Bump. Is there anybody that has any Idea's on this? Am I really going to have to separate every object into its own EDF file and figure out the offset for each one? Is anyone else having this same issue or do you objects just come in to the right spot.
PiBoSo. What is the sim doing with the height map compared to how max applies it as a displace modifier. Should I be using any "blur" or another setting in max that might change the outcome.
I am using a 4096 height map. will using a 2049 map give more reliable results? I'm just at a loss of what to do here or what could be causing this.
PiBoSo. What is the sim doing with the height map compared to how max applies it as a displace modifier. Should I be using any "blur" or another setting in max that might change the outcome.
I am using a 4096 height map. will using a 2049 map give more reliable results? I'm just at a loss of what to do here or what could be causing this.