, as is Vinales with the Yamaha. And finally it is confirmed that Honda changed from a screamer to a big bang.  :P

https://twitter.com/MotoGP/status/798478387647873024?ref_src=twsrc%5Etfw
7
Off Topic / Interesting article on Kalex Moto2
March 17, 2016, 09:58:40 AM
In a german magazine with much expertise, I found a nice article on the Moto2 chassis constructor Kalex. I figure others members here might also be interested to read it, so I send it through google translator and I found it to be quite understandable. So please excuse the not-perfect english, it was translated by a machine, not me ;)

What I found particularly interesting is, that the Suter chassis is regarded to be more the more hardcore all-racing-chassis. But obviously it needs to be perfectly adjusted to be fast. The Kalex seems to have more chassis flex and allows for a wider range of setup changes which ultimately makes it the perfect chassis over the course of a year with numerous different track layouts and conditions.

Well read yourself and enjoy... ;)
(source)

Moto2 constructor Kalex in Portrait

When the GP promoter Dorna in 2010 created the Moto2 as a new class, it came to the hungry young drivers to create a level playing field - with unit engines of Honda CBR 600, Unit Dunlop and electronics, fuel and even clutches of a piece. The only battleground for engineers still offered in the chassis. And so did before the premiere season eight manufacturers prepare to build the frame and swing for the average Grand Prix.

In this first year of the competition for the best chassis was extremely hard. Five different manufacturers were represented in the top ten: Moriwaki, Suter, Speed ​​Up, Motobi and FTR - but not a single Kalex. How times change but. For 2015, presented the Moto2 quasi Kalex Cup. The German chassis manufacturer dominated the series. Only one of the best 14 drivers drove using a different brand, and only one non-Kalex pilot could at least win one of the 18 races: Sam Lowes with his Speed ​​Up Moto2. 2016 he moved to on Kalex.


2010 brought Kalex not a single point

How could that happen? Is the Kalex package actually as dominant or are other forces at work? The Kalex history is impressive. Based in Bobingen near Augsburg construction company was born from the Holzer Group, which has been very successful in motor racing on the go. Employees Alex Baumgärtel and Klaus millet grain but were also motorcycle enthusiasts. 2008 built the two their first chassis for a motorcycle, which was powered by a twin-RSV Mille, and put it in the same year at PS TunerGP first time to a broad public. The second chassis was then equal for Moto2, the debut year 2010. Only the Sito Pons team dared then to go with a completely blank slate in the Grand Prix at the start.

In the year Kalex took a single point. But already in the following season, they won with Stefan Bradl the world title. This success changed everything. 2012 Kalex had 12 riders, the points collected, the year after 13, then 14 and last season 19 Two-thirds of the Moto2 field drove Kalex. Suter, however, winning the first Moto2 race in Qatar in 2010, went off in the opposite direction. 14 points drivers there were 2010 for the Swiss, in 2015 just yet. 2016 there will be no more, because Suter Moto2 battle now abandoned against Kalex. For other designers, the thing is similar. Fewer and fewer riders rise to Speed ​​Up, while the first world champion Moriwaki as well Motobi, FTR and Harris have long since dropped out already under the advance of Kalex. The Bobinger eventually won four of the last five Moto2 World Championship crowns.


In 2015 Moto2 champ Zarco moved to Kalex

Suter's faithful driver was the Swiss Tom Lüthi, who won four races for the brand from 2011 to 2014. Thereafter, however, he met a decision per Kalex. According to the motto: If you can not beat them, you have to join them. "I do not think you need a Kalex, in order to win. You can still win with a Suter or Speed ​​Up "said Lüthi, who on a 125cc World Champion was of 2005. "But in 2014 have I and my team decided to continue with the bike, which also drive the other. So you can exclude in your head and stay focused on your job a variable. "

