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April 19, 2024, 07:23:31 PM

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Messages - sam19

1
Paints / James Hunt
August 12, 2014, 01:26:07 PM
Hi Every one.

Got bored this afternoon while doing other paints and did a james hunt helmet, it has to be used without spoiler as the spoiler covers the writing and i couldnt be bothered to line it all up.





i added a few little additions of my own, the hesketh bear and the sex is the breakfest of champions logo, going to work on the suit and a car skin at a later date

File :

http://www.mediafire.com/download/05k4f3t94um9xfg/James_Hunt.pnt

Enjoy Sam
2
Support / UV Unwrapping
July 23, 2014, 08:16:01 PM
Hi Everyone

, i have just designed and made a set of bodywork for a kart over on KRP but i have no idea how to unwrap them so i can apply different paint, i have managed to get them into the game and all set up just need help unwrapping,

you guys over here on GPB look like you all know what your on about and i love playing GPB thanks to all you guys

would really like some help as i would like to get his sorted so i can fully release the bodywork
3
Mods / Adding of vehicles
June 26, 2014, 09:32:27 PM
im not sure but I'm guessing that we can add vehicles to the current beta?

there are hundreds of models on grab cad of different cars, i know its cheeky to use someone else's work but if we asked permission surely we could put them cars into the game?

i personally don't know how to do it but i can help with the converting of the model

sam
4
General Discussion / Re: World Racing Series beta5
June 25, 2014, 01:02:28 PM
ok cool, i have modelled a couple of engines for KRP in solid works and they have worked great

sam
5
General Discussion / Re: World Racing Series beta5
June 25, 2014, 12:24:48 PM
i think this does need more cars, there seems to be loads of bikes being made but not so many cars, i know that there has been a few WIP but i think we do need more vehicles.

now i cant model something like that, the best i have done is followed a step by step pdf to build a camaro in solidowrks but it has no interior and it all surfaces not solid, i could export it as an stl s out can be imported into 3dsmax if someone wanted to have a go at doing the interior and putting it into the game

sam
6
General Discussion / Re: World Racing Series beta5
June 25, 2014, 11:57:58 AM
what kind of modding are you thinking about? GPbikes seems to be getting the most attention from pibosos because there are so many people using it, maybe there are just not enough people using wrs ?

sam
7
Paints / Re: Driver Database
June 24, 2014, 06:20:41 PM
there not split but i have created a Photohosp file with folders in it that have all the different manufactures products

sam
8
Paints / Driver Database
June 24, 2014, 01:19:04 PM
Hi Everyone,

I mainly use KRp but have been playing WRS for a little while and iv been making a driver database in KRP and the driver template is the same for WRS so i thought i would share the same database, its an ongoing project so it will be updated along the way but i have got quite alot in there, its a Photoshop file which will need to be saved as a tga and then packed with painted as i would imagen all of you know already.

here is the KRP link
http://forum.kartracing-pro.com/index.php?topic=4409.0

on there are most of the images showing what iv done
but here are a couple images of it in WRS



and here is the photohsop file its a big file and isnt zipped currently i will upadate with a few other bis and pieces so will zip once i have done that

https://www.mediafire.com/?v55792783m4fhlc

Feedback is welcomed and any input is appreshiated

regards

Sam
9
Media / Re: WRS Artwork
June 23, 2014, 06:46:33 PM
looks amazing dude
10
Helmets / Re: Helmet request...
June 20, 2014, 06:17:06 PM
i tried copying the arai from krp and wrs into gpb. it worked but not very well



i tried putting the x-lite mod into KRP and it did the same thing so the helmets must use different origin points

sam
11
Helmets / Re: Helmet request...
June 20, 2014, 09:54:45 AM
Piboso did an arai for KRP so he should be able to swap it across, or give us the files to swqap it across

sam
12
Suggestions and wishlist / Wheel Lock
June 20, 2014, 09:49:25 AM
Hi,

Iv been playing this on and off for a few months as i have mainly been playing KRP, the thing that stops me playing and going back to krp is the wheels on WRS.

I love the game dont get me wrong but just the slightest tap on the front wheels and they lock and dont turn any more meaning that instead of just knocking a wheel and glancing off like what would happen in real life I now have to return to pits to stop it, can you please please please fix this for the next beta as its the only thing stopping me playing the game.

does anybody else have this trouble, i mainly get it when pulling out the pits in the 2000 and 3000. i sometimes slightly tap the ppit wall and then thats it wheels lock and i have to return to pits its very frustrating

regards
sam
13
Tracks / Re: GP Bikes tracks
March 25, 2014, 07:35:46 PM
ok awesome, im about to buy these games as iv seen the same serial works for both, im guessing my KRP serial wont work ?

i had a look at the downloads for GPB and theres alot more tracks then WRS so i thought abotu seeing if they needed to be converted or would just work :)

sam
14
Tracks / GP Bikes tracks
March 25, 2014, 07:31:18 PM
hi, will the GP bikes work in WRS?

sam