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October 14, 2019, 02:01:49 pm

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Media / Re: Gpbikes videos ;)
Last post by Myst1cPrun3 - Today at 09:55:32 am
Racing / Re: Championship: 500cc Grand ...
Last post by Chispifumy - Today at 12:56:38 am
Nickname: Chispifumy
Number: 34
Bike: Honda NSR 02
Racing / Re: Championship: 500cc Grand ...
Last post by TimboC137 - Today at 12:22:33 am
Nickname: TimboC137
Number: 76
Bike: 1995 Honda NSR500
Racing / Re: Championship: 500cc Grand ...
Last post by Alby46 - October 13, 2019, 11:35:47 pm
Nickname: GGDAG
Number: 34
Bike: 1999 Honda NSR 500
General Discussion / Re: Daily development reprise
Last post by PiBoSo - October 13, 2019, 10:50:34 pm

* GPB / MXB: added the top out springs simulation

* GPB: improved the aerodynamics simulation

Setups / Re: Trouble Shooting Setups - ...
Last post by Myst1cPrun3 - October 13, 2019, 10:30:35 pm
Note: I did not make these tips, they come from professional racers, so before you call me out on them not being right, it ain't me who wrote them
Setups / Trouble Shooting Setups - Tips
Last post by Myst1cPrun3 - October 13, 2019, 10:24:27 pm
I have had a circuit guide for a little while, and in it it has various items in it to help tune out some issues with setups.

Given GP Bikes is a Sim, these 'trouble shooting tips' should work here as well to some degree, and will definitely help a newer rider begin a foray into setting up a bike, both on track and in GP Bikes.

So here goes. I will list symptoms that are commonly found in the sim (and on track) and possible fixes for them.

Note: Sometimes there is more than one possible fix, so adjusting one value may not work and fixing one issue may cause another.

I will also hopefully get this a sub-board, and expand this to include terminolgy and such, but for now, this seems to be all that is needed.

Symptom - Forks Top Out
Fork Springs too stiff/too much preload/too little oil. (Too light of an oil can be relevant for real world machines but that is not changeable in GP Bikes)

Symptom - Forks Bottom Out

Fork springs too soft/too little preload/air gap too small/compression damping too soft

Symptom - Front End Judder(Chatter) in turns:

Insufficient Fork Rebound Damping

Symptom - Front End Judder(Chatter) on Brakes:

Too much Fork Compression Damping (Real world bikes would also check wheels and brakes for balances/warping/general condition, but generally not an issue in GPB)

Symptom - Rear Wheel Skips on Brakes:

Insufficient Rear rebound damping/rear ride height too low/Changing down gears to quickly - Especially 4 Strokes - (Can also be caused by a too low Idle, which does not affect GP Bikes)

Symptom - Bike Weaves Under Hard Braking:

Rear Ride height too high/Steering Damper too stiff (Not currently adjustable in GP Bikes, but real world riders may find this useful)/wheels out of line(Again not a thing in GP Bikes, but real world riders may find this useful)/Fork Springs too stiff/front compression damping too hard

Symptom - Bike Wallows or Judders(Chatters) through Turns:

Insufficient Rear Rebound Damping

Symptoms - High Speed straight-line weave:

Rear Spring Rate too soft/rear rebound too soft/steering damper too stiff (Not currently adjustable in GP Bikes, but real world riders may find this useful)/head races too stiff/rear ride height too low

Symptoms - Bike Unstable at Speed, Prone to Tankslappers:

Rear Rebound Damping too soft (Or too stiff, adjust either way to pinpoint), trail too short

Symptoms - Rear Wheel Judders Under Power:

Rear Compression Damping too Stiff/Rear Spring Rate too high.

Suggestions and wishlist / 2D dash in First Person Mode
Last post by Myst1cPrun3 - October 13, 2019, 09:29:23 pm
This is perhaps a little controversial one, but Id love to have the OPTION to see the standard 2D dash, (That you seen in chase cam) when I'm riding in first person or VR. Some older Mods, while fun to ride, do not have working dashboards, and can result in a bit of an odd sensation.

While MaxHUD fills this void, it would be nice to have the option for the default period dashboard to show, and be moved to a more appropriate position.

(Like you can with MaxHUDs data)
Suggestions and wishlist / Re: Adjustable In-Game Camera ...
Last post by Tom HWK - October 13, 2019, 09:28:14 pm
Suggestions and wishlist / Working Dashboards In Replays
Last post by Myst1cPrun3 - October 13, 2019, 09:26:52 pm
I should think this is pretty self explanatory, but when in replays the dashboards are static 2 dimensional objects.

I occasionally, where possible, use MaxHUD in replays to put some data on the screen.

It would be nice if the dashboards in replays functioned as they do when riding in the sim.
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