The reigning Moto2 World Champion Johann Zarco walked a similar path as Lüthi. After two unsuccessful years he joined Suter 2015 Kalex and won eight races. "First, I wanted to sit on a winning bike and secondly, we have noticed that Dunlop harder compounds seized in the tires - the Kalex works with harder tires much better," said the Moto2 champ who wants to defend his title 2016th "The third reason is that the Kalex is the best bike, because you feel it on every track well. The bike just works over a wider range of adjustment. Even if it does not fit a hundred percent, you can therefore still be quick and do not fight so much with the grip. Your head is much freer. We believe that a more sensitive bike with the right setup works better, but you have the whole Championship think you need a bike that's always good. "


Kalex-frame is softer and more forgiving

That is the theory of recent years: A perfect set Suter is the fastest Moto2 bike at all, but the Kalex-frame is softer and more forgiving. Therefore, he also works with most driving styles, routings and grip conditions. Of course Kalex abandons any details, but probably has the frame a bit more flex. In addition, it is needless to say that any halfway intelligent driver will choose a motorcycle that is traveling with 90 percent efficiency on all routes as one that will only fit three or four slopes to 100 percent, and for only 80 on the other ,

"If you have the Suter found a perfect setup," explains Lüthi, "the bike is much more precise, more like a real GP bike. But just to find this setup is damn hard. The Kalex is not as precise and it moves more, but you can thus still be traveling very fast. "


Differences in Moto2 very marginal

Kalex cofounder Alex Baumgärtel is the triumph of his company almost embarrassing. "We are still like rookies in this business, because we started from scratch just six years ago," he admits surprised at the success. "In this class, it is so competitive that it is very difficult to explain why our chassis is the better. Most drivers say that our softer than the Suter, while others say the exact opposite of what we can hardly believe it. We have the Suter never tested for stiffness or geometry, because you just have to go your own way. "

"We were lucky with Stefan Bradl. That was our Turbo Drive ", so Baumgärtel. "Fortunately, we have found with him the right direction. Did you not have the right driver at the right time, you run smack. Especially in Moto2, where the differences are so small. This is like bobsledding; each has the same drive, so there is no difference in performance. So, as if you had no engine. The first three separate only hundredths. If the lining is flying freely, you bring perhaps a thousandth more on the line. "


Sam Lowes Even changes sides

But if the chassis are so similar, then where does the Kalex dominance? Maybe the bike works better on most routes, but there are even more aspects. Most motorcycle racer are not normal people. They possess a superhuman belief in himself. So if a competitor wins on another bike, they think immediately that they would win with this bike also. The fact that the other could be better, they do not think of. Would they that think they can stop the same.

As Kalex now began to win races, more drivers have always wanted the frame. And so Kalex won again more races. Although with time it ever more riders on Kalex won a race. "It's like the lemmings," Baumgärtel laughs about the phenomenon. Now Sam Lowes changes sides, although he feels remorse. "The drivers are to blame but that it has come," smiles the Austin GP winner, the on-Gresini Kalex drives, 2016 before he goes after a year with Aprilia in MotoGP. "If our setting was perfect, the Speed ​​Up was as good as the Kalex. But 99.9 percent of the season it was to sit no advantage on the bike, because our setup window was much narrower than that of Kalex. The is not necessarily better, but if you have to try not so much, which is much better for your confidence and you can work more freely to you. A weekend was my bike simply great and the next I had no chance at all. "


Engineers get a lot of feedback

So that was already often in racing. In the 1990s, each a Honda NSR 500 wanted to have Michelin tires - that was the winning combination. But if one was lucky enough to get something in the fingers, of course there was still no guarantee of success.

It is of course an advantage for a producer, when so many fast guys use your product, the engineers get a lot of feedback from all sorts of drivers with different driving techniques and styles. So that they can develop their bike more quickly and effectively. Suter had clearly come to the contrary, they had 2015 no pilot in the top 20. Where should therefore come the dedicated feedback?


