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July 21, 2019, 05:07:01 pm

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Messages - 2tfanatic

1
Bikes / Re: 2004 Honda RS125 GP (WIP)
May 23, 2018, 04:51:25 pm
Finally something interesting :)
2
I don't know if it's ok to bring this back up but it would be pretty useful to keep it up to date :)
3
Italian Mod Team / Re: ZIP SP POLINI & VESPA
April 02, 2018, 07:13:17 pm
Quote from: matty0l215 on March 30, 2018, 12:16:23 pm
This is as far as i got with updating the Vespa for t2fanatic. Unforuntely real life took over and i haven't had time to work on the bike in weeks.

So everyone is free to take a look and make the bike raceable. It is rideable but in a state at the moment. Good learning curve for a newby modder :P

Bike- https://mega.nz/#!KRQUGTIT!pfIBBTPeSRSc2-wXLxGA4FuJbVOZjYKOATughd-100A

Tyres- https://mega.nz/#!mJIzHQ4D!rdga9K9kmc9frLi8JwFzrc2DIp3XTIQZ90ennyEQzrI


Hey Matty is that version actually a more updated one than the one you sent me ? :)
4
klippy storm incoming
5
Italian Mod Team / Re: WorldSBK 18 Project
February 27, 2018, 02:17:50 pm
I'm very slow but very good at wheelies, that's wont help with the testing tho..
6
Bikes / Re: My review on Moto2 1.2
February 26, 2018, 04:09:42 pm
Quote from: janaucarre on February 16, 2018, 11:52:04 am
Hi,
I suggest to use a more respectfull langage, please.
The word do you use online, i saw them, mustnt be used here.


+2
7
Bikes / Re: My review on Moto2 1.2
February 17, 2018, 01:30:20 pm
Quote from: connorhall70 on February 15, 2018, 04:38:08 am
honestly i dont see the issue, if you dont want to back it in just blip the throttle to stop the engine braking and it stays in a straight line.
if sliding a moto2 bike is the fastest way to get round a corner then why is it an issue that its easy in this mod?
i just dont get why you are so mad?


He's always mad, he's schizophrenic..
8
Bikes / Re: Game Crashes with moded bikes
January 19, 2018, 08:42:25 pm
Quote from: JohnyMnemonic on January 19, 2018, 08:40:02 pm
ok guys first off.. THANKS for your patience.. i tried the model on default Philip Island track and now it works... i kinda accept some issues and i had no problem with some when purchasing this.. so i guess some bikes wont work on all tracks... and now i see your reply so i ok.. no refund and i greet everyone in this community :)

and also.. whoever made that gixxer model GREAT WORK :)


This game is heavily modified so expect some issues along the road :D
9
Plugins / Re: MaxSCL problem ?
January 19, 2018, 08:10:19 pm
Quote from: HornetMaX on January 19, 2018, 08:03:11 pm
Not sure I have the time for that.


I sent you an email.
10
Plugins / Re: MaxSCL problem ?
January 19, 2018, 08:00:02 pm
Quote from: HornetMaX on January 19, 2018, 07:58:59 pm
Quote from: 2tfanatic on January 19, 2018, 07:56:02 pm
Quote from: HornetMaX on January 19, 2018, 07:46:47 pm
Which bike are you trying to work with ?


It's a secret, i can only share that information with trusted people :D

And you expect me to help you how exactly ?!

BTW, if it says "bad number of samples in '/LAYER0'" it means ... well, bad number of samples in LAYER0.


Do you have steam or something where i can speak privately with you ?
11
Plugins / Re: MaxSCL problem ?
January 19, 2018, 07:56:02 pm
Quote from: HornetMaX on January 19, 2018, 07:46:47 pm
Which bike are you trying to work with ?


It's a secret, i can only share that information with trusted people :D
12
Plugins / Re: MaxSCL problem ?
January 19, 2018, 05:51:42 pm
Quote from: HornetMaX on January 19, 2018, 04:06:02 pm
You need to copy the tyre stuff into the same folder where you have put the .scl and the .wav files.
Before beta12 tyre files were in the bike's folder but since then they are in a separate folder, outside the bike's one.
I'm too lazy to change the tool for that, so you have to manually put the files in the folder you work in.


Now it kinda works but it says "bad number of samples in '/LAYER0'"
13
Plugins / Re: MaxSCL problem ?
January 19, 2018, 05:34:01 pm
Quote from: HornetMaX on January 19, 2018, 04:06:02 pm
You need to copy the tyre stuff into the same folder where you have put the .scl and the .wav files.
Before beta12 tyre files were in the bike's folder but since then they are in a separate folder, outside the bike's one.
I'm too lazy to change the tool for that, so you have to manually put the files in the folder you work in.


thanks for telling me !
14
Plugins / MaxSCL problem ?
January 18, 2018, 02:36:23 pm
Hello everyone when i try to edit a engine file of some bikes it keeps saying "unable to parse file" or "unable to open" the tyre cfg file.

What's up with that ?
15
Italian Mod Team / Re: [Release] Suter MMX500
January 13, 2018, 07:06:07 pm
There's a v6 2 stroke bike running around too on google :)