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December 09, 2024, 06:27:31 AM

News:

GP Bikes beta21c available! :)


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Topics - adrmelandri

1
Tracks / GP Bikes: How to do Digital Marshal Flag
May 14, 2022, 06:42:53 AM
Digital Marshal Flags Tutorial

There is no official documentation yet for this (that I know of), so I'd like to share what PiBoso told me on how to make digital marshal flag in GPB.

Each digital marshal flag object must have a separate "light off" texture.
For example, if there are 5 digital marshal flags object in the track, then you have to create 5 "light off" texture: marshalflag00.tga, marshalflag01.tga, marshalflag02.tga, and so on.

Create a TXT file with the same name of the "light off" texture, that includes the "light on" textures filenames, e.g. marshalflag00.txt.
The "light on" texture can be used by all digital marshal flag object. So you don't need to create like 5 copies of the "light on" textures like the "light off" textures.
In the TXT file, there must be one texture for each line. The order of the flag color "light on" texture is fixed:
yellow
green
blue

For example:
marshal_yellow.tga
marshal_green.tga
marshal_blue.tga

Then finally, in the marshals.cfg file, each texture must be set like this:

flaglight0
{
  texture = marshalflag00
  long = 100
}
flaglight1
{
  texture = marshalflag01
  long = 500
}

and so on...

"long" is the position of the light on the centerline. Use TrackEd to know the "long" number. The number doesn't have to be precise.

To test if the digital flag works or not, go to testing but with rain condition, the yellow flags will always be displayed or you can test online together with somebody in any condition.
I've tested this on my work in progress ADR Race Park and Lausitzring v1.1 (look at photos) and they both work brilliant ;D



2
I was wondering if it's possible to see the reflection livery of other player paint in multiplayer if they have their own reflection & normal file? Atm we can only see the reflection of the default bike, not the reflection livery of each player paint.

For references I play Red Bull Rookies by Tom together with GP Bikes Indonesia. I use the default livery from the original game instead of the base livery by Tom, so my default livery doesn't match the default reflection file by Tom that's cooked with the .edf file. I made of course different reflection file of each GPBI player's bike to match my default livery, but yeah in multiplayer the reflection being shown is the  default one from the bike itself instead of the one modified in the pnt file. I hope you understand what I mean.
3
Suggestions and wishlist / Added Special Character Font?
September 24, 2021, 12:37:37 PM
Is it possible in the future to have special character font in GP-Bikes? Like in German we have Ä, Ü, Ö but I tried to use one of those in the track name, in the game it just shows a bunch of random characters.
4
Is it possible in the future beta or maybe even in Beta 20 to have working lights on track for an evening race? Also, having a digital flag? some tracks have already the pole and the plate for the digital flag, so it'd be cool to have the feature :D
5
I was wondering if adding more options for the weather set in the dedicated.ini is possible?
For instance, if we want to run a dedicated server with Wet surface, I hope we can have the option to set the percentage of how wet the track be.
I also hope to be able to customize different weather for different sessions. I think would be cool to have, for example, a rainy session in WUP but only wet and not rainy in the race, so far I realize that this is not implemented for a realistic weather option, as the WUP always gets the same weather as the race. Thanks!
6
Suggestions and wishlist / Track Limit Surface
May 03, 2021, 02:12:14 AM
Is it possible in the future that we have a surface identifies as a track limit? So no need to create a checkpoint in each corner in TrackEd if the player exceeds the checkpoint.. or could be as a new feature in TrackEd.
7
Is it possible in the future to have a sky .edf like in track mods for a garage mod?

I'm working on a garage background and because it has windows on all sides, we can see the outside environments but since there is no way yet to have a background or a skydome for a garage background mod, I have to include the skydome inside the garage .map file. So the outside environment is not blank/black. The problem is that now it won't cast a shadow, because the skydome is treated as an object due to the skydome model included in the .map.
8
Paints / [Suit Paint] Valentino Rossi 2021
March 02, 2021, 02:08:40 PM
Valentino Rossi 2021 - Suit (Team Launch version)


Suits for Manu's Modern Rider 2
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
9
Paints / [Suit Paint] Aprilia Racing v2
February 08, 2021, 07:38:04 PM
Aprilia Racing v2 - Suits


Suits for Manu's Modern Rider 1 & 2
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
10
Paints / [Suit Paint] Ixon Suit Pack
January 06, 2021, 01:48:33 PM
Included:
Ixon Falcon (2 Colors)
Ixon Vendetta (5 Colors)
Ixon Vortex 2 (7 Colors)
Ixon Vortex Lady (2 Colors)


