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September 28, 2020, 12:19:04 PM

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Messages - JohnnoNinja

1
Wow! Nicely done!
2
Mods / Re: Necessary mods/plugins
August 30, 2020, 09:46:03 PM
Hey Fixxer! Welcome! Imo you're good to go. MaxHud plugin comes in very handy, so good that you've that one already. For mods, there are not many to be found on this forum, but to find more mods it's worth to check out the GP Bikes discord channel. A link to the discord: discord
3
General Discussion / Re: GP Bikes beta19 WIP
August 10, 2020, 11:36:05 AM
Quote from: PiBoSo on August 10, 2020, 11:26:55 AM
Quote from: doubledragoncc on August 10, 2020, 09:02:13 AMI dont understand why the 990 bike is not included as others seeing as others have modded it and it works in beta18c?

DD

The RC990 has been taken out because the 3D model had several issues.
Maybe they will be fixed and the bike will return in a future update.
Please note that other bikes are in development anyway.

Could and would you elaborate on the new bikes and track? I'm curious what's in the pipeline:) Also good news that a release on steam is getting closer:)
4
Off Topic / Re: sbk 2001
August 09, 2020, 09:26:16 PM
Only with the graphic settings on software...
5
Support / Re: Online racing
August 04, 2020, 08:29:18 PM
Do you have GP Bikes beta 18c? Otherwise you can download it here: https://www.gp-bikes.com/?page=downloads
6
Safety is for people who care about others ;) Anyway, I think the current layout of Assen is the best, but I'm also a bit biased. I started to follow/visit MotoGP and SBK once they already changed to the current layout. But I've also ridden a few times on the track in its current state. It has slow and very fast sections and the track feels very safe to ride. I must say that when the 2005 layout was released in GPB, I started to understand the love for the older version of Assen.
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Media / Re: Gpbikes videos ;)
June 07, 2020, 10:07:52 AM
Thank you DD!

Javi updated the SBK Legends mod 2 days ago, and since then it's working in Beta 18. About the paints, don't know if this down to the name thing, but I don't have all the paints installed either... so could be that...
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Media / Re: Gpbikes videos ;)
June 07, 2020, 07:30:05 AM
Race 3 at Motegi for onboard players:

Race 3 at Motegi for 1p and 3p players:

And also riding SBK Legends at Road America:
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Support / Re: Full Version bug/gltich?
June 07, 2020, 07:25:29 AM
There are however a lot of mods (bikes and tracks) made by the community. It's worth to check those out;)
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Media / Re: Gpbikes videos ;)
May 30, 2020, 06:24:02 PM


2020 Supersport International Cup, only onboard players...
11
Racing / Re: Supersport International Cup 2020
May 16, 2020, 04:39:48 PM
Nickname: JohnnoNinja
Nationality: Netherlands
Starting Number: 82
Team: SFH
Bike: Kawasaki ZX6R
12
Racing / Re: Supersport International Cup 2020
May 13, 2020, 08:47:54 AM
Quote from: Gzehoo on April 20, 2020, 02:54:21 PMDMT 340 value will be used.

At this moment everyone may join Pre-Season Tests.

Race time will be 16:00 or 17:00 UTC+2.

And... CVT is Cockpit View Trophy - separate races organized at Saturday, with Force Cockpit option.
Dedicated for riders who prefer to use 1p view.
It will be possible to start in both, SSP IC and CVT races, or only one of them.
So, I'm a bit in doubt of joining this championship. Racing at 1600 or 1700 gmt would be too early for me. I only ride in 1p, so the CVT races could be something for me. Do you have a time in your mind when these races start, around 1800 gmt perhaps? And, are there others participating in them. No use if I'm the only one riding 1p off course;)
13
Bikes / Re: Where to download this 2 bikes?
March 17, 2020, 08:06:14 PM
Why are bikes and tires no longer in one download? If I remember correctly, this was the case back in the day... Why did this chance? Because I understand that this is annoying if you are new to GPB...
14
+1
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General Discussion / Re: Why gpbikes needs AI !
February 26, 2020, 03:42:09 PM
I wonder if it is really easy to make AI? Maybe not too difficult to make a basic AI, but I guess we need good and competitive AI, which is able to overtake, defend and evade the human player... I agree that GPB could benefit from this, but I think making good AI is a time consuming process (correct me if i'm wrong) and there is less time involved to get it released on steam? I don't know... I also think that the playerbase is big enough, and GPB is good enough for more online activity then there is now...