• Welcome to PiBoSo Official Forum. Please login or sign up.
 
March 28, 2024, 09:47:12 PM

News:

GP Bikes beta21c available! :)


GP Bikes beta4

Started by PiBoSo, December 15, 2013, 11:14:52 AM

Previous topic - Next topic

HornetMaX

PRL is probably the best as said, graphically. Enna Pergusa is nice too, it seems (haven't really tried it yet).

But to be honest I care more about how a track rides than how it looks. Some of the very rideable tracks: Sachsenring and the ones made by Team Saint West: Catalunya and Mugello.

MaX.

JamoZ

Lezennes is an amazing tracks, it's not for scooters and actually a really technical track that demands alot of skill to be fast at. You're missing out...

oppolo

December 19, 2013, 03:57:47 PM #122 Last Edit: December 19, 2013, 04:47:17 PM by oppolo
Quote from: JamoZ on December 19, 2013, 03:12:51 PM
Lezennes is an amazing tracks, it's not for scooters and actually a really technical track that demands alot of skill to be fast at. You're missing out...

ok I'll give it a try with 125

EDIT
yes with 125 it can be accepted

oppolo

Quote from: HornetMaX on December 19, 2013, 11:30:24 AM
Some of the very rideable tracks: Sachsenring
yes you're right, it's fun to drive here, thanks

nuovaic

@Piboso - can you please explain what the new race start sound is and when it occurs?
I just tried a simulated quick race and heard nothing.
Was hoping it could be heard while race pre start is on.

jomardi

Quote from: HornetMaX on December 17, 2013, 03:12:39 PM
Quote from: oppolo on December 17, 2013, 12:41:27 PM
I know many of you play with gamepad so you can't have my problems that I play with G25
I suggest you start a new thread (in the Bug section, or the support one) to discuss the FFB problems.

For the graphics: max everything out + change the texture quality and shadow/reflections in gpbikes.ini:

[core]
texture_quality = 1
bike_shadow = 1024
bike_reflections = 512


FYI, for texture quality:
0 -> uncompressed, OpenGL default
1 -> uncompressed, 32 bits
2 -> uncompressed, 16 bits
3 -> compressed, OpenGL driver
4 -> compressed ( the default value )

MaX.
MaX, hello! in gpbikes.ini must be adding, only this three value right? -
texture_quality = 1
bike_shadow = 1024
bike_reflections = 512

without this five value right?
0 -> uncompressed, OpenGL default
1 -> uncompressed, 32 bits
2 -> uncompressed, 16 bits
3 -> compressed, OpenGL driver
4 -> compressed ( the default value )

THX!
Live fast, die young<br />Sorry for my & GOOGLE-T bad english :|

neoraptor

Yes ;)
You change texture_quality according to the settings you want ;)
Our greatest glory is not in never falling, but in rising every time we fall. Confucius
>> Wiki to help modders <<

jomardi

January 14, 2014, 06:24:41 PM #127 Last Edit: January 14, 2014, 06:28:35 PM by jomardi
Quote from: neoraptor on January 14, 2014, 06:20:43 PM
Yes ;)
You change texture_quality according to the settings you want ;)
so, I'am not guru )) but as I understand, "1" is better, for good quality ))
THX for quickly feedback. 
Live fast, die young<br />Sorry for my & GOOGLE-T bad english :|