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April 20, 2024, 03:36:30 AM

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World Racing Series beta14 available! :)


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Messages - Steven

76
Tracks / Re: 3d grass & shaders problem
July 01, 2015, 08:39:18 PM
I'll try to tell you what I know, maybe it helps.

The strenght of the shininess is controlled by the value for shininess in the .shd and the color/transparency of the alpha channel of the specular map.
The shininess gets less with a higher value - there seems to be no real limit.
And the shininess gets less with a alpha channel closer to black - black is not shiny and white very shiny (all the shininess-value allows).
I don't know how both influence each other, but maybe it's a start to use a value of about 10 and do the rest with the specular map.

I found it very good for example to make several planes in 3ds Max with a stone or street texture or something but each with another .shd file connected so you can see the differences. And you can use the Map Viewer to see it immediately.

For changing the textures/alpha channel for example I use GIMP.

About the grass:
I think the distance is as it is. (I never have 3D Grass on so I don't know - maybe it changes with the drawing distance?)
You could try to make the grass fit to the ground texture a bit better and/or make it smaller so it vanishes in the distance and doesn't just stop.
It looks like you used the color map as well. The color map colors the grass texture (with black, yellow, red, blue on your color map you get black, yellow, red, blue grass ...). Maybe delete that first to see wether it looks a bit less eye-catching.

If something is unclear or you need some further explanation just ask.
77
Cars / Re: VW Polo WRC
June 23, 2015, 06:23:51 PM
Quote from: Cory_Hayes.11 on June 23, 2015, 05:15:45 PM
...Then what....

Could you be a bit more specific about where you are stuck?
Creating a glass texture knowing you have to use the alpha channel shouldn't be the problem.
78
Quote from: vin97 on June 19, 2015, 06:23:21 PM
I don't see why we can't yet control the replay camera with a gamepad.

Just have a look at "Input 3" in the settings.
79
Maybe I understand something wrong but if pan is turn you can press comma (on numpad) to activate mouse-look and with + and - you can increase and decrease movement speed.
(And the little questionmark in the bottom left shows all the commands.)
80
Mods / Re: FBX2EDF Exporter fix?
July 03, 2014, 07:50:54 PM
In the Indianapolis thread Arvoss had problems with the FBX2EDF converter, too.

http://forum.piboso.com/index.php?topic=846.0
81
General Discussion / Re: Track Tools
April 25, 2014, 07:15:37 PM
Not exactly this one. It just already contains the "size { x = 0.5 y = 1 z = 2 }" that is needed for autozoom to work.
It's the one I have in my Murasama folder (I just tried autozoom with Murasama and CBR 600). But for some of the other bikes it seems to be the same file.
You have to change the cameras.cfg for every bike you want to use autozoom with. When I watch a bike without the change but with a cam with autozoom the screen gets just black.
I don't know why autozoom doesn't work for you so I uploaded it as well.
82
General Discussion / Re: Track Tools
April 23, 2014, 06:30:36 PM
I just changed the original cam file for Victoria (Trackside). Some cams don't make sense but it works for me.
The cameras.cfg is the one I have for the Murasama RC990.

https://www.dropbox.com/s/dzmwcszxnppsuen/cam.zip

Hope it helps!
83
General Discussion / Re: Track Tools
April 22, 2014, 09:22:00 PM
Reference 0.100000
Min FOV 0.000000
Max FOV 60.000000
for example

and the change in the cameras.cfg (I used what PiBoSo wrote).

If it really doesn't work I could upload a cam file, too.
84
General Discussion / Re: Track Tools
April 22, 2014, 07:13:50 PM
Did you get the autozoom to work in the meantime? I have used it with some cams and it works.
85
Bikes / Re: Bike MOD revived.
March 15, 2014, 09:24:12 AM
Two things about the bike paints:

For the Honda RCV213 there are two files "LCR - Alvaro Bautista #19.pnt". The tga files seem to be the same but in the newer and slightly bigger one there's a file called "plexi.tga" that makes the paint on the windshield complete.

And for the Yamaha R6 there's a file "Yamaha R6 - Skerp #21.pnt" and one "Yamaha R6 - Skerp #21-1.pnt". In the "21-1.pnt" (older and smaller) the wheels are missing and the livery doesn't look finished. (I also had some trouble downloading the whole folder, because of that "-1".)

It would be great if you or the ones who did the paints could clear this up to have everything clean.

In addition many thanks for continuing the Bike Mod as well!! I already had some trouble joining servers in the time between and needed to try around some time to find the reason.
86
Suggestions and wishlist / Re: Ambient Sound Effects
February 07, 2014, 09:29:25 PM
You can at least add music to the menu. Make a folder called "music" in the gpbikes folder and put ogg-files there.
(http://forum.kartracing-pro.com/index.php?topic=2293)
87
Suggestions and wishlist / Re: Track IR Support Please.
January 17, 2014, 02:41:59 AM
I don't have TrackIR, but maybe this helps:
http://naturalpointofview.blogspot.co.at/p/trackir-cameras-with-freetrack.html
Unfortunately it says there's no TrackIR 5 support.
Here's a thread on the FreeTrack-Forum on how to get the TrackIR 2 cam working.
http://forum.free-track.net/index.php?showtopic=1310
You could just try. The latest version of the OptiTrack SDK seem's to be 1.3.038. I thought of trying this instead of v1.1.0.31 mentioned on the site linked above as well.

This section on wikipedia about FreeTrack sounds interesting:
http://en.wikipedia.org/wiki/FreeTrack#TrackIR_interface
But as far as I understand it's just about the output of FreeTrack (what the game gets) and doesn't help with the problem, that the cam is not recognized.

If you are still interested the English manual for FreeTrack is here:
http://www.free-track.net/fichiers/manuel21en.pdf

I don't know how exactly TrackIR works, but if there were simple IR LEDs like on the self made models for FreeTrack, you could just  buy a cheap webcam and use that and your TrackIR Clip with FreeTrack.