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March 28, 2024, 12:12:07 PM

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Messages - PiBoSo

3211
General Discussion / Re: Daily development
April 23, 2016, 10:39:05 PM

* KRP: added support for diffuser simulation


http://www.youtube.com/v/fMXeZWv6AS0
3212
General Discussion / Re: Daily development
April 22, 2016, 10:05:23 PM

* KRP: more work on the Mychron5

* KRP: support for wing setup

* KRP: added floor pan setup in the garage


http://www.youtube.com/v/IkT_p2Xvy7s
3213
General Discussion / Re: R.I.P. RFactor, Hello WRS?
April 22, 2016, 12:07:56 PM
Quote from: HornetMaX on April 22, 2016, 11:38:03 AM
Quote from: PiBoSo on April 22, 2016, 11:18:56 AM
:facepalm:
Hopefully you understand how annoying you are with your attitude, treating everyone as liars or morons...  ::)
Yawn. Where exactly I treated you as a moron ? Nah, don't bother, it's OK. Another friendly poke I guess.

Quote from: PiBoSo on April 22, 2016, 11:18:56 AM
The point of "this is unlikely" is that it is very unlikely that hackers will even bother to try to hack WRS and, even if they do, they will find some resistance.
All good then. But your original statement was a bit different (or at least could easily be interpreted differently):

Quote from: PiBoSo on April 22, 2016, 10:50:20 AM
The message should be read as: even if cheaters find a way to exploit WRS ( and this is unlikely ), a patch can be released.

You are treating others like morons when you assume that no one else understands how cheaters and hackers work.
Anyway, this conversation is just a waste of time. The focus for me must be on releasing WRS beta9, not replying to someone who seems to entertain himself with pointless forum discussions.
3214
General Discussion / Re: R.I.P. RFactor, Hello WRS?
April 22, 2016, 11:18:56 AM
Quote from: HornetMaX on April 22, 2016, 11:05:59 AM
I'd go softly with statements about how strong WRS is: it has been proved in the past that this just attracts hackers that inevitably cracks the thing wide open (and I'm not talking games only here, but much heavier stuff).

:facepalm:
Hopefully you understand how annoying you are with your attitude, treating everyone as liars or morons...  ::)
Of course WRS or any other simulator / game would be a piece of cake for any serious hacker. The point of "this is unlikely" is that it is very unlikely that hackers will even bother to try to hack WRS and, even if they do, they will find some resistance.
3215
General Discussion / Re: R.I.P. RFactor, Hello WRS?
April 22, 2016, 10:50:20 AM
Quote from: HornetMaX on April 22, 2016, 10:28:56 AM
Point 1, nice to hear, but rFactor would just say the same.

???
Do you have info to say that ISI designed rFactor with cheating in mind? Or are you implying that all developers just straight up lie? ???

Quote
Point 2 is mooth, sorry. Once WRS is in v1, it will be in the same situation as rFactor. Nothing prevents rFactor from sending out a patch if they want.
And by the way you're implicitly saying that the countermeasures are not yet in WRS ... which kind of proves my point.

No.
The message should be read as: even if cheaters find a way to exploit WRS ( and this is unlikely ), a patch can be released.
ISI will not send out a patch for rFactor1, since they moved to rFactor2.
bison160 is talking about dirt, and the dirt community is still on rFactor1.
3216
General Discussion / Re: R.I.P. RFactor, Hello WRS?
April 22, 2016, 10:14:01 AM
Quote from: HornetMaX on April 22, 2016, 09:52:58 AM
Quote from: matty0l215 on April 22, 2016, 09:29:06 AM
Can you really cheat this game? Nobodys found a way so far surley. Defenetly not in GP Bikes .
Just because nobody has tried.

If I had to bet if GPB is more or less protected than rFactor, I'd surely put the money on rFactor (it's not a critic to GPB, of course).

And you would lose the bet, for two simple reasons:
1) WRS has been designed from the start to avoid cheating
2) WRS, unlike rFactor, is still under development, and this means that it's possible to integrate countermeasures if someone tries to cheat
3217
General Discussion / Re: Daily development
April 21, 2016, 09:59:19 PM

* KRP: improved the aerodynamics simulation

* GPB / WRS / KRP / MXB: added support for random sky


http://www.youtube.com/v/7INsVaR-S-w
3218
Quote from: C21 on April 21, 2016, 10:05:07 AM
Correct Max, as you said.
I was not aware this already are high and low speed values.
Could you get a bit more into detail?

The first value is the slow damping, the second fast damping ( the unit of measure is N/(m/s) ).
3219
General Discussion / Re: Daily development
April 20, 2016, 11:27:41 PM

* GPB: added logging to the master server

* KRP: fixed another bug of the chassis simulation ( now hopefully it is bug-free )

* KRP: updated the collision data in all the geom files


http://www.youtube.com/v/CnI_LuCJ4Ek
3220
Support / Re: Server Handling down again? | *UP*
April 20, 2016, 09:47:35 AM
Everything should be back to normal now.
It took a while because some logging had to be added, to find out the source of the problem.

Important: the "Location" field of the dedicated server must be 31 characters max!
3221
General Discussion / Re: Daily development
April 19, 2016, 10:25:50 PM

* KRP: work on the tyres' physics

* KRP: fixed a small issue in the user interface


http://www.youtube.com/v/bvC_0foemLY
3222
General Discussion / Re: Daily development
April 18, 2016, 11:56:28 PM

* KRP: fixed a bug in the chassis simulation

* GPB / WRS / KRP / MXB: updated the tyre editor to the latest data format


http://www.youtube.com/v/R0sw2CgysWY
3223
General Discussion / Re: Daily development
April 17, 2016, 11:02:24 PM

* WRS / KRP: debug of the tyre physics


http://www.youtube.com/v/1aI96sI70JY
3224
General Discussion / Re: Daily development
April 16, 2016, 11:19:46 PM

* GPB / WRS / KRP / MXB: improvements to controller profiles support

* KRP: tuning of the xbox360 controller profile

* KRP: added event name to plugins data

* GPB / WRS / KRP / MXB: completed self-lighting emission support

* GPB / WRS / KRP / MXB: added support for objects receiving no lighting


http://www.youtube.com/v/yv-Fk1PwVeU
3225
Bug Reports / Re: TrackED CL BUG???
April 16, 2016, 09:57:01 PM
Quote from: matty0l215 on April 16, 2016, 09:52:10 PM
Aw bummer.... is this a hard limit or can it be changed? I can take a few points out but the centreline is tight enough as it is and i cant lose 400 :o

Of course it can be changed.