This track has been made to test core.exe with track model. It very basic. What I have done is make a single large poly and paint a track on this poly, I have used only TRKASPH naming.i cant name the grass or three be more polys. There can't be any bumps with single poly (can there?) and there cant be any holes with a single poly (can there?) I've included the 3dmax file and textures. there no dynamic surface either. It bare bone basic track, cant make it any simpler
People report core on all track made by all authors, including my tracks, this should be a conclusive test if it track models or a collsion code problem. there just simpley cant be mesh problem causing core.exe on a single poly, so it could be good test for future reference for track makers.
http://www.mediafire.com/download/evn32nt783zvcpj/core.rar
If no one get a core there it has to be how the polys and quads are joined causing random core's, I don't think it possible to make a good track without using mulit poly or quads,
People report core on all track made by all authors, including my tracks, this should be a conclusive test if it track models or a collsion code problem. there just simpley cant be mesh problem causing core.exe on a single poly, so it could be good test for future reference for track makers.
http://www.mediafire.com/download/evn32nt783zvcpj/core.rar
If no one get a core there it has to be how the polys and quads are joined causing random core's, I don't think it possible to make a good track without using mulit poly or quads,