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July 09, 2020, 08:55:39 PM

News:

GP Bikes beta18c available! :)


Questions about daily development

Started by Alby46, June 21, 2016, 09:07:24 AM

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Myst1cPrun3

And GP bikes in vr is unplayable for me.

When vr runs it should be locked at 90, then if FPS takes a hit go down to 45 and use asynchronous spacewarp to fill in the missing frames.

But due to an issue with gpb (works fine on other -more demanding - titles) it runs at 45 FPS on my system, and then down to 22 FPS when async spacewarp kicks in, despite again having <10% utilisation on CPU and GPU.

There is 90% of my pc not being used and yet I'm struggling for FPS.....


Low utilisation DOES NOT equal good optimisation.


Vini

Getting a bit off-topic now but I agree that optimisation should be improved.
Multi-threading on the other hand is pointless considering the current state of the game engine.

@Mystic: Have you tried disabling VSync and using GPB's own FPS-limiter?

Myst1cPrun3

Quote from: Vini on June 30, 2020, 12:01:13 PMGetting a bit off-topic now but I agree that optimisation should be improved.
Multi-threading on the other hand is pointless considering the current state of the game engine.

@Mystic: Have you tried disabling VSync and using GPB's own FPS-limiter?

Tried everything, from adjusting settings in game, in the control panel, all the way through sending my entire pc back to the shop and getting an entirely new headset

Myst1cPrun3

It has been raised as an issue both here and on the discord various times, and hasn't been fixed.

https://forum.piboso.com/index.php?topic=6867.0