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November 26, 2021, 11:35:51 PM

News:

GP Bikes beta19b available! :)


MaxHUD plugin

Started by HornetMaX, January 14, 2014, 11:48:04 AM

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HornetMaX

V2.1.1 out(2018/07/16)

  • Updated for GPB beta14 and WRS beta13 (both are now x64).
  • Files renamed to:

    • MaxHUD_GPB64.dlo
    • MaxHUD_MXB64.dlo
    • MaxHUD_WRS64.dlo
    • MaxHUD_KRP32.dlo
No changes for MXB and KRP.

I've added a PayPal donate button in the 1st post 8)

HornetMaX

V2.1.2 out(2018/08/29)

  • Updated for MXB beta 9

No changes for GPB, WRS and KRP.

HornetMaX

V2.1.3 out (2019/04/11)
  • Update for KRP release 8: it's not an x64 app !
  • Try to prevent rumble staying on in some conditions (thanks to TFC for reporting).
  • Fix names of Session & SessionState (was very broken in MXB).

HornetMaX

V2.1.4 out (2019/05/08)
  • Improved HUDECU (GPB only) on suggestion from Myst1cPrun3
  • No chenages for MXB, KRP and WRS

HornetMaX

V2.1.5 out (2019/08/18)
  • Changes for MXB beta11 (reference UI is now 16:9).
  • Avoid widgets outside the screen (when loading .ini)
  • Change default background color for HUDSpeed.

HornetMaX

V2.1.6 out (2019/09/11)
  • Changes for GPB beta16.


HornetMaX

V2.1.7 out (2020/01/03)
  • Changes for KRP beta10 (reference UI is now 16:9).
  • GPB only: option in HUDInputs to show either "throttle" or "engine throttle": "throttle" is what comes out of your input device, "engine throttle" is what goes into the engine (i.e. corrected buy the ECU with idle control, traction control, anti wheeling and rev limiter).

Happy New year all !

HornetMaX

V2.1.8 out (2020/01/23)
  • HUDTiming: LiveGap now shows only one livegap (the one from Windows timer, as the game's own timing passed to the output plugins drifts away over laps).
  • Change LiveTiming due to a bug discovered in MXB (see http://forum.mx-bikes.com/index.php?topic=3143.0). Should have no impact (aside mitigating the MXB bug).

HornetMaX

V2.2.0 out (2020/05/06)
  • Important: there are new files in the MaxHUD_data fodler: please copy the whole folder.
  • All the widgets that had the option to show or not a background can now also use a .tga file as background. Click on the menu option to know the file name each widget is expecting (in MaxHUD_data folder).
  • HUDMap: Improved track drawing. Now plots a border along the track. Width and color of track and border can be
    configured. Track width and track border width have a "fixed screen size" option. Warning: widget configuration will be
    reset.
  • HUDStandings: some cosmetic rework. Warning: widget configuration will be reset.
  • Fixed some scaling/aspect ratio bugs.
  • Some cosmetic changes all around.

HornetMaX

V2.2.1 out (2020/08/11)
  • Reduced by 50% the number of quads used by HUDMap: fps impact of MaxHUD should be lowered (especially on long tracks / low-spec systems).
  • All timings can now display longer times / gaps.
  • HUDLiveGapBar has now more options for its scale (can be longer, for veeery long tracks).

HornetMaX

V2.2.2 out (2020/12/26)
  • Changes for GPB beta19.
  • Widgets in menu are now sorted alphabetically.
  • Changed default track & border width in HUDMap to "fixed screen size".

Manu

It's Easier to Fool People Than It Is to Convince Them That They Have Been Fooled.

HornetMaX

December 30, 2020, 08:16:45 PM #87 Last Edit: September 27, 2021, 09:21:59 PM by HornetMaX
V2.2.3 out (2020/12/30)
  • Removed fixed font AsapBold as not truly fixed.
  • GPB only: ECU widget now also shows tyres temperatures (when bike allows it).

HornetMaX

V2.2.4 out (2021/09/27)
  • .ini file version change: will lose all settings. You'll have to manually redo them. Sorry. That's life.
  • Minor cosmetic changes: widgets options with fixed font and better aligned.
  • HUDRumble rework:
    • 2 possible sources: CoG acceleration (norm filtered by highpass) or rear tyre overrun (how much faster is the rear tyre spinning compared to CoG velocity norm). Overrun is only for GPB and MXB. In MXB it may not make sense at all.
    • Each source has 2 extreme points between which the values are interpolated.
    • Each source can be associated with each rumble motor.

If you test the two rumbles, I'm interested in your feedback, including what default settings could make sense.