• Welcome to PiBoSo Official Forum. Please login or sign up.
 
February 26, 2020, 09:45:52 am

News:

World Racing Series beta14 available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - PiBoSo

1
General Discussion / Re: Daily development reprise
February 25, 2020, 11:57:10 pm

* WRS: improvement to the suspensions simulation

* WRS: physics data tuning

* GPB / MXB: testing of the new rear suspension code, and reverted to the previous ( correct ) version


2
General Discussion / Re: Daily development reprise
February 24, 2020, 08:52:17 pm

day off


3
General Discussion / Re: Daily development reprise
February 23, 2020, 10:03:49 pm

* MXB: small fix to the replay VR camera


4
General Discussion / Re: Daily development reprise
February 23, 2020, 12:25:00 pm

* MXB: added the server name to the dedicated server window and tray icon

* GPB / WRS / KRP / MXB: started work to reduce lag with over 15 clients on track


5
General Discussion / Re: Daily development reprise
February 22, 2020, 12:02:12 am

* KRP: added support for no kart stand

* MXB: linked VR heading to the rider head animation

* MXB: more track position calculation fixes


6
General Discussion / Re: Daily development reprise
February 21, 2020, 09:23:59 am

* MXB: ported the new VR crash camera

* MXB: ported alternate mode for onboard views

* MXB: added the option to export the results after each session

* MXB: added the possibility to add a prefix to the export filenames



7
General Discussion / Re: GP Bikes beta17
February 20, 2020, 04:09:52 pm

Release notes updated, with info about the rider lean aerodynamics effect and direct steer changes.
8
General Discussion / Re: Daily development reprise
February 20, 2020, 09:08:54 am

* KRP: fixed the lookback when racing online

* MXB: fixed the reset under bridges

* GPB / WRS / KRP / MXB: greatly optimized the collisions code performance


9
General Discussion / Re: Daily development reprise
February 19, 2020, 10:23:45 am

* GPB / MXB: slipper clutch simulation fixes

* GPB / WRS / KRP / MXB: track position calculation fixes


10
General Discussion / Re: Daily development reprise
February 18, 2020, 09:58:10 am

* Tools: track tools updated

* GPB / MXB: slipper clutch simulation fixes

* GPB / WRS / KRP / MXB: code refactoring to fix the track position calculation issues ( that cause several problems with lap timing, cameras and reset )


11
Tracks / Re: Track Modding
February 17, 2020, 11:05:33 pm

Track tools updated:
http://www.worldracingseries.net/?page=downloads


Changelog
Track Editor:
- the camera set surface setting is now more user-friendly
- fixed the checkpoints removal
- the new checkpoint is now added 50 meters after the current one
- marshals are now created on the ground, where possible
- the longitudinal track position is now automatically calculated when creating a marshal
12
Tracks / Re: Track tools
February 17, 2020, 10:53:14 pm

Track tools updated:
http://www.gp-bikes.com/?page=downloads


Changelog
Track Editor:
- the track bestline generation has been updated to the latest GP Bikes replay format
- the camera set surface setting is now more user-friendly
- fixed the checkpoints removal
- the new checkpoint is now added 50 meters after the current one
- marshals are now created on the ground, where possible
- the longitudinal track position is now automatically calculated when creating a marshal
13
General Discussion / Re: Daily development reprise
February 16, 2020, 11:59:08 pm

* GPB: split the on-track ECU setting between increase and decrease

* MXB: fixed the onboard views when leaning over 90 degrees


14
Physics / Re: Rear suspension geometry
February 16, 2020, 09:21:02 pm
Quote from: Myst1cPrun3 on February 13, 2020, 10:47:46 pmI have some questions about the rear suspension simulation, and BikeED....

1) on the picture above you've got the rod as the blue triangle, and the rocker as a red, erm, rod.
Is this right? I would assume that the red, rod, is, well the rod, and the rocker is the blue triangle arrangement, that 'rocks' with the suspension movement? (This is also backed up with a quick ebay search, that the parts are actually the other way around)

2)
The second, is that it appears that the parts are not going to where I would like them. Taking the labels from the diagram above, my red linkage, which is the rocker here (but Really the connecting rod) does not attach to the swinging arm as it should, whenever I get it in the right postion, it pings to a different location and the graph of suspension travel goes all over the place. (The linkage (which is the rocker here)  can be attached to either the chassis or swinging arm, in real life and this doesn't seem to be possible here)

Motorcycle Dynamics Second Edition by Vittore Cossalter seems to show this on page 149. fig 5-6. The labelled parts on this fig are the ones that directly connect to the chassis, showing that the rocker and rod can connect to either, in a lot of different orientations, so I cannot see why this would not be possible?

2.5)
One extra little thing relating to the above point, is the suspension I'm working on is a variation of fig 5, the rocker-chassis (also the way it connects, rocker to chassis, not rod) however, the rear suspension (Shock and spring) joins the rocker (triangle piece) at the bottom. When this is introduced BikeED doesn't seem to like it. This may be something I'm doing wrong however.

Any advice would be useful thanks.

Discord is a good place to reach me for more detail or screenshots

As usual Keep up the good work :)


1) This error has already been reported. Unfortunately I did a nomenclature mistake. At the moment in GP Bikes and BikeEd the element connected to the chassis is always called "rocker", and the element connected to the swingarm "rod". In real life the rocker is the element with 3 links, and the connecting rod the element with 2 links.
This issue will be fixed as soon as possible.

2) Please try changing the "Ref. Angle" in BikeEd, that sets the reference angle to help the simulation calculate the direction of the link between the rocker link ( either chassis or swingarm ) and the shock link.
15
General Discussion / Re: Daily development reprise
February 16, 2020, 09:31:10 am

* WRS / KRP / MXB: big code refactoring to try to optimize the terrain rendering on Radeon cards. Failure