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December 09, 2025, 03:13:09 AM

News:

World Racing Series beta14 available! :)


Recent posts

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11
Virtual Reality / Re: Time For Piboso To Step Up...
Last post by doubledragoncc - April 26, 2025, 11:25:27 AM
Thanks m8.

You cant use a real bike frame for motion only the bodywork. I want to build an NSR500 like the old Rothmans livery.............one day lol
12
Virtual Reality / Re: Time For Piboso To Step Up...
Last post by Guigafumi - April 25, 2025, 05:36:30 PM
Your setup is very cool, DD. I would love to have something like it with a Cagiva or NSR500 chassis to play GP Bikes and other bike games that will allow it.
13
General Discussion / Re: Beta 22 issues??
Last post by Yohji - March 24, 2025, 12:21:49 PM
And as always, it becomes oversteer on uphill sections and understeer on downhill sections.

How many more years must we wait until we can naturally drive through Eau Rouge or the Corkscrew?
14
Virtual Reality / Re: Time For Piboso To Step Up...
Last post by doubledragoncc - March 20, 2025, 08:12:33 PM
In what program is the key grayed out? If you have a steam problem, sometimes uninstall and reinstall steam after a reboot can help. If it is Meta Quest Link, uninstall reboot and reinstall. Its a pain but you will get there lol. I made a video of it so it might be better for you......


Hope this helps you out.

DD
15
Virtual Reality / Re: Time For Piboso To Step Up...
Last post by ViPower - March 18, 2025, 10:20:49 PM
Same problem here. Sadly I can't leave openxr runtime anymore. The button is grayed out. I try to convert the key to steam to bypass the openxr via steamvr to oculus vr. But the key conversion failed. I sent an email to piboso. I hope he can convert the key manually.
16
General Discussion / Re: Beta 22 issues??
Last post by andrea.fiorelli - March 09, 2025, 11:54:47 AM
Matty, I use my mods
The grip is at 1.00 and on 21c it worked perfect
Then need to decrease the grip for my mod?
17
General Discussion / Re: Beta 22 issues??
Last post by matty0l215 - March 09, 2025, 09:17:41 AM
A key change with beta 22 is that the front tyre is not used to limit the lean level/grip levels available.

Which bike are you using? If it's a mod bike then the original bidder needs to update he bike
18
General Discussion / Beta 22 issues??
Last post by andrea.fiorelli - March 08, 2025, 09:20:29 PM
Hello Piboso, I have a problem with the new beta, using the same bike with the same tires I found that the bike leans much more degrees and then you fall.
Bike and tires are the same as yesterday evening that with the beta 21c were perfect, any ideas?

Thanks
19
Bug Reports / Bike Mismatch
Last post by mdlp - March 08, 2025, 12:52:23 PM
I don't think I did anything stupid, but it appears that the Steam and demo versions' bikes.pkz don't match.
20
Support / 1P view, cockpit and needle is...
Last post by andrea.fiorelli - February 06, 2025, 08:28:55 AM
Hi guys, I've a problem with rpmneedle on 1P view.

I've exported with Blender
chassis
---w_dash
---rpm_needle
[...]

On export script for fbx2edf
chassis
fsusp
[...]
(no rpm_needle)

on gfx.cfg
[...]
   gauges
   {
      scene = 0 (it is on chassis)
      rpm_analog
      {
         enable = 1
              needle = rpm_needle
         axis = x-
         step0value = 0
         step0angle = 0
         step1value = 14000
         step1angle = 220
      }
[...]

Now I've this problem, my needle rotates on the x axis, perpendicular to the ground, and not in line with the rev counter

I tried on Blender and it runs "parallel" to the rev counter while in the 1P view perpendicular to the ground,
where is the mistake? Any suggestions?

Thanks all
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