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Messages - gianni turismo

1
Media / Re: first experiment with 2 stroke sound mod
November 28, 2018, 09:24:51 PM
hi, hawk!
thanks for your feedback and for the link!
yes, I started playing maxscl 4 days ago, so it's nothing more than experiment. : P

the video you posted is very interesting with so many rich moments for a good capture.
the sampling rate may be slightly lower than the modern standard, but I could try to improve it within an audio software.
3
Mods / Re: sound mod
November 28, 2018, 05:34:04 PM
it worked! thanks Manu! :D
4
Mods / Re: sound mod
November 28, 2018, 09:01:50 AM
Quote from: Manu on November 28, 2018, 03:15:35 AM

The sound samples must be saved in mono.

oh... thanks! ;D  i'm going to make a test this evening . stay tuned!  :P
5
Mods / Re: sound mod
November 28, 2018, 08:58:41 AM
Quote from: JohnnoNinja on November 27, 2018, 10:18:43 PM


I have the same problem when I edited the sounds of the H2R a while ago. I've no idea how to solve this issue. It's like the trackside camera is using the onboard sound:

https://www.youtube.com/v/ruErKBKv8Js

EXACTLY!
6
Mods / Re: sound mod
November 27, 2018, 09:00:55 PM
Quote from: matty0l215 on November 27, 2018, 08:08:54 PM
When you say TV Style, do you mean the 3rd person chase camera (like in your video)?

hi matty!
no. I mean the fixed point of view from out the track.
that video was  focused on the sound mod test, not about the issue. sorry for the misunderstand.  :-\

tomorrow i will upload a video focused on the issue.  ;D

7
Mods / sound mod
November 27, 2018, 01:27:30 PM
hi!
i'm trying to make some sound mod:

https://www.youtube.com/watch?v=ms9xekXZRCU

problem:
watching replay from "tv" style camera the sound it's always like in cockpit view (no passing volume change or doppler effect), 

if i set again  the original engine.scl file , the problem disappears.
i have compared the 2 files and i did not find syntax difference.

can some one help me??  :-\
thanks!  :P
8
Media / Re: first sound mod attempt
November 26, 2018, 02:20:12 PM
Quote from: h106frp on November 25, 2018, 11:18:51 PM
Very impressed as sound is pssibly the most difficult thing to get right. Any chance of a classic Ducati twin?

thanks! sure for ducati, but first I would like to compare myself with the 2 strokes challenge!  :P
9
Media / Re: first sound mod attempt
November 26, 2018, 02:17:40 PM
Quote from: Hawk on November 25, 2018, 10:17:31 PM
I look forward to hearing any results that you can come up with.  :)

Personally I'd try and use granular sound sampling from videos to try and obtain the required 2 stroke sound samples you'd need, but you may know a better way?

i will make some experiments with 2 strokes next days.  :P

granular sampling it's a good idea, but i think i will start with classic tools like a progressive pitch curve, for flatting tuning.  and "copy, paste, reverse"  for obtain a longest sample (instead of stretching)

i don't know if it's a better idea, i only hope to do something good ::)

10
Media / Re: first sound mod attempt
November 25, 2018, 08:08:08 PM
hi! thanks for the messages and for welcoming!

i'm still trying to understand if i'm doing it in the right way! :P

sure, i will try some 2 strokes sounds too, but i think it's not so easy to find good recodings around, right?






11
Media / first sound mod attempt
November 25, 2018, 05:10:36 PM
hi, i'm new around here, so i'm not sure if this is the right place for this stuff. :D

this is my first sound mod attempt, but i'm going to keep working on it: i dont't like the sound on high rev.

ciao!

https://www.youtube.com/watch?v=ms9xekXZRCU

sound from here:

https://www.youtube.com/watch?v=5nsCltirI3M

and here:

https://www.youtube.com/watch?v=vX7Bh-_vOq0