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January 24, 2021, 01:47:35 AM


World Racing Series beta14 available! :)

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Topics - Luponius

Custom hardware / Thrustmaster GPX issue!
January 03, 2018, 08:55:54 AM
I bought a Thrustmaster GPX a while back (few solid months ago) for GP Bikes - it worked really well - much better than the x360 pad, but since last week, when I hold down the throttle (Right trigger) I noticed that the in game throttle input twitches to half throttle and back to full throttle, in continuous succession.

From what I can tell it mostly happens when I have the throttle pinned, causing it to continuously twitch between half throttle, and full throttle.

I'm not sure what can be done, but it does seem like a hardware related issue, is there some way to directly check the inputs without relying on gp bikes?
Is there a driver for this thing, my search turned up nothing.

I might consider opening it up, I just hope it won't ruin it.
Bug Reports / Delayed core.exe crash for my mate
December 04, 2017, 01:55:55 PM
He uses the demo, pops in to play, gets out of the pits and after a few attempts to cover some distance the game cores out.  I suggested adding additional rules for virus scanner exclusions and doing the LAA hack, any other thoughts on this?  Hopefully those two fix it but if not what other solutions are there?
Bikes / SSP 600 wet tyre selection causes core to crash
December 01, 2017, 08:14:24 PM
As per title, once you select wets and choose To track, the game crashes.  Happens for all SSP600 cc bikes.
Bikes / STK 1000 and SSP 600 bikes crash game
November 29, 2017, 05:55:07 PM
Any idea why that would be?  Crashes in testing briefly after I select the category, right before it loads.  Can I access crash logs anywhere?
Support / Virus false positive?
November 29, 2017, 05:28:03 PM
I suppose it is but would like to make sure with the community just in case some third party got in the way of the communications, since the connection is not secure.
It just instantly crashes as i hit join on a server, or as i hit start to sync to a server - what's the cause?

I did previously join and briefly play a bit on CAWS #3 default before downloading additional tracks, but it's now failing on every server, every single time.  It's quite literally unplayable   :'( (on racing - testing works perfectly, game is smooth without issues)

Can I get the logs for whatever unhandled exception is being thrown to figure out if this is on my end somehow, or maybe I have some corrupt data or some such?

I have downloaded:
- all the tracks listed in the server list (aragon, hockenheim, mantorp, misano, nuburgring, oultonpark)
- Bikes and tyres and such using the syncback free profiles posted by some user somewhere
- hornetmax hud for time comparison and input tracking.
Racing / Racing - single empty server. Halp!
November 24, 2017, 10:49:19 PM
So I'm quite fed up crashing with no audience to laugh at me and I'm looking to spy some racing lines off some other peeps.  The problem is when I hit race and go to world I only get one "CAWS default" server with nobody in there.  Did the online scene mysteriously die overnight just as I joined or is there something I'm missing?

Appreciate any advice / direction.  I'm EU GMT+1, Maltese (south of Sicily) Also ideally pointed towards tracks who don't mind finding someone sideways on the gravel with his head in his hands at every other corner they pass.
Maybe I'm using the wrong buttons but I go to Race option and then select world to see servers but I get error "Invalid Login - Please register", I later created an account on http://stats.gp-bikes.com/stats.php and modified my ingame nickname to match to no avail - I'll retry tomorrow maybe it needs some time to refresh but any other tips if not the case?
General Discussion / Just a few questions
November 18, 2017, 03:15:35 PM
Hey so I posted here before, some months ago, and have been occasionally popping in to play a bit on and off, a couple days back I decided I'm not dropping this game yet so I may as well purchase it, and so I did - and hopped on some 500 cc bike which was hilarious fun.

Not my question is, since I do dump the bike quite often, either by spinning out the rear, 12+ oclock it and so on and so forth, does tyre traction get ruined each time I dump the bike?  Am I losing tyre heat, what are roughly the elements I should keep in mind?

I'm going out with qualifying tyres, and after a couple of bike resets when I dump it, the bike starts falling over restlessly.  Did the tyre temp go cold, is the tyre worn, is it ruined because of sand?  Is there some way to get this info (some mod or otherwise) that gives me bike track health - totally ok if i have to pull into the pit to get a reading.

Also, any tips on 1p view?  I tried it and the whole rider's head movement on every twitch is extremely confusing to me.  Having a real hard getting a "feel" for what's happening with the bike when I can't see the rider, and obviously have no feeling, unlike what happens in real life.
Is it possible to automatically save the replay for every "best lap" registered using a unique composite primary key of track ran + bike ridden?

Maybe a mod that can easily check its own db and automatically save the replay of that lap?
I get what I'm supposed to do when it comes to riding hard, I don't really race on my rl bike but I get what's what, I'm however struggling to convey the inputs I want in game, The greatest problem I'm having is leaning, there are times I want it done quickly and other times very slowly but it just seems to either jerk around violently or not quite keep up with my intent to suddenly shift direction.

In addition, when trying to make micro adjustements on throttle and lean (sometimes I just want micro changes, like rider positioning without touching bike inputs) it all goes through too violently and either jerks the bike all over the place, or just dumps it in a lowside followed by a violent piroutte.

Anyone using x360 successfully and if so could you share the setup as well as some general tips when it comes to tackling corners with precision?  I also play on the dashboard layout because rider's view isn't informative enough ( no feeling of bike so can't exactly tell what it's doing ) and third person just feels weird, and not particularly immersive.