so 14-06-2017 and i dont see krp on steam, where is it pibs?
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Quote from: tchemi on June 02, 2017, 08:52:33 pm
I think that GPBikes is multi-platform, Windows / Linux / Mac.
The day PiBoSo will (or not) abandon the idea of cross-platform, It could switch to any famous engine. The problem is that all those engines, unreal, cry, frost etc... are all more or less devoted to Windows.
QuoteWhat platforms are supported?
Unreal Engine 4 enables you to deploy projects to Windows PC, PlayStation 4, Xbox One, Mac OS X, iOS, Android, VR (including but not limited to SteamVR/HTC Vive, Oculus Rift, PlayStation VR, Google VR/Daydream, OSVR and Samsung Gear VR), Linux, SteamOS, and HTML5. You can run the Unreal Editor on Windows, OS X and Linux.
Quote from: Hawk on June 02, 2017, 04:14:29 pm
I personally don't understand why Piboso doesn't switch over to using the Unreal 4 Engine SDK for his projects.... Surely a lot better foundation to work with than starting from scratch on projects?
I'd happily pay the 5% extra on the price of GPB to cover the cost of doing so.
Quote* MXB: added a new control that allows to place a track marker, and reset the bike to it