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March 29, 2024, 01:23:15 AM

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Topics - August1

1
Custom hardware / Countersteering Controller Suggestion
October 12, 2016, 06:31:11 AM
I don't know really know which subforum to put this in but playing GPbikes and the recent Ride 2 with a crappy gamepad with an annoying deadzone has got me thinking about this again and it's this:

Isn't it possible and relatively easy and cheap to simulate countersteering (i.e. the ONLY way bikes turn above ~10 mph) by mounting a handlebar to a non-rotating torque sensor (transducer?)? There would obviously be no feedback through the bars whatsoever but 90% of the time when you're riding on the streets, there's little to no "feel" through the bars anyway right?

Anyways please excuse the complete lack of technical knowledge on my part but it's just something that I wanted to get off my chest.
2
Off Topic / An unsolved mystery...
March 22, 2014, 06:03:59 PM
Ok so the thread title is a bit over dramatic but I was wondering if anyone here knows anything about a PC motorcycle game that, if my memory serves me right, was featured as a demo on a 2002 issue of PC Zone (a defunct UK PC gaming mag)?

From memory, the game was based on MotoGP, was very unique as it had brutal and hilarious ragdoll riders when you crashed, featured a realistic physics engine and bike handling including convincing low-sides and high-sides.  I remember the demo featured the 125cc class only and one track. I also remember playing the demo for the first in the long-running MotoGP series of games a few months later and being thoroughly underwhelmed in comparison so I know that it wasn't one of the MotoGP games. It's also not Superbike 2001 because I have that game. I've been trying to find this game for ages without any luck.