• Welcome to PiBoSo Official Forum. Please login or sign up.
 
May 01, 2024, 10:47:30 PM

News:

World Racing Series beta14 available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - janaucarre

931
Tracks / [GPBikes][Trackedit] cameras how to do it
January 21, 2014, 12:49:39 AM
Hello,
Some of you don't have a right Ctrl touch, i don't understand it exist, i think you have a macbook pro. Arvoss gives a solution:
I'm using a macbook pro so there isn't a right control. I downloaded a key remapper and it works.

NEW HERE:
https://www.youtube.com/v/YwPSY7xqv9Q


To see better images clic on the link before each images
how to edit camera:
1: open tracked

2: search the track you want make cameras for
   File/Load
   Ordinateur/Disque(C:)/Program Files (x86)/GP Bikes/gpbikes/tracks/the track you need
cameras 001
http://imageshack.com/a/img546/793/7qib.png



3: open View/Cameras Control
cameras 002
http://imageshack.com/a/img89/5980/f99p.png



4: new window open, right clic in the white, Create a Set, right clic on Camera Set, Edit, clic on Normal.
cameras 003,004,005
http://imageshack.com/a/img843/2138/9051.png

http://imageshack.com/a/img138/9716/wmqv.png

http://imageshack.com/a/img802/5444/x5tt.png



5: place you where you want your first camera, right Ctrl + arrow + mouse, mouse wheel for increase or decrease speed move.
   place you the nearest you can of the height point where you want your camera.
   left clic and a yellow sphere appears, it's your camera
cameras 006
http://imageshack.com/a/img14/9367/y07q.png



6: right clic on the sphere, if you don't see it make a right clic locate in the little window on the Camera under Camera Set, Test.
   now you see what your camera see.To get out of this view make a right clic.
cameras 007,008
http://imageshack.com/a/img14/1527/vl2z.png

http://imageshack.com/a/img812/9291/9bq4.png



7: now the little yellow barre on the sphere is the direction where the camera looks. right clic on the sphere, Edit.
   in the new window, first line: X axis; Z axis(high/down); Y axis  you have to test in which direction the camera moves when you change X axis or Y axis, it depends on the orientation of the track.
   Fov is the focus of the camera, 60 is the original for big angle of view, if you want a close view use about 20, under 20 it becomes to be deformed, test and you will see.
   YRot is used to change the orientation of the camera in 360° in -... right to left(anticlockwise), in + left to right(clockwise)
   Limit is used to put the limit of a pursuit of a bike, clic enable.
cameras 009,010,011,012,013,014,015
http://imageshack.com/a/img842/3570/qnmn.png

http://imageshack.com/a/img802/4880/fcqu.png

http://imageshack.com/a/img547/7752/0mlh.png

http://imageshack.com/a/img826/3739/6iob.png

http://imageshack.com/a/img208/4204/lq25.png

http://imageshack.com/a/img600/850/dzdh.png

http://imageshack.com/a/img856/3487/xtwa.png



8: right clic on the sphere, Test. Now you see what camera sees.
   now the orientation is not good, right clic on the sphere, Edit, change the value to obtain the right orientation.
cameras 016,017,018,019,020,021,022
http://imageshack.com/a/img829/8678/mbyg.png

http://imageshack.com/a/img841/9258/w4gd.png

http://imageshack.com/a/img690/4648/87p8.png

http://imageshack.com/a/img13/6979/ex56.png

http://imageshack.com/a/img542/5625/n1op.png

http://imageshack.com/a/img18/2334/d02o.png

http://imageshack.com/a/img46/364/fbur.png



9: Save the camera set with the save button in the little window. save under the name of the track in the right track folder.
   Watch where about you are and close the little window.
   Now look at the point with your mouse where will be the beginning of the purchase of the camera, take a near point from the camera, the Long in pink shows the distance from the first point of the centerline to your mouse, report it on the note pad.
   back in Cameras Params, past the numbers copy before in the note pad, put the same number under and add 100 or more.
cameras 023,024,025
http://imageshack.com/a/img163/4843/qeak.png

http://imageshack.com/a/img15/5065/rxj4.png

http://imageshack.com/a/img59/4484/qzpy.png



10: Now you see a green point far away, it's the start of the pursuit. The end of the pursuit is a red sphere, to see it, right clic on the yellow sphere and Test, turn around and you will see where the red sphere is.
cameras 026;027;028;029
http://imageshack.com/a/img197/3268/42xu.png

http://imageshack.com/a/img850/9642/0mol.png

http://imageshack.com/a/img23/3978/kyv4.png

http://imageshack.com/a/img823/8957/ecis.png



11: when youre ok, copy the Limit/end/ number to report it for the next camera in the Limit/start/number-
    Remake the creating of a new camera.
cameras 030;031;032;033;034;035;036;037;038;039
http://imageshack.com/a/img801/2272/y5tv.png

