Hello everyone,
I have been playing GP Bikes for about a month now. Alongside the game, I am developing a 6 DOF mini simulator. Therefore the live data being sent from the bike in game to my motion software is of great interest to me.
Does anyone know how I can view the raw data being sent. I understand that this data is being sent from a DLO file (which I also understand is just a renamed DLL).
I am also aware of the example output plugin on the downloads page. I pasted this into codeblocks and compiled it as a DLL and tried to use that instead of the DLO already in game (Which I believe is called proxy64). However, that did not work as my motion software failed to read any data. Any suggestions?
As you might have guessed from the above, I am by no means an experienced programmer, so please excuse my idiocy.
Thanks for your help guys.
I have been playing GP Bikes for about a month now. Alongside the game, I am developing a 6 DOF mini simulator. Therefore the live data being sent from the bike in game to my motion software is of great interest to me.
Does anyone know how I can view the raw data being sent. I understand that this data is being sent from a DLO file (which I also understand is just a renamed DLL).
I am also aware of the example output plugin on the downloads page. I pasted this into codeblocks and compiled it as a DLL and tried to use that instead of the DLO already in game (Which I believe is called proxy64). However, that did not work as my motion software failed to read any data. Any suggestions?
As you might have guessed from the above, I am by no means an experienced programmer, so please excuse my idiocy.
Thanks for your help guys.