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April 28, 2024, 12:11:21 AM

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Messages - Warlock

1066
Bug Reports / Re: Core crash
December 19, 2013, 01:54:38 PM
You do need to unpack if you want to add skins to default bikes, no?
1067
Helmets / Re: Shoei X-Spirit I
December 18, 2013, 05:35:17 AM
Thx m8, great job, now i need an Arai  ;D
1068
General Discussion / Re: GP Bikes beta4
December 16, 2013, 04:35:42 PM
Be sure you have the last track version

https://mega.co.nz/#F!eNVSADpZ!a6u3dBMlFT8zw5x7K68eVg
1069
General Discussion / Re: Bike race number
December 16, 2013, 02:26:21 PM
Yes you always have the same number if no one else is using it in the server you join.
1070
General Discussion / Re: Bike race number
December 16, 2013, 02:04:33 PM
When you join a server and the number is in use, you automaticaly get a new random one.
1071
General Discussion / Re: GP Bikes beta4
December 15, 2013, 10:38:36 PM
Quote from: HornetMaX on December 15, 2013, 08:59:30 PM
As a general advice to all, I'd suggest to limit initial testing of beta4 to:

  • Victoria track
  • Base bikes (no mod) and skins
Also, as we have seen with the previous betas, it takes a while before coming up with a decent judgement of how a beta feels.
Try it for 1 week and then, only then, spit out your impressions.

MaX.

I know what you mean, but i don't complain about how it feels. It feels pretty good when you can do a lap before a core crash (no mods , no skins). Nuovaic also had 3 cores at Victoria.

I don't want to offend Piboso or his work, and i understand the difficulty of solving these issues. But why release a new beta with exactly the same bugs?  I wouldn't mind to wait 2 more months to have at least a few bugs fixed.
1072
General Discussion / Re: GP Bikes beta4
December 15, 2013, 05:58:35 PM
Ok, first run , 4 core crashes in 3 laps  :o , only 5 riders in the server. Nuovaic had 5 cores. Enna Pergussa track.
I was able to ride with no cores in whole night with beta3 at the same track.
People still cannot connect to the server.

When you fall and bike keeps straight, it never stops, no matter if is hitting the side walls. In beta3 did the same but it stops after few hundred meters .... now it still going untill it hits a front wall.

So my first impression is just the same as beta3 or even worse in online game.

Seems a bit easier to ride the bike, better brakes, and the default setting is pretty good.

All for now
1073
General Discussion / Re: GP Bikes release1 WIP
December 14, 2013, 11:59:19 PM
Over  :)
1074
Media / Re: JamoZ`s GP Bikes video`s
December 03, 2013, 10:12:34 PM
LOOOL !!!   ;D
1075
Tracks / Re: Sachsenring NC
November 26, 2013, 09:42:49 PM
He mean that the white boxes on the tarmac (where you position to start, 3D) are not aligned with the 2D box, where you can see if the front wheel is well aligned.
1076
Tracks / Re: [Tracks] Enna Pergusa NC 1.0
November 26, 2013, 09:36:52 PM
Thank you man , i love the track.
1077
Off Topic / Re: Ps4
November 22, 2013, 02:42:09 PM
Quote from: RiccoChicco on November 22, 2013, 11:19:43 AM
For those who use throttle and front brake on the right stick (we're not a lot)

I do :D . Hope beta4 keeps rear brake as it is , so i can continue using a button for it. I dont like triggers
1078
Racing / Re: Sachsenring NC raceweek
November 05, 2013, 02:08:15 PM
When beta4 is out ...... enough core crashes.
1080
Racing / Re: Sachsenring NC raceweek
November 03, 2013, 10:53:13 PM
Quote from: PeterV on November 03, 2013, 10:21:16 PM
Everybody involved thank you for youre efforts, sorry it was a Core.exe festival, i dont know. With, without or with half off the resume files it didn't make one difference.
I will return with Beta4 to try that.

Thank you Peter for your work, man. Somehow we remembered old times ....

Quote from: PeterV on November 03, 2013, 10:21:16 PM
In the meantime you can find me playing Arma3, Wilco out.

Solid Copy sergeant !! count me in !

Of course Desteban, coops - insurgence - domination ;) 
send me your steam nick, i'll add you