GP Bikes for me needs a new engine this year, modders lose interest with old graphics (and with 40° better to go at the beach).
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Quote from: doubledragoncc on June 19, 2019, 10:50:02 AMLOL Blavky you got it right and I guess they are proud spanish guys lol
DD
Quote from: doubledragoncc on June 19, 2019, 07:58:34 AMCool to see Wimp up there I take it that is the GPB Wimp? Pistol73 tried my system at Dorna demo on motoGP17 and loved it.....trast73 as Blacky said is trastevere73 and man he is always up there lol
Keep at it MPR and Blacky maybe we see you in esport finals
DD
Quote from: Myst1cPrun3 on June 18, 2019, 08:36:11 AMI've only done the qualifying for the esports, ss it finally let me in.
I'm not sure if people will be faste or slower on PC I haven't looked.
There is definitely a bug with nationalities there though as jackhammer (p6)
Is British lol
Is Argentina the confirmed track?
Quote from: KG_03 on June 15, 2019, 10:44:30 PMWhat you guys think about last update? It seems like the physics are a bit easier now. The tyre grip seems to be bigger with less difference in grip between compounds.
Quote from: Myst1cPrun3 on June 15, 2019, 10:03:14 PMQuote from: Blackheart on June 15, 2019, 09:19:33 PM@Myst1cPrun3
Tried right now the new AI 120% in a 3 laps race, seems fast, but imo too aggressive sometimes, for example; Crutchlow at 0:44!
The AI in the MotoGP class, (and MotoE) are very odd in terms of some behaviour patterns, and do pull some aggressive moves. In the lower classes, (Moto3 + Moto2) they are quite good and certainly believable in most aspects.
Although one thing I would like to see added would be a few more sliders giving the user more control over that behaviour, such as an 'Aggression' Slider, which quite a few car sims have, and it basically controls how Aggressive the AI are when looking at battling. (Overtakes/Blocks etc)
One thing I would like to see as well would be a 'variation' slider for the AI, which would basically reduce/increase the lap time difference from the fastest AI making potentially closer Moto3 style racing, or more spaced out F1 style racing. It would be a huge improvement for me, as it would close up the field where its supposed to be, as in my Moto3 career mode there was several 1+2 bike breakaways, and that's just not a thing.
What I will say is that while A.N.N.A is a HUGE improvement over the previous AI, there are still some rough edges, and areas to improve, such as overtaking, which when on the player always seems to be a lunge from about 50 years back...