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April 26, 2024, 08:52:22 PM

News:

GP Bikes beta21c available! :)


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31
Good luck!
32
Quote from: Napalm Nick on March 17, 2017, 08:26:30 AM
Please could you update us on the netcode fix plan if possible. Many thanks.

+1
33
Bikes / Re: GP250cc BikeMod
March 03, 2017, 10:40:11 PM
Quote from: MultiCOOLFRESH on March 03, 2017, 10:35:12 PM
Quote from: Alone on March 03, 2017, 10:32:53 PM
Thank you!!!! Love that picture with nostalgic GP500 reminder.

Well, those are 250ccm and not 500ccm or did I understand something wrong?

Yes, 250cc. But look:



That was the logo in those years (1997/8).
34
Bikes / Re: GP250cc BikeMod
March 03, 2017, 10:32:53 PM
Thank you!!!! Love that picture with nostalgic GP500 reminder.
35
General Discussion / Re: GP Bikes beta11
February 21, 2017, 12:38:40 PM
Hi. I really like the B11 so far, love the new 1P view :)

Test on Bike: Varese, track Victoria.

1)I just note that the hands positions are fixed. If you do a wheelie and turn the steer, you can see that the handlebars are turning but the hands/arms are independent from the bars. It is notable when you turn at low speed and when you get a whooble.
2)Also, the hands are out of the bars.
3)The chain is not integrated with the bike.
In debug mode:
4)the suspension data gets 0.00 in Hz, fast and low speed when you do a wheelie, gets the gear change rpm or the bike is fall.
5)Is the porcentage in the low/rigth of the screen the engine damage?

36
I feel exactly the same as Max between both sims. The 1p camera from mxb feels perfect for me, and the one in gpb dont, even with/out head leaning and corner anticipation.
37
Bikes / Re: Bike Tools
February 09, 2017, 03:43:43 PM
Thank you Max :)
38
Bikes / Re: Bike Tools
February 09, 2017, 01:56:16 PM
Hi.

I don't understand one thing on the latests BikeEd.

When you create/modify a bike's geometry, once it's saved, the Right/left axis parameters had a value diferent from 0.

chassis_mass = -1.62463e-011, 0.547245, 0.0400825

And in the BikeEd it looks centered from the top view.

I tried to change it all manually, to repositioned all the rigth/left axis in 0:

chassis_mass = 0, 0.547245, 0.0400825

and I don't know if it's a placebo effect, but feels more stable.

The question is: The values diferent from 0 are a BikeEd bug or it is a sort of diferent calculation done in the latests betas?

39
Thank you very much Hawk. You have done a hughe job to bring us a great way to enjoy this sim without messing it all :).
Time to relax, lol

Cheers mate!
40
Owners Club / Re: GPBOC Live Streming and New Servers
January 26, 2017, 01:12:34 AM
Thank you DD!!!! really nice to have a 1P server!!!
41
General Discussion / Re: Merry Christmas for All
December 24, 2016, 09:41:01 PM
Merry christmas for all :)
42
General Discussion / Re: GP Bikes beta10c
December 11, 2016, 09:04:32 PM
Thanks for the update.

I just tried my first race in a track with dinamic surface since beta 5. Sorry to report it, but is exactly the same experience as with beta2/3 for me. I wrote the lag-strange things many times, so is easy to remember I guess.
Nothing of those lag things happens in a NDS track, with the same server (dibu's one), same PC, same guys, same bikes, same internet provider.
No core.exe at all, just desynchronization between sessions and lap times with the rest.
43
General Discussion / Re: Speedway??
November 29, 2016, 01:29:08 PM
Nothing great at all (bad modeling, wrong rider animation, etc. etc. etc.), but there's an aproach with real specs. Just for fun, started this bike (that for sure fits better in MX-Bikes). I can share it in a couple of weeks, but as I said, don't expect nothing awesome. In fact, could be a pain in the arse ;D.

http://www.youtube.com/v/0KJCzmWkL4g

44
Bikes / Re: [RELEASE] Yamaha TZR GP80 Pastor's Custom
November 25, 2016, 09:17:41 PM
Cool! looks great! Thank you.
45
General Discussion / Re: What is this?
November 24, 2016, 04:10:09 PM
Not much really, just a fun-freak bike to hanging out a little bit. Looks pretty awfull at this point, but if the "development" worth we'll share it :)