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Questions about daily development

Started by Alby46, June 21, 2016, 09:07:24 AM

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Myst1cPrun3

And GP bikes in vr is unplayable for me.

When vr runs it should be locked at 90, then if FPS takes a hit go down to 45 and use asynchronous spacewarp to fill in the missing frames.

But due to an issue with gpb (works fine on other -more demanding - titles) it runs at 45 FPS on my system, and then down to 22 FPS when async spacewarp kicks in, despite again having <10% utilisation on CPU and GPU.

There is 90% of my pc not being used and yet I'm struggling for FPS.....


Low utilisation DOES NOT equal good optimisation.


Vini

Getting a bit off-topic now but I agree that optimisation should be improved.
Multi-threading on the other hand is pointless considering the current state of the game engine.

@Mystic: Have you tried disabling VSync and using GPB's own FPS-limiter?

Myst1cPrun3

Quote from: Vini on June 30, 2020, 12:01:13 PMGetting a bit off-topic now but I agree that optimisation should be improved.
Multi-threading on the other hand is pointless considering the current state of the game engine.

@Mystic: Have you tried disabling VSync and using GPB's own FPS-limiter?

Tried everything, from adjusting settings in game, in the control panel, all the way through sending my entire pc back to the shop and getting an entirely new headset

Myst1cPrun3

It has been raised as an issue both here and on the discord various times, and hasn't been fixed.

https://forum.piboso.com/index.php?topic=6867.0

Hawk

@Piboso: Could you elaborate further on your intentions to implement "Mod Registration" and exactly how that would work and effect modding for your projects in future? Thank you.

javiliyors

Quote from: Hawk on July 22, 2020, 11:35:44 AM@Piboso: Could you elaborate further on your intentions to implement "Mod Registration" and exactly how that would work and effect modding for your projects in future? Thank you.

I'm guessing that's the mod record for the time list in "Stats"

poumpouny


doubledragoncc

Piboso said on discord it is as Javiliyors said
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 7700 4.8GHz z270 ASUS Maximus Code Mobo 16GB 3866MHz DDR4 RAM ASUS Strix RTX2070 OC 8GB DDR6 Kraken X62 AIO Cooler ROG Thor 850w PSU in ROG Helios Tower Case.
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PiBoSo

Quote from: Hawk on July 22, 2020, 11:35:44 AM@Piboso: Could you elaborate further on your intentions to implement "Mod Registration" and exactly how that would work and effect modding for your projects in future? Thank you.

Quote from: javiliyors on July 22, 2020, 02:16:52 PM
Quote from: Hawk on July 22, 2020, 11:35:44 AM@Piboso: Could you elaborate further on your intentions to implement "Mod Registration" and exactly how that would work and effect modding for your projects in future? Thank you.

I'm guessing that's the mod record for the time list in "Stats"

This.
"Obviously your ambition outweighs your talent".

Hawk

Thanks Piboso.... I was hoping it was the start of having a registration of "Genuine" modders only being able to implement mods into your projects. :)

PiBoSo

Quote from: Hawk on August 10, 2020, 08:16:58 AMThanks Piboso.... I was hoping it was the start of having a registration of "Genuine" modders only being able to implement mods into your projects. :)

It has been considered, but there cannot be any direct link with or endorsement of modders.
"Obviously your ambition outweighs your talent".

VSMaster

Quote from: PiBoSo * GPB / WRS / KRP / MXB: started work to support the simulation of soft objects

This means the wheels, air fences, cones etc.. Will be simulated when there is a collision?
Always on the edge

PiBoSo

Quote from: VSMaster on August 11, 2020, 09:06:31 AM
Quote from: PiBoSo* GPB / WRS / KRP / MXB: started work to support the simulation of soft objects

This means the wheels, air fences, cones etc.. Will be simulated when there is a collision?

Tyre walls should already be simulated.

Support for soft objects is meant for track objects that should move after an impact, but would be very difficult to keep in sync in multiplayer and are usually reset by marshals, like haybales and cones.

The idea is to allow to go through them, but slowing down the bike. The plan is to allow different levels of "softness" for different objects.
"Obviously your ambition outweighs your talent".