Converted by me with 3ds, using a tool provided by a friend of mine

All suits for Manu's Rider Model 1
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
11
Paints / [Suit Paint] Held Suit Pack
January 06, 2021, 01:40:47 PM
Included:
Held Ayana 2 (2 Colors)
Held Slade (5 Colors)


Converted by me with 3ds, using a tool provided by a friend of mine

All suits for Manu's Rider Model 1
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
12
Sky Racing Team VR46 Misano 2020
This livery is for Kalex Moto2 2020 by Manu

Includes:
Luca Marini
Marco Bezzecchi
Custom

Credits;
Bike & Helmet by Adhi Nugrahanto & Haykal Zufar Rizki
Suit by me

Suits for Manu's Modern Rider 2
Helmets for AGV Pista GP R/GP RR
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
13
Paints / [Suit Paints] VR46 Junior Team
December 18, 2020, 12:57:29 PM
VR|46 Junior Team Suits


Suits for Manu's Modern Rider 2
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
14
Sharing some old suits I found in my liveries folder


Rider Type 1 - Yamaha Racing MotoGP

Rider Type 2 - Yamaha Racing MotoGP

Rider Type 1 - GPBI Yamaha WSSP

Rider Type 2 - GPBI Yamaha WSSP


Suits for Manu's Modern Rider 1 & 2
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
15
Tracks / [Track Release] EuroSpeedway Lausitz
November 16, 2020, 01:38:23 AM
EuroSpeedway Lausitz v1.0 - Initial Release
Conversion from Assetto Corsa by Fuzo, Reworked by Digga

Contains 2 Tracks:
EuroSpeedway Lausitz Motorcycle (Motorcycle Layout)
EuroSpeedway Lausitz (Grand Prix/Car Layout)


Known issue:
- Asphalt texture is not perfect due to the modified asphalt surface. I had to sculpt the asphalt surface so it is smoother.
As the original is not fit for a motorcycle. In the future, if I have more time, I will find a way to fix the asphalt texture or rework the asphalt surface.

Credits,
Digga, for making and reworking Lausitzring in Rfactor2
Fuzo, as Lausitzring converter from Rfactor 2 to Assetto Corsa

Thanks to,
B-wayz, for the explanation of creating UV Map
Gzehoo, for making the amazing TV Cameras

DOWNLOAD

If you find any bugs please report and feel free to give feedback :)
16
Tracks / [Track Release] Kyalami Grand Prix Circuit
October 30, 2020, 12:58:23 PM
Kyalami Grand Prix Circuit v1.0 - Initial Release
Conversion from Assetto Corsa by Prototype_




Known issues:
- Due to the game's circumstances, some objects have to be removed
- 'Kyalami' logo on the first bridge and some sponsors on the grandstand are seen blinking/clipping
- Due to my limited knowledge of 3ds Max, the wet surface texture is still not yet perfect

Credits:
Prototype_ as Kyalami 2016 creator
KittX RFE Skydome

Thanks to,
Javiliyors, for sharing his knowledge, answering my questions and helping me to improvise the circuit
B-wayz, for helping me with the first steps of converting the circuit
Gzehoo, for making the amazing TV Cameras

DOWNLOAD

If you find any bugs please report and feel free to give feedback for my first circuit :)
17
Helmets / [New Helmet] AGV K-5S
October 21, 2020, 01:43:37 PM

Paintings included:
Hurricane
Marble
Typhoon


Put the .pkz into gpbikes\rider\helmets
DOWNLOAD

Visit my website Adrmeisterwerk for more work by me ;D
18
Helmets / [New Helmet] KYT NF-R
October 20, 2020, 09:06:01 AM

Paintings included:
Artwork Red-Blue
Beam
Carbon Race Red
Carbon Race Yellow
Logos Matt
Mood


Thanks a lot to Javi (Javiliyors) for helping me to create my first helmet mod ;D

Put the .pkz into gpbikes\rider\helmets
DOWNLOAD

Visit my website Adrmeisterwerk for more work by me ;D
19
Paints / [Suit Paint] Kushitani Suit Pack
October 15, 2020, 11:17:54 AM
Included:
Kushitani K Salto (2 Colors)
Kushitani Arise (2 Colors)


Converted by me with 3ds, using a tool provided by a friend of mine

All suits for Manu's Modern Rider 1
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D
20
Paints / [Suit Paint] Gimoto Suit Pack
October 15, 2020, 11:16:27 AM
Included:
Gimoto V Race 2.5
Gimoto Aragon (3 Colors)
Gimoto Tornado (3 Colors)


Converted by me with 3ds, using a tool provided by a friend of mine

All suits for Manu's Modern Rider 1
DOWNLOAD HERE

Also visit my website Adrmeisterwerk for more work by me ;D