Kalex chassis will cost 65,000 euros

"Speed ​​Up was struggling, because the only feedback came from me," says Lowe. "Many good drivers sitting on Kalex and thus have the best info. In addition Dunlop developed even in their direction, because there are most drivers. The Dunlop engineers always hear their comments. In addition, much will depend on the teams and how they work. 2014 was Mika Kallio on the Marc VDS Kalex so damn fast, and 2015 on the Italtrans Kalex-he has torn anything. "

A Kalex chassis will cost 65,000 euros. Since Baumgärtel must now roll quite the ruble? But the negative. "I have invested all my money in the Moto2 project. Really everything. But today I have less in the bank than in the time before I fell motorbike virus. In Autosport salaries correspond to an industry standard. Here payments are smaller. But that balances out when you feel passion for. When our dominance take shape, I was actually against it, because you need the motivation to fight with your competitors. We are not going to be easy rich. If that were the case, we would do other jobs. In addition, we do not know how long that lasts. One is fast in it, but also quickly out again. For this I need only look at the competitors to me. "

By Kalex chassis, the Dunlop control tire and the WP fork today include the wild rodeo deposits à la Marc Márquez in Moto2 to the past. Johann Zarcos precise driving style dominates.

Baumgärtel's right, and a good example of this is found in the chassis. Until dominated recently Öhlins this topic completely in Moto2, as in MotoGP. But in Moto2 there was in 2014 a veritable exodus of top riders for KTM subsidiary WP, which Zarco, Alex Rins and Tom Lüthi drive.

Amazingly, drove Zarco in 2015 as a new customer Kalex his world title on a chassis from 2014. What shows that Kalex works very well for some time. Indeed, there was in the first few years a lot of updates to the frame, but lately hardly any more. "Now we have fewer and fewer," confirmed Baumgärtel. "Last season we had to kick off two wings. However, since all wanted to create the right feeling in the preseason, hardly anyone tested it until Takaaki Nakagami thus third in Misano was. Its soft rear tire was the target still in very good condition. And they all said suddenly, okay, maybe we should try the rocker yet. "Lemmings!


Tyres are everything

Paradoxically care unit tire that is primarily about the tires in the race. Not like before, when the teams were free to choose which tire works for them. When there was an open competition between tire manufacturers that Pellen were designed so that they fit to the individual bikes. Today, the bikes have to be developed for the control tire, so for Dunlop in Moto2 and Moto3, 2015 for Bridgestone in MotoGP, from now on there for Michelin. This may be simply or difficult, depending on the bike, the driver and the engineers. But the tires are not constant because they change from year to year and often from race to race.

Dunlop's Moto2 tires made in 2015 a change in the balance of the motorcycle, the driving style and the setup needed. "2015 was the rear tire apparently more grip while forward less grip there was," says Kalex Boss Alex Baumgärtel. "The grip balance wandered significantly extended, but the riders pushed by even more about the font."

Many drivers had then felt that the WP fork worked better with the 2015er-front tire, and have all wanted to have this fork. This package demanded by the drivers but that they are much more precise turned into the curves.

And this in turn explains why the Moto2 style today is much smoother than to Marc Márquez 'times. The Zarco style is evidence. Instead of the wild, lurching Rodeo by Márquez in 2012 it is now a centimeter Smoothness.


Suter quits for 2016

2015 was the final point for Suter. The brand, the 2012 with Márquez won the title, brought in last season only 20 constructors' points (Kalex: 445). There were big plans to fight back in 2016 - with a completely new bike with deflection (a kind of upside-down CBR 600 system) and a larger adjustment to the chassis. So that the bike should be better able to be tuned to the Dunlop in all situations.

Nevertheless Suter has his Moto2 commitment now canceled in 2016 because it failed to excite one of the top drivers of the motorcycle. The problem was simple: No driver wanted to switch from Kalex to Suter before the bike can prove that it is better. But if Suter gets no top drivers, nothing will it also be. Lemmings!


