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Messages - janaucarre

961
Tracks / [WRS][track] Mosport
January 17, 2014, 04:30:12 PM
Hello, I have the pleasure to propose you Mosport track.
http://www.mediafire.com/download/jq46h5v1vkjca86/Mosport_WRS_1.1.rar
962
Tracks / [GPBikes][Track] Mosport
January 17, 2014, 04:27:39 PM
With the permission of Witham69


Hello, I have the pleasure to propose you Mosport track, there is a version for WRS and for GPBikes.

Thanks to JUJU for the cameras.
Track is on the records page.

GPBikes:
http://www.mediafire.com/download/38y1y34pynrkutw/Mosport_1.1.rar

WRS:
http://www.mediafire.com/download/jq46h5v1vkjca86/Mosport_WRS_1.1.rar
963
Support / Re: Shadows
January 17, 2014, 02:01:50 PM
strange, because asphalt needs to be named as TRKASPHALT_ for running on and TRK receives automatically shadows, and if the author has forgot to cross the shadow option at the export, nothing receive shadows. Wich track is the images?
964
Tracks / Re: Isle Of Man
January 17, 2014, 12:42:43 AM
it probably possible but with a good economy of sections, you need to make the centerline as near as possible of the asphalt of the track and no adjusting to be ever on the middle, it needs to be tryed.
965
Tracks / [GPBikes][trackedit] marshalls how to do it
January 16, 2014, 02:33:45 PM
hello,
Some of you don't have a right Ctrl touch, i don't understand it exist, i think you have a macbook pro. Arvoss gives a solution:
I'm using a macbook pro so there isn't a right control. I downloaded a key remapper and it works.

After all the problems i have had to find how to do marshall in GPBikes, i give you  here the method that i used.
I you need to have better resolution of images, clic on the link under every images

https://www.youtube.com/v/JBTbpsy99cM

1:
Open notepad

2:
In 3ds max, locate the coordinates(X;Y;Z) of the places where you want the marshalls and repot it in the notepad(we are not on the millimeter). Begin with the flagman.
http://imageshack.com/a/img837/7116/6l3u.png

http://imageshack.com/a/img4/1889/d2ql.png

3:
Go to Ordinateur/Disque local C/ Program Files (86)/GPBIKES/gpbikes/, copy the misc.pkz and past it in Ordinateur/Disque local C/ Program Files (86)/TrackTool/tracked/, right clic on misc.pkz, extract here(with winrar or winzip).
You can now delete the misc.pkz folder here.

http://imageshack.com/a/img69/1583/su45.png

4:
I copied the folder marshals.cfg wich is in the victoria folder, and past it  in the folder of my track (Programm Files (86)/GPBIKES/gpbikes/tracks/Oval/)

http://imageshack.com/a/img208/4531/5zy8.png


5:
Open marshals.cfg (from the folder of your track) with notepad and report coordinates taken in 3ds max.
If your track is flat and located at 0.00 meters altitude, you can put Y = 0 for all marshals who are on the ground.
The Y axis in marshals.cfg corresponds to the Z axis in 3ds max. and Z axis to Y axis in 3ds max.
Copy a whole for one marshal and past it as many as you need (Number of marshals on your track) following the last.
Save and close marshals.cfg.

http://imageshack.com/a/img854/9794/dtvh.png

http://imageshack.com/a/img854/3022/1kt2.png

6:
Open tracked.exe, File;Load; find your track in .trp.


http://imageshack.com/a/img845/1244/wzeh.png

http://imageshack.com/a/img833/6759/q335.png

http://imageshack.com/a/img28/8094/boux.png

http://imageshack.com/a/img802/5505/eucc.png

If you want to put on your track marshals is that you've probably made ​​a Centerline. (http://forum.piboso.com/index.php?topic=537.0)

7:
Centerline;Open; Find your Centerline;
Centerline;Merge;

http://imageshack.com/a/img42/6899/csb0.png

http://imageshack.com/a/img829/7779/xfuu.png

http://imageshack.com/a/img42/914/tro6.png

8:
View;Marshals;
In the new window: clic Models Path and find the marshals folder wich is in the misc you exctracted at the beginning.

http://imageshack.com/a/img593/2274/9cka.png

http://imageshack.com/a/img34/7163/vkj7.png

http://imageshack.com/a/img34/7163/vkj7.png


In the Marshals window: clic Load and find the marshals.cfg previously modified in the folder of your track.
Right clic on Flagman;Locate, there you must see the flagman shaking the flag.
To move in the background: right Ctrl with the mouse and the arrows of your keyboard, you can increase or decrease the speed with the mouse wheel.
Pioboso to put it, there is a time, manipulation to move the commissioners: Z+mouse; X+mouse; C+mouse; by me only vertical axis works, tha's why i made a copy of the coordinates from 3ds max.:)
If you think the marshal is well positioned, right clic on the character and Edit.
In the new window (Marshals Params) clic on Calc and OK.
Repeat operations for all of the marshals et think to save from time to time, the program crashes some time.

http://imageshack.com/a/img801/2309/55dr.png

http://imageshack.com/a/img809/4845/um1x.png

http://imageshack.com/a/img809/8577/f83u.png

http://imageshack.com/a/img543/5246/0k7h.png

http://imageshack.com/a/img819/1286/q1du.png

http://imageshack.com/a/img854/9179/qc8v.png

I hope that this is quite understandable and that it will help in more than one not to pull hair.
966
Tracks / Re: [WIP] TT Mini
January 16, 2014, 01:55:36 PM
For you Ian:
http://forum.piboso.com/index.php?topic=537.0

