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April 24, 2024, 08:45:24 AM

News:

GP Bikes beta21c available! :)


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Messages - iVolution

376
Suggestions and wishlist / Re: [GPBikes] Shutoff
January 04, 2014, 11:08:46 PM
Quote from: HornetMaX on January 04, 2014, 02:53:15 PM
I'd prefer the bike to have more realistic stability when the rider is not on it, that would solve the issue with no workaround.

MaX.
I agree that will solve the problem. Those rare cases in real life when the bike keeps on riding with no rider on it would not be a problem i guess. Currently the bike keeps going on and on too often and without any solution this could really ruin a race if it happens then. Falling off is one thing, but getting a 1 minute penalty for doing so is a bit unlucky at those moments.
377
Quote from: Hawk_UK on January 04, 2014, 10:24:09 PM
Quote from: iVolution on January 04, 2014, 10:17:48 PM
Since i think most people are using a gamepad, especially xbox 360 controller, it would be nice to see the xbox one controller being supported in the near future. For now there is no official pc version of the new controller but in time, it would be nice to use the rumble/feedback on the triggers in  gp bikes to give some extra information on stability or traction of the bike.

Hi iVolution.

I thought there was a plugin to allow the use of the xbox controller? Yes there is, try this link: http://forum.piboso.com/index.php?topic=95.0

Hope it helps ;)

Maybe i should have highlighted it... i was talking about the xbox one controller with the feedback triggers, the new one. The xbox 360 controller is what i am already using now.

http://gizmodo.com/xbox-one-controller-hands-on-rumbling-triggers-are-fre-509174701
378
General Discussion / Re: Old forum
January 04, 2014, 10:29:47 PM
Quote from: PiBoSo on December 14, 2013, 09:57:06 PM
Quote from: JamoZ on December 14, 2013, 09:49:08 PM
Screenshot & Paints section....

Please note that all paints will be obsolete with the release of 1.0
Out of pure curiosity i just have to ask.. what are you going to change so that old paints can't be used again? Can we just recompile old paint schemes or do we need new templates because the bike models change?
379
Bug Reports / Re: invisible bikes on track
January 04, 2014, 10:21:29 PM
Quote from: neoraptor on January 04, 2014, 10:08:08 PM
@Hawk : it is a different problem.
I also had a few times completely invisible bikes, with just the name of the rider on top of it ;)

The problem you are mentioning is the textures are not loading correctly (also had it frequently)
Do you have an easy trick or solution to solving this problem? If not, is it me that has to rejoin the server or is it the other guy that is causing the problem?
380
Since i think most people are using a gamepad, especially xbox 360 controller, it would be nice to see the xbox one controller being supported in the near future. For now there is no official pc version of the new controller but in time, it would be nice to use the rumble/feedback on the triggers in  gp bikes to give some extra information on stability or traction of the bike.
381
Support / Re: 2 keys 1 paypal?
January 04, 2014, 10:00:58 PM
I guess this i possible since it think jamoz did the same for me and some others. Not 100% sure though.
382
Bug Reports / invisible bikes on track
January 04, 2014, 09:56:52 PM
I sometimes encounter invisible bikes on the track. Since i have the rider names showing above the bikes i see where they are riding, and collisions can still occur, but for some reason they are not rendered. For a fact i know that i am not the only one that is not seeing them, and i am pretty sure that going to the pits is not solving it. As this is not occuring very often it is not that a big of a problem but maybe worth investigating if its not just me.
383
Bug Reports / Re: Couple of beta3 strange things
January 04, 2014, 09:47:32 PM
Quote from: Alby46 on October 26, 2013, 04:57:13 PM
i see them too, it's like the rider ( or the bi ke ) flyes (?) away

Yeah me too. In beta4 i still regularly see the rider fly trough the air for a split second when they crash, sometimes on  the other side of the track as well.
384
Racing / Re: R6 Server test
January 04, 2014, 09:41:03 PM
Quote from: dibu on January 04, 2014, 08:30:08 AM
Yesterday at 23:06 (GMT+1) the server had a core.exe crash.

Does that happen frequently? I estimate that we were playing on that server the preceding 2 races and the dissappearing riders might have lead to a server crash eventually. This was a first time for me so hope it was just a one time experience.
385
Racing / Re: Supersport track rotation
January 04, 2014, 09:33:05 PM
Assen got my vote, am always happy to do some laps on home soil :)
386
Racing / Re: R6 Server test
January 03, 2014, 10:24:26 PM
Had some issues today on the cold turkey server. Occasionally everybody/some people disappeared for a few seconds and had the feeling that not all 16 players could be visible at the same time. As far as I know I was not the only one with this problem. Is this more common or just an incident?
387
Racing / Re: a World Cup?
January 03, 2014, 03:25:25 PM
I think that a country vs. country race might be a bit unbalanced since some countries are better represented than others. As for a world series I expect that one for every class will be organized this year similar to that in 2013.

This all depends of course on how stable GPbikes and the servers will be in Beta4. The bugs and game crashes are the ones limiting the amount of competition, as for the players I guess there are enough willing to participate in a championship with regards to last year.