Quote from: HornetMaX on June 02, 2016, 10:50:12 AMQuote from: PiBoSo on June 02, 2016, 10:39:05 AMI think that's smart. Maybe worth seeing if a resolution a bit higher (for the reflection) is a better trade off.
The reflections' resolution was kept low on purpose, to cheaply simulate the "blurriness" of reflections.
One thing I noticed on the video (not sure if it's a problem of the track or of the engine): between 0:00s and 0:04s you can see the reflection and the shadow.
But from 0:04.5s, the shadow disappears (there seems to be a change in the track surface)..
Also, when we do see the shadow, should the shadow be blurred too ? It looks a bit strange to have the reflection blurred but not the shadow.
BTW, which KRP track is that one ?
Rye House.
Sorry for using KRP screenshots in a GPB discussion, but this track is the one with the best reflections.
New screen with quadrupled resolution.
Probably a better compromise, as you suggested.