I don't think we can make the entire 60km of the real TT track because the limit of the centerline(285 sections) On mini TT i have deleted many section to have right number of it, and it's only 24765m long but 198 curves.
967
Tracks / [GPBikes][trackedit] centerline how to do it
January 16, 2014, 01:52:24 PM
hello,

NEW HERE, I add a video, it's easier, all can try it, good luck.

https://www.youtube.com/v/aBobSY8MVis

I make a tutorial how to make the centerline for a GPBikes track.
All images are resized for goo watching here, if you want to watch better clic on the link under every images,

The limit of centerline parts is 285
How i do a centerline:

1:
Open tracked.exe
File;Load; find your track in .trp

http://imageshack.com/a/img835/7172/zjgj.png

http://imageshack.com/a/img844/2033/5y04.png

http://imageshack.com/a/img713/7904/tydq.png

2:
Wait 2-3 second for the track to appears and zoom back with the roll of themouse.

http://imageshack.com/a/img28/1148/7ctz.png


3:
To move, use Z and mouse.

http://imageshack.com/a/img22/4771/ij3d.png

4:
Go to Centerline ;New

http://imageshack.com/a/img27/93/tltn.png

5:
Faites un clique droit au milieu de l'écran; Add Segment

http://imageshack.com/a/img62/6528/y67j.png

6:
In the new window, choose the long of the first part of the centerline, you can let 10.00000 for now, OK.

http://imageshack.com/a/img534/6483/60e2.png

7:
A part does be at the crossiing of the black lines of tracked, if you don't see it zoom until.

http://imageshack.com/a/img4/8976/d4p0.png

http://imageshack.com/a/img571/4723/mpdq.png

8:
Clic on this part. 2 pink square crossed by yellow lines does appears.
Those of down is used to move the entire part, those of up the long and the orientation.

http://imageshack.com/a/img842/5296/1zhm.png

http://imageshack.com/a/img404/6567/5j0y.png

http://imageshack.com/a/img15/4344/vpxg.png


9:
Move this part with the down square until the start of the straight line of your track, it must be placed at the end of a curve because the last part must be a curve and the first a straight.
Strengh the part the more you can until the next curve(or straight) with the other with square.

http://imageshack.com/a/img703/4736/nvx4.png

http://imageshack.com/a/img811/9711/ee8a.png

10:
Right clic on the part, and clic Add curve, if it's a curve, or Add straight if it's a straight(lol).

http://imageshack.com/a/img12/8434/cmq7.png


11:
Clic on the new part and place it the nearest you can of the middle of the track, strengh it as possible.

http://imageshack.com/a/img20/7195/p30g.png

12:
Take a tour of your circuit with minimum sections (parts), you will see after if there is too many or not,(the limit is 285).
As i have undstood, this centerline is used to locate pits, start grid, marshalls and respawn point after a fall.

13:
At the last section wich, i recall, must be a curve, the best approach of the end of the first section.
Zoom out to see surroundings of the track, right clic out of the ground(in the grey) and clic Close.
Your Centerline must have closed between the first and last section.

http://imageshack.com/a/img827/1313/x9fc.png

http://imageshack.com/a/img835/4571/api6.png

http://imageshack.com/a/img824/2520/81ve.png

14:
Go to Centerline and Save as... Save under the name of your track in the track folder of your track.
Go to Centerline and clic on merge, which applies to the centerline of the runway elevation changes.

http://imageshack.com/a/img819/72/ibzc.png

http://imageshack.com/a/img836/4089/j80b.png

15:
Go to Surface and clic Generate, wait seconds and a green band should appear on your route.
If the width is not good back in Surface and clic Edit, choose the width of the left side and right side for covering all the asphalt. The left side must always be in -xx.xxxxx.

http://imageshack.com/a/img822/3344/kxn6.png

http://imageshack.com/a/img34/8968/oahq.png

http://imageshack.com/a/img850/3558/l8ba.png

16:
Go to File, clic Save and save it over your older folder of your track.

http://imageshack.com/a/img5/8794/6o5m.png


And now, I hope it will help in some of you and save you from tearing your hair out.
968
Tracks / Re: [WIP] TT Mini
January 16, 2014, 09:34:03 AM
thanx piboso.
969
Tracks / Re: [WIP] TT Mini
January 16, 2014, 12:22:13 AM
i think before thre was about 500-600 and now about300-400
970
Tracks / Re: [WIP] TT Mini
January 15, 2014, 07:34:50 PM
problem solve, i have deleted about 200 parts of the centerline and it's ok.
971
General Discussion / Re: Server feedback and wishlist
January 15, 2014, 05:42:22 PM
only two words, thanks dibu.
i agree with all post here, only one thing, some tracks, as good as they are, are not finished yet, i think it's not a good idea to add it on a server until finished.
972
Plugins / Re: MaxHUD plugin
January 15, 2014, 05:25:04 PM
thank you max. Like ever, good and speed work.
973
General Discussion / [GPBikes] development of the forum
January 15, 2014, 04:55:10 PM
Hello,
I post to say that i am verry happy about the development of all the forums.
Anybody can now find something to develop, physics, paints, bikes, tracks, and the community becomes bigger and wait no more for the next release of the game, we have enough tracks to ride and enough bikes. I say that because i don't see no more complain about next beta.
Now i understand why it's so hard to find something in a forum that i didn't know before it's so big, lol.
Big thanks to the community and big big thanks to piboso for the greatest motorcycle game of the world.
I hope that everybody is so happy than me by the evolution.
Post here your happiness.
974
Tracks / Re: Question: track for both GPB and WRS ?
January 15, 2014, 04:33:14 PM
thx
975
Tracks / Re: Question: track for both GPB and WRS ?
January 15, 2014, 03:40:38 PM
thank you dibu.
I have one question:
What is really stall?