Too many pilots lost to Kalex

Suter engineer Dominique Langouet is appalled by the company decision easy to make the bike in the corner. "70 percent of the bike is completely new," he says. "In our 2015er motorcycle we were 15 millimeters vary the wheelbase. In the new Suter is 30 millimeters. We tested the bike with Dominique Aegerter, and the results were very good. The rear traction has improved tremendously. With the longer wheelbase variables we should also hinbekommen the weight distribution for each type of driver, every track and the tires perfectly. "

Langouet are also to that Suter has lost many pilots at Kalex, because they have made too much politics in the drivers by only a select few teams get good parts, others for not. "Maybe we were not fair enough," said Langouet. But it is also true Baumgärtel lemming theory: "In the Moto3 it's the same. Only Honda was to no good level and everybody wanted a KTM. Now Honda is full there and everyone suddenly wants to have one - though you can win with two models "Good for Kalex, bad for Suter -. Currently at least
8
Off Topic / #2016StartsNow
November 10, 2015, 12:37:01 PM
Ok, let's leave behind what was, first observations from first half of first day of testing for 2016:

  • most riders tested 2015 bike on new Michelin tyres to get a feeling for the new tyres
  • new bikes, new ECU will be mostly be tested from tomorrow on
  • already pretty good lap times on the Michelin (1'31)
  • it seemed obvious riders (and prolly TC software engineers) need to adapt to the new tyres; many sudden slides and crashes, mostly over the front wheel
  • it is too early to draw any conclusion for the new season, but I really think that the new tyres will favor one or the other rider and maybe be hard for others; will be interesting to see how the tyres will fare over race distances and maybe we will see some more unpredicted outcomes?
  • tyres will be under development constantly, so it will favor riders that can really feel the amount of grip level imo, some will be having trouble to really feel where the limit is; I am predicting VERY interesting races in 2016
  • Rossi did not seem to be too motivated, still has to get some time between the events from sunday I think
  • Lorenzo also seemed a bit hesitant, not too eager to do laps either
  • Marquez finally could be seen running a bike at the limit again, which was good to see again. He obviously could not await it either, he crashed within his first 5 laps
  • Crutchlow, Pol Espargaro, Bradley Smith, Vinales, Marquez seemed to be particularly "hot" for the new season
  • Denny Kent was a onlooker from the pit wall. Probably wanted to see the bikes he will be racing in 2017 :P
9
Suggestions and wishlist / rider look back
November 02, 2014, 01:09:24 PM
One thing that is kind of annoying: While using the "look back" in GPB the rider often turns to the 'wrong' side. I know it is hard to implement to always have the virtual rider look to the side that would be natural, but sometimes it looks weird, especially in replays or 3rd person view.


  • The logic at the moment seems to be:
    IF rider steers right and looks back THEN virtual rider turns head to the left and vice versa
  • Better logic might be:
    IF distance between rider and grass on either side of the track is smaller to the left side THEN the virtual rider should look over right shoulder and vice versa
      (rider irl would always look to where they see a bigger portion of the things behind - and if you look to the side where the grass is nearer, you would see mostly only the grass and not the track) 

Wouldn't that deliver a more realistic feel? (The logic might be tweaked for cases when riders are passing, so the virtual rider would rather always look to the sider where he hears the other bike pass or close behind... just as an option. The logic above might already be sufficient)
10
Racing / Skeet skeet Aragon 1000cc race
September 28, 2014, 11:34:51 AM
GPBikes Beta5b Race - MotorLand Aragon



Race Event

  • Monday 6 October 2014   -- ! Race Date changed from Sunday to Monday ! --
  • 20:00 UK GMT (21:00 CEST)

Race Setup

  • onboard view only
  • Conditions dry
  • Limited Tire sets
  • Practice no pratice for race server on Monday; until then you can practice
  • Qualifying 7 minutes it will be held short in order to not mess with the server, it is no NDS version of Aragon !
  • Sighting lap
  • Warmup lap
  • Race 14 laps (~50% race distance)


