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Skid marks textures

Started by javiliyors, September 25, 2018, 08:43:33 pm

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javiliyors

hello guys, do you know how should I have the textures of the braking marks (Skids) so that the game will not blink with the ground when you pass over? I have them in DDS with alpha channels and in 3ds max renamed as SKIDS0001 ... 0002 etc ...

a greeting

Manu


javiliyors

Only SKIDS0001 without prefix

javiliyors

No habia visto ese prefijo en el Track Rules, es para quitar el flickering de texturas no? Gracias Manu

Manu