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April 18, 2024, 07:23:23 PM

News:

GP Bikes beta21c available! :)


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Messages - JC#21

106
General Discussion / Re: Documentation wiki
February 01, 2014, 11:02:10 AM
ok np, thanks ;)
107
Mods / Re: How to export wheels properly ?
February 01, 2014, 09:36:51 AM
Quote from: PiBoSo
a) Things are super-busy at the moment.
d) Do not expect replies soon anyway... All resources and time are invested in new releases ( and modding will change with new releases )

I don't think we will have the answer soon and anyway modding will change like he says, so wait and see.
108
General Discussion / Re: Documentation wiki
February 01, 2014, 09:10:30 AM
Quote from: PiBoSo on January 13, 2014, 12:41:08 AM
"Dash" changes the dashboard screen ( if there are multiple ones ).

Does this option it available ?

I tried something but it doesn't work  :(

gauges
{
scene = 0
lcd
{
enable = 1
texture = w_dash
emission = 0.5

screen0
{
enable = 1
gear
{
enable = 1
spacing = 41
font = gp12_gear_font.tga
fontstring = 0123456789N
posx = 142
posy = 170
}
speed
{
enable = 1
spacing = 24
font = gp12_speed_font.tga
fontstring = 0123456789
posx = 270
posy = 138
}
lastlap
{
enable = 1
spacing = 24
font = gp12_lastlaptime_font.tga
fontstring = 0123456789
posx = 270
posy = 194
spacing2 = 15
font2 = gp12_p.tga
fontstring2 = :.
}
}
screen1
{
enable = 1
gear
{
enable = 1
spacing = 41
font = gp12_gear_font.tga
fontstring = 0123456789N
posx = 142
posy = 170
}
speed
{
enable = 1
spacing = 24
font = gp12_speed_font.tga
fontstring = 0123456789
posx = 270
posy = 138
}
lastlap
{
enable = 1
spacing = 24
font = gp12_lastlaptime_font.tga
fontstring = 0123456789
posx = 230
posy = 194
spacing2 = 15
font2 = gp12_p.tga
fontstring2 = :.
}
}
}


109
Physics / Re: GeoGebra model of GPB bike model
January 25, 2014, 08:24:44 AM
thx Max and Neo  8)

This allow us to figure out how works geom in gpbikes  :)

I have 2 questions now :

1) How should I put the chassis, the fork and the swing arm in 3dsmax scene before export ?
2) How should I collect all the coordinates points ?
3) is there a specific point defines as reference who would be at the center of the 3dsmax scene univers ? or can we just put the model as we want and after define the new location of each points ?
110
Mods / How to export wheels properly ?
January 14, 2014, 10:33:49 PM
Hi,

I would like to know for me and especially for the others modders the way to export properly the wheels in gpbikes.

in fact since the possibility to add other bikes I think that it would be great if we could understand how add sand, grass and tyre wear effect on tyres and also the line on the side of each tyre.

So Piboso if you can take few minutes on your precious time it will be very kind of you and much appreciated.


111
Off Topic / Re: TO A GOOD YEAR
January 01, 2014, 08:35:58 AM
happy new year everyone !!! I wish you good health, happiness, success and luck for this new year  ;)
112
Tracks / Re: dragster track
December 31, 2013, 08:39:19 AM
nice Janau !!!

yesterday I would like create a test track to see performance of each bikes.
The idea is to test new physics (I'm working on VTR SP physic)

is it possible to have time at 100m, 200m, 400m and 1km ?

is it also possible to have the top speed at each checkpoints ?

113
Physics / Re: Rake
December 30, 2013, 01:25:42 PM
in geom file

rakeangle_min = 21
rakeangle_max = 25
rakeangle_steps = 4

+

in cfg file

RakeAngleSetting = 2

;)
114
Is it possible to add a system which will allow us to automatically select the good helmet depending on the bike that we choose ?

With new bikes and new helmets, we have to research the right helmet and helmet's paint to match with the bike paint. ( there is the rider paint into the pnt of the bike)

The idea will be that when I select bike paint, automatically, helmet + helmet paint + riding style change with the good one.

like a preset in a text file who change this part in profile.ini:

[info]
name=JC#21
race_number=21
bikeid=CBR1000RR-EWC
paint=
helmet=default
helmet_paint=
riding_style=blend
115
Suggestions and wishlist / Re: BIKE SELECT OPTION
December 28, 2013, 11:11:49 AM
I think that he speaks about showroom

if you want to change the bike visible in background you have to load a track in testing mode or in online mode. Docfumi wants to change the background bike directly since the menu without load a track.
116
Bikes / Re: Chopper
December 27, 2013, 05:06:24 PM
on the road 66, it will be funny  ;D but a little boring

117
Off Topic / Re: HAPPY BIRTHDAY Alby_46
December 26, 2013, 11:56:17 AM
Happy birthday mate ;)
118
Bug Reports / Re: Balance Bikes
December 15, 2013, 11:05:45 PM
Quote from: noss69 on November 26, 2013, 04:06:35 PM
Is the problem of balance of the bike after a fall will be resolved in beta4 ?

no  :-\
119
Bug Reports / Close Replay and appear in box pit
December 15, 2013, 04:43:27 PM
Hi Piboso,

In testing mode, if I watch the replay since the track (Escape --> Replay) and not since the pit, when I click on Done, I restart in the box pit and I can't move. My controller doesn't respond.

I should return in the pit menu with laptime, chat, garage, ... and then go back on the track.
120
Tracks / Re: Sachsenring NC
November 13, 2013, 05:09:24 PM
Noss has seen your questions but he can't create a new profil on this forum :( so he can't answer for now