Help

How to start?
Remember to set Help to ON, in order to see the red arrow or flags.
You can find this option under Settings -> Misc -> Track



Riders
mui importante!!! riders will only be eligible for race after they posted bike, skin, helmet skin which they intend to use for race (goal is to make every rider easily recognizable and to eliminate default skins during race) generally available skins, e.g. MotoGP skins that come with the bike mod, are accepted

  • Stout Johnson
  • matty0l215
  • r1rossi
  • PeterV
  • Desteban
  • Rodrigo Garcia
  • nuovaic
  • Klax75
  • Warlock
  • yan24
  • vin97
  • .........
  • .........





Rules
Drivers that have signed up and dont appear on the race day, without giving a 24 hour notice will be excluded from any future events i organize.
(any unforeseen circumstances like no interconnection, family matters, will not be counted towards this rule)
Its seems only fair to do it this way because you take a spot on the grid which could have been taken by another driver who can make the race.


No Chat during Qualifying and the Race.
You can find this option under Settings -> Misc -> Track





  • Skeet skeet server is up, so you can practice, vote system enabled, so you can skip sessions if need be.

  • Post here to say you're in for the race, if so i will put you're name in the list of 12. Full=Full

  • Racing class is GP1000cc.

  • Any liveries that you want too use and are not already available in the community, post a link in here.
11
Racing / Skeet skeet Brno 1000cc race II.
August 20, 2014, 07:03:55 PM
    GPBikes Beta5b



    I see many people trying to connect - and they fail. Please everybody make sure you have the right track version (no dynamic surface) - otherwise there will be a data mismatch!
       >>> Brno GP_NDS <<<         


    Race Event

    • Sunday 24 Augustus 2014
    • 20:00 UK GMT (21:00 CEST)
    • max. 12 players
    • Class: GP1000
    • Bikes: Bikemod 1.9.5
    • Helmets: AGV Pista GP, Arai RX-7 GP, Bell, Shark Race-R Pro, Shark RS2, Shoei X-Spirit I, Shoei X-Spirit II, Suomy, X-Lite
    • Track: Brno GP - no dynamic surface
         >>> Brno GP_NDS <<<         


      Race Setup

      • onboard view only
      • Conditions dry
      • Limited Tire sets
      • Practice 15 minutes
      • Qualifying 15 minutes
      • Sighting lap
      • Warmup lap
      • Race 14 laps (60% race distance)


      Help

      How to start?
      Remember to set Help to ON, in order to see the red arrow or flags.
      You can find this option under Settings -> Misc -> Track



      Riders

      • Stout Johnson
      • Warlock
      • PeterV
      • kerazxo
      • matty0l215
      • nuovaic
      • guigui
      • Rodrigo Garcia
      • r1rossi
      • .........
      • .........
      • .........
      • .........





      Rules
      Drivers that have signed up and dont appear on the race day, without giving a 24 hour notice will be excluded from any future events i organize.
      (any unforeseen circumstances like no interconnection, family matters, will not be counted towards this rule)
      Its seems only fair to do it this way because you take a spot on the grid which could have been taken by another driver who can make the race.


      No Chat during Qualifying and the Race.
      You can find this option under Settings -> Misc -> Track





      • Skeet skeet server is up, so you can practice, vote system enabled, so you can skip sessions if need be.

      • Post here to say you're in for the race, if so i will put you're name in the list of 12. Full=Full

      • Racing class is GP1000cc.

