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General Discussion / Updating GP-Bikes
May 15, 2014, 07:24:13 PM
Hello all,

       I recently inquired as to the possibility of updating the entire GP-Bikes Graphics package. I specialize in 3d art, and want to update  the engine to support better shaders, and the overall graphical look and feel of the game. For those of you who have a powerful PC like myself I want to make the game look as good as it handles. I have sent an E-mail to support inquiring about this but have not heard back from them. So now I am posting to see if anyone on these forums would be interested in a graphical overhaul of this game.

I will be back on these forums in a few days to see if anyone would know the proper procedure for me to take to make this happen...

(UPDATE)I will be updating this post as I add more stuff while at work...(UPDATE)


Not to get into too many specifics but I would be interested in the following...

Updating the Track's/Bikes/Maps to support Normal maps / Height Maps / Bump Maps

Maybe even adding some tessellation Features(DX11), As well as particle effects for the sparks, smoke, rain (Puddles and on the motorcycle)



This is the difference between a bump map and none


These wet shaders would be a nice addition to the updates for wet races.


Imagine having the different texture properties to identify between metal and plastics on your CBR1000