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Topics - onearmedbandit

1
General Discussion / Draw distance
August 03, 2022, 03:09:49 AM
Hi Piboso, thanks to your GP Bikes title I'm for the first time jumping into the world of modding, namely track creation. My question is with regards to an issue I have with the way I've created my section of roads, where the hills in the distance drop in and out of render. I looked into how to solve this and found a post (http://forum.mx-bikes.com/index.php?topic=3499.0) where it was asked if you could include a prefix to exclude an object from draw distance limits.

Is this something you can implement or not possible? Thanks in advance.
2
Bug Reports / SteamVR issue.
January 05, 2022, 11:03:12 PM
First up, I did look through the forum and saw there was a post in another thread about this issue but I wanted to create a thread on the actual topic.

For the most part GP Bikes (Steam version) works fine with SteamVR. But I was getting crashes to desktop with certain mods (bikes only). After checking I had my installation etc correct I tried the game with SteamVR off, and all these mods worked fine.

For the record SteamVR has worked faultlessly for me with all my other VR titles.

I'm not sure what to do next, the game on Steam states it supports my HMD (HTC Vive Pro) but currently it is a hit and miss situation. I'm hoping someone can either suggest a work around or ideally this issue can be fixed.
3
Support / SimHub with Steam version of GPB
December 22, 2021, 12:41:08 AM
I have the most recent update for SimHub which has the GP Bikes interface but I can't get it to recognise the GPB for setup and telemetry. As this was integrated with SimHub prior to the steam version being released I am left wondering if the different versions of the sim are causing this. I've asked on the SimHub discord but not had a reply yet, so if anyone is running the steam version with SimHub could you please let me know if there is something I need to do to get it working. Thanks for your time.