http://imageshack.com/a/img560/9040/bu6k.png

http://imageshack.com/a/img59/4481/biwi.png

http://imageshack.com/a/img401/4377/9eua.png

http://imageshack.com/a/img560/366/6spv.png

http://imageshack.com/a/img19/4502/dwjp.png

http://imageshack.com/a/img30/7290/dr0b.png

http://imageshack.com/a/img801/5083/uzgb.png

http://imageshack.com/a/img208/7505/lqtw.png

http://imageshack.com/a/img839/7752/5f5o.png



Enjoy it.
932
Bug Reports / Re: Core crash on empty servers
January 20, 2014, 11:08:40 PM
a friend of mine has tried to install gpbikes on win8, he has a message he cannot launch the exe, after hours he found that an old blocage of the firewall because he didn't install rightly was ever in function only for gpb exe, he delete the memory of the firewall and all is ok after that. Perhaps it will help you.
933
General Discussion / Re: Chat on forum
January 20, 2014, 11:01:54 PM
a chat is needed because many questions in topic can be solve by an answer in the tchat. By this unwanted topics will not appear.
934
Tracks / Re: [GPBikes][Track] Mosport
January 20, 2014, 09:16:47 PM
first post updated
935
Support / Re: controlor settings
January 20, 2014, 09:10:57 PM
Hello,
I play with a ps3 pad, before i was with an xbox360 pad, I use motioninjoy to emulate ps3 pad in xbox 360 pad and i played a long time before i saw there is a deadzone at 12% with original settings in the option mode. Put 0% for R2 L2 and for right stick and left stick, save and recalibrate in gpbikes, you will see another world to play. Enjoy it.
936
Tracks / Re: [GPBikes][Track] Mosport
January 20, 2014, 08:31:03 PM
new release in about 30min or 1 hour, the width is modified.
I had a look on google maps and mesured the width at the start line:
Google maps=about 11 meters
My width for gpb = 8.29 meters
It will be more rideable and more fun.
See you soon on this new track, perhaps this night.
937
Mods / Re: Cameras question
January 20, 2014, 08:07:27 PM
i will publy a tuto on how to do camera this night.
938
Tracks / Re: Le Mans Bugatti WRS & GPB
January 20, 2014, 07:56:38 PM
It becomes really good now. ;D
One or two things:
1:from the start to the beginning of the Ralentisseur Dunlop, it will be more flat, progressive flat, and the real rise begin at the begining of the Ralentisseur Dunlop (i think).
2: the Virage de La Chapelle, you need to go more down until the 1/2 or 2/3 of the curve and after it rise until... an image will be better:
http://imageshack.com/a/img10/6056/0rox.png


I think the general is good, but the width needs to be broader.
the length appears a bit short, but with a bigger width it will be ok.

I don't know how do you make your track, but here a video has been a reveletion for me this week-end
http://www.youtube.com/watch?v=JUkzGzw3lXI
after that you can add a guideline for each curves and if you need each parts of each curves.

Good luck, it's good.
939
Bug Reports / Re: Core crash on empty servers
January 20, 2014, 02:15:01 PM
i noted last week end that a crash corexe happens quasi everytime after a big crash and stop with the bike(to a wall).
940
Tracks / Re: Le Mans Bugatti WRS & GPB
January 19, 2014, 11:01:02 PM
to have a reper for the distance like the rise on 600m until the dunlop bridge, watch the centerline in tracked, for exemple the bridge is at 802.6075 from the start so at 202.6075 the point is 7% lower than at the bridge.
941
Tracks / Re: Le Mans Bugatti WRS & GPB
January 19, 2014, 10:28:29 PM
i have tested:
The heights, if you use the image i post before, are shifted, the higher point of the track is certainly the passage under dunlop bridge after the curve known as Courbe Dunlop(the brown thing near flag 5 on the image below)  The smooth is really good, the width is good i think. Good texture for the ground.

http://www.youtube.com/watch?v=zpWh08hKxk0
http://vimeo.com/76075285

Comments from mairo on motonline forum:
Test effectué : il y a gros de boulot! Les dénivelés ne vont pas du tout, la cassure à gauche avant la chapelle est un peu trop prononcée, le léger gauche dans les chemins aux boeufs n'existe pas, et les lignes droites avant le garage vert et le raccordement sont un peu long à mon goût!

Après, le fait de ne pas avoir les bons dénivelé ça aide pas à avoir les repères, mais il manque du banking dans certains virolos (la chapelle, le premier gauche des esses bleu principalement)....

Test done: big work to do, heights are really not good, the break on the left before La Chapelle is a little bit to much pronounced, the light left turn in Les Chemins aux Boeufs don't exist, and the straight before Le Garage Vert and Le Raccordement are a bit too long.
The fact to don't have the right heights don't help to see the repers, but it lacks banking in some turns( La Chapelle, the first left of Les S Bleus principaly)...



942
Tracks / Re: [GPBikes][WIP] Hockenheim 79
January 19, 2014, 08:22:21 PM
im lucky luke :)
the most long and heavy work is to wait on the map export. I need two pc.
943
Tracks / Re: [GPBikes][WIP] Hockenheim 79
January 19, 2014, 08:04:43 PM
while it's made from yesterday and until the final version i post a smoothed version, enjoy it.
version 1.1:

https://mega.co.nz/#!AlViFKAZ!cObriUGN2Qqj-lCYqmMyUnM9zDNntS6M1WUeyZrdMEU
944
Tracks / Re: [Track] [WIP] NC - Suzuka
January 19, 2014, 06:37:24 PM
stop speaking about my favorite track. Noss, don't release it now, i have too much work and when suzuka will be here i will make nothing else than race on it. ;D
945
Tracks / Re: [GPBikes][WIP] Hockenheim 79
January 19, 2014, 04:45:22 PM
The width at the startline, wich is not the biggest width of this track, is 13,98m, in reality the width is between 9m and 14m, i will enlarge it, but all will be enlarge, trees will be 100m height and people 3m height. Probably the bumps will be higher.
I'll do it probably in 2 or 3 weeks because im on another project build from scratch, don't ask me what is.
For the fps down only one or two solutions: delete many trees and put bad textures. If i'll do this track will appear like a ps1 game.
The next release will be more heavy for the fps because smoothing and new road textures.
Thanks for report.
Tell me how many i must enlarge.
The problem is the bikes size, i mean, because all tracks i have made or convert are to small in this game. For a good feeling on a track i have made 20 m width in 3ds, probably 14m ingame.
I use metric national system in 3ds and at the moment of the export rhe conversion is 0,2503(didn't remember exactly.