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December 03, 2020, 03:40:03 AM

News:

GP Bikes beta18c available! :)


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Messages - Furious

16
General Discussion / Re: Intriguing
June 13, 2016, 09:56:09 AM
Yeah! Rally stages incoming!

Damn... I see so much potential with WRS. I would love to add some gt3 cars and rally package now, even my self. Even started some GT3 car model, but can't see me finishing it any time soon.

With more content that would be excellent driving expirience.

17
General Discussion / Re: KRP release on Steam
May 18, 2016, 12:10:57 PM
Quote from: PiBoSo on May 17, 2016, 11:13:20 PM
Quote from: Furious on May 17, 2016, 10:57:37 PM
Sorry for moaning about it again, but since Valve is promoting linux (and I use linux) is there still a chance that KRP on steam will see SteamOS badge? OFC I know it's not priority at all, but there are literally NO simulators titles for linux atm. If that would come it would be nice touch.

Also I believe that you as such great developer as I think you are, enabling linux compatibility is not a problem.

Ofcoure I don't want to push you into anything, just curious what's the status.

Some work has been done years ago to port to Linux.
At some point the dedicated server was working. However, there was and still is too much work ( with higher priority ) to do.
However the plan still is to port all the simulators to Linux / SteamOS and OSX, too, at some point.

Ok, that's cool with me. Thank you for the update.

Keep up the good work you are doing lately! :)
cheers
18
General Discussion / Re: KRP release on Steam
May 17, 2016, 10:57:37 PM
Sorry for moaning about it again, but since Valve is promoting linux (and I use linux) is there still a chance that KRP on steam will see SteamOS badge? OFC I know it's not priority at all, but there are literally NO simulators titles for linux atm. If that would come it would be nice touch.

Also I believe that you as such great developer as I think you are, enabling linux compatibility is not a problem.

Ofcoure I don't want to push you into anything, just curious what's the status.
19
General Discussion / Re: GPBikes/Linux
February 24, 2016, 07:29:36 PM
Quote from: WALKEN on February 23, 2016, 03:36:52 PM
Quote from: Furious on February 23, 2016, 12:48:13 AM
I do use wine to play GPB. Ubuntu - no problem. All I need to do is sort out my gamepad driver. Xboxdrv in userspace doesn't see trigers. Need to find out how to run previous driver.

Do you have (jstest)   http://pingus.seul.org/~grumbel/jstest-gtk/   

Yeah I do. But something changed and my Logitech Chillstream is not detected by jstest untill I start xboxdrv in userspace. I thing I just need to autostart the previous driver.
20
General Discussion / Re: GPBikes/Linux
February 23, 2016, 12:48:13 AM
I do use wine to play GPB. Ubuntu - no problem. All I need to do is sort out my gamepad driver. Xboxdrv in userspace doesn't see trigers. Need to find out how to run previous driver.
21
Bikes / Re: Software for modeling bikes?
November 09, 2015, 01:54:34 AM
Blender is awesome. And once you get how to set fbx2edf it works just fine and quick.
22
Racing / Re: Who wants to race with me? :(
October 22, 2015, 10:46:25 PM
gonna be online on Saturday.
23
Racing / Re: Who wants to race with me? :(
October 20, 2015, 10:33:33 PM
Great. So maybe we will try tomorrow about 9 pm ?
24
Racing / Re: Who wants to race with me? :(
October 20, 2015, 09:09:38 PM
I'll try one more time :P Who wants to have some RX fun online?
25
General Discussion / Re: World Racing Series beta7
October 14, 2015, 07:51:14 PM
Did 13 laps with RX on rx track and I have to say it's a great fun :P Looking forward to some racing!
26
Support / Re: Mirrors
October 14, 2015, 07:10:36 PM
Is missing of own car reflection intended? I have to say that looks wierd at least.
27
General Discussion / Re: Anyone have an Occulus?
October 07, 2015, 09:22:07 PM
I will buy Oculus when it comes out. Had it for a day when my pal borrowed it to me.
28
Bikes / Re: Needed: "BikeMOD" Database Administrator.....
September 01, 2015, 12:51:19 PM
You know what? Why can't we ask RAce department support for GP Bikes category and maintain moded content there? Every creator takes responsibility of his own work, everything is categorized. Also it's a portal with a name to it, so it will also provide some kind of advertisment. I think it's worth a try.
29
Bikes / Re: JJ2S X4 500 Motorcycle
August 26, 2015, 11:18:53 PM
I have nothing against the subject you guys all are talking about... but you compleatly took over this thread... again.

I'm progressing a little bit everyday with creating low poly (actualy high poly but to amount of polygons capable by present PC's) but once I use the FBX2EDF tool I have some problems with scale. Models are made in mm, but after the export, they are far to big. Actually the scale value that "looks" good is about 0.3. Can someone explain it to me?

Also I have some errors in FBX2EDF about "parenting"
QuoteNOTE:: Starting log.
Unit scale: 0.300000
ERROR: bitmap /home/maciej/Obrazy/tekstury/opona.tga is not power of 2.
ERROR: bitmap /home/maciej/Obrazy/tekstury/opona.tga is not power of 2.
ERROR: object tarcze_n with no matching parent.
ERROR: object t_tarcz_n.001 with no matching parent.
ERROR: object piasta_n with no matching parent.
ERROR: object felga_n with no matching parent.
ERROR: object ranty_felgi_n with no matching parent.
ERROR: object opona_n with no matching parent.
ERROR: object szprychy with no matching parent.
NOTE:: Nodes parsed.
NOTE:: Mesh data
NOTE:: Vertices merge 0 0.0001
NOTE:: Normals smooth.
NOTE:: Ending log.


Also need some tip about planes that are invisible from one side and visible from other. I know it has something with theirs normals, but I set them to outside, so should work. unlucky it doesnt. Is it possible to set them "outside" on both sides?
30
From my knowelage rear wheel just slides. I read about it in some motorcycle book. At high speeds for example rear wheel spins faster to the degree that speedometer from front wheel can show up to 20 Km/h lower speed than from the rear wheel.