      • Any liveries that you want too use and are not already available in the community, post a link in here.
    [/list]

    Race Results
    12
    Suggestions and wishlist / Starting procedure
    August 15, 2014, 09:21:34 PM
    Hey Piboso,

    we just came across a small problem concerning race starts with sighting lap: All riders were aligned in the starting grid, except one rider. When this rider came to his marked spot, he also tried to align perfectly on his starting spot. What happened was that he received jump-start penalty while he was still trying to align..... the cause of this was, that while trying to align - for a split-second - he obviously was in his designated starting area and was in a stand-still (for a split second while trying to adjust his position walking the bike) - so the starting procedure went on right away. As he was not aware he had inadvertantly triggered the starting procedure, he still wanted to align himself and was "awarded" with a jump-start penalty.

    It is not really a bug, as technically it works ok. But for the sake of realism and for letting people adjust their starting position it needs to be sorted. I would suggest a procedure where all riders need to be in their starting "box" and being in a stand-still for 1 second (1 second just a proposal, but atm there obviously is no time constraint for the stand-still) - that way it could be ensured that all riders have taken their spots and have finished their alignment on the grid.

    In order to avoid unnecessary delays due to riders "messing around" or sth like that, there is still the time constraint of a maximum of 5 mins for the sighting lap (including the time for aligning on the grid). So there would be no risk of having an infinite delay due to some rider "aligning forever".

    Does that make sense?
    13
    Racing / Skeet skeet Brno 1000cc race
    August 12, 2014, 08:38:58 PM
      GPBikes Beta5b



      I see many people trying to connect - and they fail. Please everybody make sure you have the right track version (no dynamic surface) - otherwise there will be a data mismatch!
         >>> Brno GP_NDS <<<         


      Race Event

      • Sunday 17 Augustus 2014
      • 20:00 UK GMT (21:00 CEST)
      • max. 12 players
      • Class: GP1000
      • Bikes: Bikemod 1.9.5
      • Helmets: AGV Pista GP, Arai RX-7 GP, Bell, Shark Race-R Pro, Shark RS2, Shoei X-Spirit I, Shoei X-Spirit II, Suomy, X-Lite
      • Track: Brno GP - no dynamic surface
           >>> Brno GP_NDS <<<         


        Race Setup

        • onboard view only
        • Conditions dry
        • Limited Tire sets
        • Practice 15 minutes
        • Qualifying 15 minutes
        • Sighting lap
        • Warmup lap
        • Race 14 laps (60% race distance)


        Help

        How to start?
        Remember to set Help to ON, in order to see the red arrow or flags.
        You can find this option under Settings -> Misc -> Track



        Riders

        • Stout Johnson
        • Warlock
        • PeterV
        • Desteban
        • janaucarre
        • Rodrigo Garcia
        • vin97
        • LOOPATELI
        • matty0l215
        • malve
        • .........
        • .........
        • .........





        Rules
        Drivers that have signed up and dont appear on the race day, without giving a 24 hour notice will be excluded from any future events i organize.
        (any unforeseen circumstances like no interconnection, family matters, will not be counted towards this rule)
        Its seems only fair to do it this way because you take a spot on the grid which could have been taken by another driver who can make the race.


        No Chat during Qualifying and the Race.
        You can find this option under Settings -> Misc -> Track





        • Skeet skeet server is up, so you can practice, Vote system enabled, so you can skip sessions if need be.

        • Post here to say you're in for the race, if so i will put you're name in the list of 12. Full=Full

        • Racing class is GP1000cc.

        • Any liveries that you want too use and are not already available in the community, post a link in here.
      [/list]
      14
      Bikes / Honda RC213V sound mod
      August 12, 2014, 08:01:11 PM
      Honda RC213V sound by:

          -----------   WarStout Kawasaki Team   -----------

      Download

      Installation:

      Just simply extract all the files of the "engine_rc213v.rar" into your ".../gpbikes/bikes/RCV213" folder (all files are additional except the sfx.cfg - so you have to overwrite sfx.cfg) -- Done, simple as that!

      (in case you do not like the sound mod, just simply copy the old sfx.cfg or edit the sfx.cfg with notepad; just simply change "scl = engine_rc213v.scl" to "scl = engine.scl"; Save it, done.)


