I've seen that there has been an update to the rear suspension on the daily Dev log and hurt had a though
When using a complex linkage like with the rocker and rod. Could the rocker and rod of the rear suspension geometry be set as a measurement so that the points in BikeED be locked to one another then allow the points to be manipulated into position. Legnths and dimensions for these parts are easily available so it would be much easier to just enter the values and then place.
Also it may be useful to have a guide as to how the piviot points are actually linked to one another (the chassis-rocker-rod link is shown, however it would be nice to have the whole rocker as one guide. The rod as another)
Unless these are the updates mention in which case ignore this post entirely
This has already been reported we belive but with the upcoming updates to the tools thought raise it again.
We have encountered an issue with FBX2EDF, When exporting with .shd files and using normal maps, The .edf file that is output is useless. All textures that have a normal map go white or Black (depending on who exports the files, also for no good reason)
However, When the FBX is imported into 3ds Max 2010, then exported using the Provided Plugins, It works fine. Perfectly usable model, normals and all.
Hopefully this can be addressed. Maybe even get the 3ds Max plugins back as it's easier than exporting a fbx then converting it.
When moving points in bike ed in the y-z plane (as viewed from the left or right) after saving the file then looking in the .geom file the x position value has moved and is set to a really random number.
e.g. After moving the T-Cam position i got this value t-cam = -2.88747e-011, 1.21197, 0.0190418. Y and Z are were I want, but why the -2.88747e-011 and why is the value to the power of e-11??
Also, is there any chance of adding number rounding so they can be set to say two decimals (0.00) just to make it easier to quickly look at the geom files in a text editor.
Please test and provide any feedback here - all feedback is welcome
Cedits Application- H106FRP Code- Maggik Testing- CAWS Team
Version 2 Updates
New splash screen with UDP data link indication during GPB start
Dash uses sprite animation for rpm bar, revlights, warning lights, ECU settings and ECU activity monitor, app now generates its own custom font so it should be independent of locale.
Functions; rpm, speed, ECU, suspension, speed, fuel, temps and timings.
Tap on the screen in normal on track mode toggles between ECU and control inputs/Direct steer viewer in lower left corner
Shift lights now have definite shift point indication in animation sequence
Broken windscreen when you have crashed
Issues known - UDP does not appear to correctly transmit last lap time, bug reported to Pib
How to Install- Once downloaded, tap on the .apk file and you should be prompted to install (each version of Android is different so I can't say how exactly it will be for you). Some phones will ask you to allow Installations from Unknown sources, Allow this then continue with the install. You will then be prompted with something saying "Blocked by play protect" tap "Install Anyway! and that should be it.
You can then open the App but we are not finished yet. You need to find the IP address used by your device on your Wifi network. Normally this can be found in the settings of the device or in your Router settings. Mine, for example, was 192.168.1.5
Next, you'll need to configure the proxy_udp.ini file in the GP Bikes directory. Open the file, set Enable=0 to Enable=1. Then using the IP you found earlier Put that into the IP Parameter but keep the ":30001" after it.
Could bike sets be packed up into a single .pkz instead of having say 6 different bikes.
E.g. Have one pack that contains the bike .pkz files that can then be put into the bikes folder.
This way bikes wouldn't nessecerly need to have such long names as they would already be in a pack. So it could be "2017 Moto GP.pkz", with only "rcv213_mdl2.pkz" instead of "MotoGP_2017_HONDA_RC213V_MDL2.pkz"