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August 10, 2022, 02:06:39 AM


World Racing Series beta14 available! :)

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Messages - javiliyors

Circuit de Catalunya 1.2 Update.

- New Asphalt Textures.
- Fixed Racedata (Grid Position).
- Unused Cameras removed.

Javiliyors' Mods / Re: SBK Legends v1.2 MOD
June 03, 2021, 05:58:58 PM
SBK Legends v1.2b Update:

Tuned suspensions.
Tuned tyres textures.
Tuned RC45, Kawasaki and Suzuki sounds.
Silverstone Circuit

Silverstone Circuit v1.0 (4 Layouts) - https://discord.gg/C9AgeYU

- Included Layouts: GP, National, International and Stowe Circuit

Cameras TV by @Gzehoo (Thanks)


If you´ve got to much money and you dont know what to do with it, donations are welcome. Thank you
Javiliyors' Mods / Re: SBK Legends v1.2 MOD
May 09, 2021, 12:55:20 PM
SBK Legends v1.2 Update:

New Bike: Honda RVF750 RC45
Adjusted volume to the bikes.
New tyre texture.
Honda RC45 skins made by Davide (Thanks).
Javiliyors' Mods / Re: SBK Legends v1.2 MOD
May 09, 2021, 12:55:03 PM
SBK Legends v1.1 Update:

Tuned GEOM.
Tuned engines.
Tunes tyres.
Tuned brakes.
Tuned suspensions.
New Kawasaki and Suzuki sounds (WIP).
CAWS Mod Team / Re: How to make 3d animated flags
May 07, 2021, 12:16:32 PM
Good work!!!
    map = tarmac_n.tga

    shininess = 5
I use a shader for the diffuse texture, with its normal map with its alpha, but not for the rain puddle.
If you look for example at my latest tracks, I have added shaders to, trkconc, trkasph and trkkerb and they also have rain puddles on all those objects, if you add just the rain puddle without a shader, the object still reflects pretty bad, but if you add a shader it looks perfect.
What I do is with an object selector plugin by material I add the rain puddle texture in the glossiness section with a different Map channel in 3dsmax to each material to not go object by object and then all the objects to which I have added this texture I do a UVW Unwrap Planar of everything and I resize it until I have the perfect size.

If you need help with the shader or how to do it, talk to me in discord and I'll explain it to you

MotoGP Historical v0.5 / MotoGP 2002 v0.5 MOD Released:

Added Bike:

- Aprilia RS-Cube 2004

- Fixed Yamaha YZR 500 rear suspension.
- Tuned Kawasaki rear suspension.
- Tuned Yamaha M1, Suzuki and Kawasaki break engine.
- The power of the motorcycles has been balanced.
- Removed limiter to the 500cc.
- Added WET map engine.
- Added pit limiter.
- Added Fork offset.
- Added Rod lenght.
- Added tyre temperature sensor.

- Including new skins, thanks to the great work of @Davide.


MotoGP Historical v0.6 / MotoGP 2002 v0.6 MOD Released:

- Tuned engines.
- Tuned geom to the all bikes.
- Tuned tyres.
- Tuned Rod lenght.
- Added counter-rotating crankshaft.
- New aprilia sound.
Javiliyors' Mods / Re: GP 500 v1.1 MOD
April 06, 2021, 03:19:00 PM
GP500 v1.3 MOD:

v.1.3 Changelog:

Added Bike:

- Yamaha YZR 1997
- Suzuki RGV 1995
- Cagiva C594 1994

- Included Legends 500cc.
- All bikes have been unified in one category.
- New geom.
- New engine.
- Tuned tyres.
- Added Fork offset.
- Added Rod lenght.
- Added tyre temperature sensor.
- Including new skins, thanks to the great work of @Davide.


GP500 v1.4 MOD Update Released:

- Tuned GEOM.
- Tuned suspensions.
- Tuned tyres (Now it takes 1 lap to get the maximum performance out of the tyre).
- Added tyres blur textures.
- Tuned dashboard.


GP500 v1.5 MOD Update Released: (Also included v1.4)

- Tuned GEOM.
- Tuned tyres.
- Fixed some 3D shadows that were not correct.
- Fixed colours that some skins.
- Added skins.

- Note: Soft tyre is a qualify tyre, to do 3-4 fastest laps, dont use for race.

- Note: Now it takes 1 lap to get the maximum performance out of the tyre.
New version of Circuito de Jerez:


Circuito de Jerez v2.0.

- New track release
- Not final version


Circuito de Jerez v2.0b.

- Optimization to the track - 200mb less
- Not final version


Circuito de Jerez v2.0c.

- Optimization to the track.
- Added timer.
- Fixed bumps and some textures.
- 3D Flags.
- Wet textures.
- Pableke and Davide cameras.


Circuito de Jerez v2.0d.

- Minor fixes.
- Added Gzehoo cameras.
- Fix collisions.
- Tuned ilumination.

- Recommended settings:

VSync - 75-100hz
Quote from: Pableke46 on March 11, 2021, 11:21:41 PM
Quote from: -aGy- on March 10, 2021, 07:54:56 AMSeven days and waiting is over.bye bye piboso :)

See you !! Noone is gonna miss you, arcade face

General Discussion / Re: Gpbikes new unofficial discord
February 21, 2021, 11:04:24 PM
Good work!