      Credits:
      - A big thanks to Warlock for giving advice and help wherever he could.
      - Thanks to all testers and critics (Warlock, JamoZ, PeterV, Kerazo, Desteban,...)


      15
      Off Topic / GPB juniors
      July 01, 2014, 04:51:57 PM


      There is already growing a new generation of GBP'ers. I guess in about 5 years he will be competitive  :)
      16
      Bug Reports / bug with online race
      February 24, 2014, 10:51:54 AM
      Hey guys,

      just found a strange new bug - never had that happen before. During yesterday's old-school Johor race the time-span of almost one complete lap from me wasn't recorded for whatever reason  :o

      short description on what I observed during race:
      ----------------------------------------------------------------
      * first thing noticed, was that I observed that MaxHud-plugin stopped updating time for 1 lap
      * during that lap, I had overtaken Arvoss who had fallen in front of me (2 strange things here: 1) Arvoss was reset immediately, so I almost crashed into him... normally the game waits with a reset of one rider until track is clear 2) after I had overtaken him and raced behind me, blue flags were waved at me indicating that I was to be lapped - I was like  :o lapped after 4 laps without crashing?! - impossible)
      * when crossing the finish line after 1 more lap it showed a strange time of 3'05 (I had not fallen - nothing happened that could lead to such a lap time)
      --> at this point, I thought that I somehow had missed a check-point and therefore 1 lap might have been neglected - although I was on-track the whole time!!!


      lap analyis showed this:
      ----------------------------------------------------------------
      Lap    Lap Time    T1             T2              T3            T4           Speed
      4    1'31.550    18.563    24.568       24.130    24.288    274.6 km/h
      5    3'05.268    18.845    24.803    1'56.535    25.084    272.3 km/h
      6    1'32.046    18.926    24.651       23.866    24.602    274.2 km/h


      short description on what I observed watching the replay of the race today:
      ------------------------------------------------------------------------------------------------
      * at "Race: in Progress of 07:51" you can see myself (8 - Stout Johnson) disappear from the replay
      * at "Race: in Progress of 08:51" you can see myself appear in the replay again
      (again: during my online play nothing special could be observed here... I was racing like nothing happened, only thing I noticed were strange lap time)
      * if you watch at 08:51 from Arvoss view, you can see me appear on track like I was beamed there.... dunno if it looked like that during race from Arvoss view too?! - did you see me before or did I just magically appear in front of you during yesterdays online race Arvoss?
      *my ping was around 60 and internet connection was stable thruout ....

      replay file is here:
      https://www.dropbox.com/s/aegpu67oui1fu72/___bug_Johor_small.rpy
      17
      Bug Reports / front wheel alignment - 2
      February 04, 2014, 01:24:09 AM
      well I was thinking about that front/rear wheel alignment bug I already reported here http://forum.piboso.com/index.php?topic=410.0 it does look bad in replays and might also be an indicator of some inconsistent physics... (I was thinking it might even be connected to the bad physics on camber corners...)
      18
      Bug Reports / front wheel alignment
      December 30, 2013, 06:50:53 PM
      just wanted to report sth. unusual and I dont know whether it's a physics bug or a graphical bug. When watching replay, I noticed that sometimes the front wheel alignment does not correspond with the direction of where the bike is headed.

      I know that this can happen when doing a slight wheelie and the front wheel is lifted like it often happens irl, e.g. in Indianapolis out of corner 4 or Laguna Seca out of last corner... but in GPB it happens even when there is no wheelie whatsoever --> e.g. watch the video starting from 2:13 in the Arvoss' video of Cold Turkey Slaughter.
      http://forum.piboso.com/index.php?topic=409.msg1987;boardseen#new

      The front wheel alignment seems to be out of sync with the overall direction the bike is headed. I noticed that at first while watching replay when racing at Phillip Island and going down into Lucky Heights - there's definitely load on the front, so no wheelie or so... seems to be a bug.