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July 07, 2020, 03:42:27 PM

News:

GP Bikes beta18c available! :)


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Messages - Super Hang-On

1
Quote from: javiliyors on February 28, 2020, 11:40:09 PMThere is enough documentation to create mod, and yet there are people who are making mods and that have relied on other mods to create their own, in which I am included. I would not mind sharing documentation with other modders so that they create their mods, but use 3ds or other things, when all the work is yours, well fuck a lot. when you learn to do this it hurts to have your work stolen so that other people take the merits

Interesting words from someone who publishes other people's work as his own and then goes on a banning spree (after an attempt at a civilized conversation) on the Discord channel. Studio or other modder, just mention you converted the material you are publishing. If it is a modder you should seek permission and provide the credits, if it is a studio - as it often is - and you don't want to be too specific, at least say it's a conversion.
2
Mods / Re: Rider leathers skins
April 02, 2020, 06:08:51 PM
I missed this earlier but, holy sh*t, Greg! Welcome :D
3
Quote from: PiBoSo on October 28, 2019, 10:49:12 PMA quick recap and update on development plans.

After the original post, there were:
- an MXB update and several patches in July
- a KRP update in August
- Beta16 of GPB was finally released last month. Unfortunately it didn't have all the planned improvements

Then, at the beginning of this month, a new MXB build was released. It was an important one, because it was the first on Steam:
https://store.steampowered.com/app/655500/MX_Bikes/

Sadly it wasn't possible to immediately go back to the other projects, as there are a few important bugs and issues that need fixing.
An update is scheduled for the next few days.

After that, hopefully there will no more major problems and the plan is to update the modding tools and complete work on the car physics, that has been in development on and off for the past months, to finally release a long overdue new WRS build.

At the moment GP Bikes is in line immediately after WRS.

It would then be nice to prepare something for KRP and MXB in time for the Steam Winter Sale, but time is quickly running out  :'(

Best of luck and do try to get in the Steam Winter Sale. It seems that a $24.99 price tag can help you get some sales going if there is more content for the user.

If there's an easy-to-connect online userbase, great, content being pushed will help. If it's still mostly a hotlapping situation, then work to improve the single-player experience must be done - from AI to scenarios.
4
Javiliyors' Mods / Re: GP 500
August 04, 2019, 02:41:48 PM
I will look for my disc image

Edit: Check PM
5
Javiliyors' Mods / Re: GP 500
August 01, 2019, 09:44:58 PM
Getting the beta now. Conversely, I got this yesterday to replace the game I gave away many years ago:

6
General Discussion / Re: GP Bikes beta15b
July 28, 2019, 07:51:37 PM
I was looking at some GP Bikes mod videos and the bike behavior reminded me of MotoGP series by Milestone (especially 2018/2019). I was wondering if there's a parameter or what combination of parameters deal with maximum lean angles "allowed" per certain speeds?

Point being too often I observed bikes leaning extensively for corners that didn't seem to need such and also at speeds less than those you'd expect for such lean angles to stick, seems exploitative. So the behavior was that of frequent over-correction/back-and-forth (in Milestone games you don't lose speed) pinging of the directional.
7
General Discussion / Re: New official track
July 18, 2019, 01:12:18 AM
Regarding tracks we all would love to see and currently available conversions, if those converters approached the content creators - not Milestone/Codemasters/rF1 rips from GPL-NR2003-GTL-GTR - and asked for permission to port, most of the time the answer would be a resounding "Yes." GP Bikes isn't a competitor to the 4-wheeled racing games and scratch-made content from 2014 through now, especially for Assetto Corsa and rFactor 2 is really at a different level. Even rFactor 1 content such as Brianza GP and Northamptonshire would be permissible and quite useful especially if the conversion works to optimize the assets to GPB. The added benefit is discussion being allowed in the GPB boards.

About Assen, it's a bit telling that despite the modification, it is still one of the top circuits in the calendar.
8
General Discussion / Re: New official track
July 11, 2019, 11:40:38 PM
Great to see that Assen was chosen. I was just there last weekend too. I see Spa got many votes but glad it wasn't selected as a back-up to Mugello. It's too long of a track that also has not been in the calendar. Donington Park is a far better fit plus shorter without many intricacies to be modeled.

There was a version of Laguna Seca built from scratch which was abandoned for Assetto Corsa, using data. I wouldn't doubt the author would accept parting ways with his circuit if it could come to life at some point in GP Bikes's (and WRS) life.
9
Excellent and best of luck. MX Bikes is on my wishlist on Steam.
10
General Discussion / Re: New Game Engine
December 29, 2018, 03:07:42 PM
Quote from: Hawk on December 27, 2018, 04:48:14 PM
Quote from: GP500 on December 27, 2018, 03:29:50 PM
Unreal 4 has a frequency limit that is a potential issue for simracers, it would be a downgrade from current and popular titles. If Unity doesn't have that it's a point in favor.
There's no point talking about engine changes, it is all up to the developer.

UE4 frequency limit? Could you elaborate please mate?  ;)

Physics rate, about 3-6 times less than current titles from iRacing to Assetto Corsa to rFactor 2.
11
General Discussion / Re: New Game Engine
December 27, 2018, 03:29:50 PM
Unreal 4 has a frequency limit that is a potential issue for simracers, it would be a downgrade from current and popular titles. If Unity doesn't have that it's a point in favor.
There's no point talking about engine changes, it is all up to the developer.
12
General Discussion / Re: New official track
December 12, 2018, 03:15:02 AM
I previously mentioned Brno as my write-in but I have a question, Piboso. What tracks can you realistically obtain Lidar or other type of data for? Victoria with the proper geometry would be fantastic but I don't know the availability of free data online. European countries don't have as much devoted public database as the United States or Canada.
13
Quote from: Myst1cPrun3 on November 19, 2018, 12:51:07 PM
Looks good Can't wait to try it. Just wondering if you'd be changing the colour of the kerbs and details, as donnington just went through a revamp and is now red and white as opposed to blue and white

The author of the original Assetto Corsa track has been making a 2018 version.
14
General Discussion / Re: New official track
December 06, 2018, 01:26:27 PM
My written submission is Brno.
15
I'm all for Rossi bikes from 2003-2005. Sadly all we have is my paintjob on the stock 990, if it even still works after so many years.