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April 21, 2019, 08:59:00 am

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Messages - davidboda46

1
Custom hardware / Re: Motorbike Simulator for home.
April 16, 2019, 11:37:22 pm
The problem with creating a realistic motion rig is that there are too many axels and separate movements (maybe that's what you saying DD?). The front can slide but the rear stays in line, the rear can slide while the front stays in line and then both can slide simultaneously but sometimes to different degrees. Then you have the regular tilting left/right and the forward/backward tilting. Combine all of that, add counter steer into the mix (steering behaviour changing when you go aprox over 30 kph or so) and on top of that, we have head-shakes, high-sides (that sometimes are saved), wheelies, stoppies, fast transitional speeds from one side to the other and so on, you realize that for a super realistic rig you need a shitload of money and some NASA engineers... and a safety harness...

Cheers,

/David "Gonzo" Boda #46
2
Hi.

Great work as always. Just wanted to let you know that I have two huge framerate drops on this track. First at turn 2/3, the other at the end of the back straight. Maybe it's the buildings in the background in those two places that cause it? Others with better rigs might not have this problem.

Cheers,

/David "Gonzo" Boda #46

Operating System: Windows 10 Pro 64-bit
Processor: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (8 CPUs), ~2.7GHz
Memory: 12288MB RAM
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 1060 6GB
Current Mode: 1920 x 1080 (60Hz)
Samsung SSD 860 EVO 500GB ATA
3
Started to happen a few days ago, did not have a problem with this before, bit weird...

Cheers,

/David "Gonzo" Boda #46

 
4
Paints / Re: Templates
April 04, 2019, 11:19:21 pm
Quote from: PiBoSo on April 04, 2019, 08:34:38 pmTemplates updated to:
- include the chassis and exhaust parts of the M2 bike

http://www.gp-bikes.com/?page=downloads

Optional tire sticker?
https://forum.piboso.com/index.php?topic=6597.0

Cheers,

/David "Gonzo" Boda #46
5
General Discussion / Re: New Forum Software
April 04, 2019, 05:58:17 pm
My avatar is gone...

Cheers,

/David "Gonzo" Boda #46
6
@Piboso
Would like to have the sticker optional on the M2 wheel template. Made a white and red lined rim and it's impossible to line up the lines because the sticker is "one size for all sides" on the template. So if front is aligned the rear is off and so on (see image, click on it for full view).


Cheers,

/David "Gonzo" Boda #46
7
Paints / Re: M2 Wheel template
April 01, 2019, 11:59:43 pm
Quote from: Myst1cPrun3 on April 01, 2019, 11:33:45 pmLooks good, will have to have a look at it. Shame we can't paint front and back wheels separately however that's more a GPB thing than a mod thing I suspect.
Thanks for this :)

You can on the M2. I just don't know how you would do with the "wheelblur" since that one probably effects both wheels.

Cheers,

/David "Gonzo" Boda #46
8
Paints / [SKIN- Personal] M2 MOB Racing Gonzo#46
April 01, 2019, 11:49:52 pm
My leftist East Berlin/Hamburg punk skin for the M2, Two versions, one with "shadows", one without (see last pic). Unfortunately they only look really good with [core] texture_quality = 1 https://forum.piboso.com/index.php?topic=6560.0... Also the M2 is impossible to ride with my controller, as soon as I touch anything the front washes our, so for now it's more a garage bike for me...

Cheers,

/David "Gonzo" Boda #46

https://mega.nz/#!uctgFCpK!0OzIMd1vAW1M_yMpV1TwvsVdgZ631zkdbO7QOBz5tOU
https://mega.nz/#!iElUQIhZ!DMGQOyDK2EO7llOijnYm2dk-mBD5NjAXynBHSBn6RaY








9
Paints / M2 Wheel template
April 01, 2019, 11:17:47 pm
Hi.

Tried to figure out what parts are what on the M2 wheel template. Haven't managed it completely but it's a start. Thought i might help others so I posted a link here if anyone want's to use it. The psd layers are named after the different parts on the wheel. It's all pretty self explanatory.


https://mega.nz/#!eYFQjIQD!sIsfuIl68c8DgqXC2WTfavTGBDEHXigT8fInckoNg10

Cheers,

/David "Gonzo" Boda #46
10
Paints / Re: Help, weird edge.
April 01, 2019, 06:01:29 pm
Tried pretty much everything you guys suggested and anything I could think of, the only thing that solved the problem was:
[core]
texture_quality = 1


But I guess it will have a negative effect on the overall performance ingame? 

Cheers,


/David "Gonzo" Boda #46
11
Mods / Re: Are all the databases gone?
April 01, 2019, 01:10:44 pm
Thanks for the replies.

Cheers,

/David "Gonzo" Boda #46
12
Mods / Are all the databases gone?
March 31, 2019, 02:39:16 pm
Hi,

Maybe I missed something but, are all the MEGA databases gone (Bikes, Helmets, Paints, Tracks, Templates...)?

Cheers,

David "Gonzo" Boda #46
13
Bikes / Re: Disengage Max Torque Settings
March 30, 2019, 02:06:58 pm
@Myst1cPrun3

How do you do When you try the new settings? Do you just enter random numbers until you find one that feels right or do you have some base idea that you use as a start value. Wondering because I'm thinking about trying to "fix" a few bikes but have no idea how to start without entering every number in the universe, and that would take a while...

Cheers,

/David "Gonzo" Boda #46
14
Bug Reports / Ghost disappears after a few laps
March 30, 2019, 02:03:47 pm
Hi,

Sometimes the ghost rider disappears after a few laps. Only way to get it back is to load a saved one. Tried exiting (back to main menu) and re-entering the track, but that did not get it back.

Cheers,

David "Gonzo" Boda #46
15
Paints / Re: Help, weird edge.
March 25, 2019, 07:13:30 pm
Thanks guys.

Will try the texture_quality = 1 and play around with export options to see if any of it makes any differens. Can't see anything weird when I reopen the .tga image in photoshop though so not sure if export changes will make a difference, but who knows.

Cheers,

/David "Gonzo" Boda #46