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Option to use engine.scl in camera.cfg

Started by VSMaster, May 27, 2021, 12:40:44 PM

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VSMaster

May 27, 2021, 12:40:44 PM Last Edit: July 21, 2021, 01:18:39 PM by VSMaster
Would it be possible to add an option where you can select which engine.scl to use under a specific camera?
Something like this:
Camera0
{
Name =
Pos =
sfx = eng.scl
}
Always on the edge

VSMaster

Bump? I hope this can be easy to do for those who makes onboard sounds it would be great to have this option in the replay too
Always on the edge